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OpenMiner
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OpenMiner
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source
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client
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graphics
History
Quentin Bazin
e919cbb8f7
[Lua API] Added properties 'fog_color' and 'fog_depth'.
2020-06-30 01:45:30 +02:00
..
Framebuffer.cpp
[Lua API] Added properties 'fog_color' and 'fog_depth'.
2020-06-30 01:45:30 +02:00
Framebuffer.hpp
[GameState] Framebuffer-related code has been moved. [Framebuffer] Now able to store depth data into a texture. [screen.f.glsl] Added a pseudo-underwater event.
2020-06-30 00:29:23 +02:00
PlayerBox.cpp
[PlayerBox] Now handling player rotation.
2020-06-04 19:01:04 +02:00
PlayerBox.hpp
First step of SFML migration.
2020-05-15 00:27:12 +02:00
TextureAtlas.cpp
[TextureAtlas] Updated for SFML.
2020-05-15 00:27:12 +02:00
TextureAtlas.hpp
[TextureAtlas] Updated for SFML.
2020-05-15 00:27:12 +02:00