Quentin Bazin
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9af917357a
|
[Transformable] Added. Works like the sf::Transformable class of SFML, but uses applyTransform(states) instead of states.transform *= getTransform().
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2018-06-21 02:55:33 +02:00 |
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Quentin Bazin
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05957d4552
|
[Inventory|InventoryWidget|ItemWidget] Added. Need to add ITransform to go further.
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2018-06-21 01:32:55 +02:00 |
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Quentin Bazin
|
2892475ecc
|
[InventoryState|WorkbenchWidget] Added. Starting inventory system.
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2018-06-21 00:55:38 +02:00 |
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Quentin Bazin
|
01dcb04feb
|
[BlockCursor] Linked to Hotbar. [Hotbar] Player can select a block with mouse wheel.
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2018-06-20 07:47:40 +02:00 |
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Quentin Bazin
|
d9038e6cb5
|
[Image] Added. [Hotbar] WIP.
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2018-06-20 05:43:52 +02:00 |
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Quentin Bazin
|
46fb26ab76
|
[Block] Now possible to change grass into dirt.
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2018-06-20 04:22:42 +02:00 |
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Quentin Bazin
|
5f38eaaeb0
|
[Chunk|ChunkBuilder] Small improvements.
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2018-06-20 03:45:30 +02:00 |
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Quentin Bazin
|
81209dbe64
|
[ChunkBuilder] Now handling block opacity correctly.
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2018-06-20 02:23:39 +02:00 |
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Quentin Bazin
|
4acc070077
|
[VertexBuffer] No longer store draw mode and data offsets.
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2018-06-20 01:07:18 +02:00 |
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Quentin Bazin
|
ff059f2b04
|
[Vertex] Structure added. [RenderTarget] Now supports all vertex attributes.
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2018-06-20 00:57:27 +02:00 |
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Quentin Bazin
|
b1d1e88593
|
[ChunkBuilder] Added.
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2018-06-19 23:26:51 +02:00 |
|
Quentin Bazin
|
ab760e47de
|
[World] Can hold more than one chunk in height now.
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2018-06-19 05:38:14 +02:00 |
|
Quentin Bazin
|
ac88ba4b97
|
[Block] Useless code removed.
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2018-06-18 21:45:22 +02:00 |
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Quentin Bazin
|
9fd25da16a
|
[RenderTarget] Now enables vertex attributes. Chunk now only defines vertex attribute pointer offsets.
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2018-06-18 20:44:17 +02:00 |
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Quentin Bazin
|
bcfc83f3f2
|
[BlockCursor] Tried to add another type of cursor.
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2018-06-18 17:42:06 +02:00 |
|
Quentin Bazin
|
ef0160d19b
|
[Camera] Basic jump.
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2018-06-18 12:24:46 +02:00 |
|
Quentin Bazin
|
d9e11d82d2
|
[Block] Now supports wood rings and grass sides. [Chunk] Small changes to cubeCoords to display textures correctly. Though drawOutlines may not work anymore.
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2018-06-16 17:21:03 +02:00 |
|
Quentin Bazin
|
e4db36e0e4
|
[TerrainGenerator] Now using another generation. [Chunk] Block storage heavily reworked. Now using a compile-time array instead of a vector.
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2018-06-16 16:45:48 +02:00 |
|
Quentin Bazin
|
905a23c792
|
[BlockCursor] Now using face == -1 when no block is selected instead of a fixed far position.
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2018-06-15 01:13:59 +02:00 |
|
Quentin Bazin
|
613aca0890
|
[BlockCursor] Added. All block selection code moved from GameState.
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2018-06-15 00:05:17 +02:00 |
|
Quentin Bazin
|
7191b61bdf
|
[ApplicationState] Using new rendering system.
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2018-06-14 23:36:01 +02:00 |
|
Quentin Bazin
|
65df0259da
|
[Chunk] Now using new renderer, but vertex attributes offset handling needs to be implemented in RenderTarget or VertexBuffer somehow.
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2018-06-14 23:07:20 +02:00 |
|
Quentin Bazin
|
6d965a4312
|
[GameState] Cursor box and World updated to new render system. Working on Chunk.
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2018-06-14 22:11:25 +02:00 |
|
Quentin Bazin
|
7201b31b55
|
[IDrawable|RenderStates|RenderTarget] Added. Trying a new rendering system based on the SFML one.
|
2018-06-14 21:16:56 +02:00 |
|
Quentin Bazin
|
b9087294c2
|
[Crosshair] Added. Code moved from GameState.
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2018-06-14 18:24:07 +02:00 |
|
Quentin Bazin
|
8e6a0df267
|
[Camera] Small optimization.
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2018-06-14 04:19:16 +02:00 |
|
Quentin Bazin
|
e56a6b7d2f
|
Headers cleaned. [CMakeLists.txt] Now using -O3 and -ffast-math.
|
2018-06-14 03:20:20 +02:00 |
|
Quentin Bazin
|
4c3fe96ca4
|
[GameState] Now using left mouse click to delete block.
|
2018-06-14 03:02:47 +02:00 |
|
Quentin Bazin
|
b0050a1f34
|
[CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated.
|
2018-06-14 02:38:25 +02:00 |
|
Quentin Bazin
|
b2950e4afe
|
[GameState|World|Chunk] Mouse picking: OK.
|
2018-06-14 01:55:10 +02:00 |
|
Quentin Bazin
|
3cd2335d40
|
[GameState] Can now display a cross and the selected block.
|
2018-06-13 21:48:35 +02:00 |
|
Quentin Bazin
|
23630138d4
|
[TODO] Added. [Chunk|World] Mouse picking: WIP.
|
2018-06-13 03:47:20 +02:00 |
|
Quentin Bazin
|
81368b2a66
|
[TerrainGenerator] Added. Lot of code removed from Chunk.
|
2018-06-12 23:08:42 +02:00 |
|
Quentin Bazin
|
70efbfce5b
|
[.gitignore|CMakeLists.txt] Cleaned/improved. [sources] Cleaned some headers.
|
2018-06-12 09:24:43 +02:00 |
|
Quentin Bazin
|
96bd9c590a
|
[Application|Camera] Better mouse handling.
|
2018-06-05 17:17:09 +02:00 |
|
Quentin Bazin
|
5a969f055a
|
Merged with last 'dev' branch commit.
|
2018-06-05 16:51:58 +02:00 |
|
Quentin Bazin
|
4bdea4b341
|
Lots of small fixes.
|
2018-06-05 16:17:40 +02:00 |
|
Quentin Bazin
|
e09f177511
|
Small fixes.
|
2018-06-05 01:48:01 +02:00 |
|
Quentin Bazin
|
810a3b5ed3
|
Extra whitespaces stripped.
|
2018-06-05 01:24:54 +02:00 |
|
Quentin Bazin
|
58c23a7e66
|
[README] Rewrited in Markdown. [SDLManager] Rewrited into SDLLoader. [ApplicationState] Improved.
|
2015-07-17 17:08:53 +02:00 |
|
Quentin Bazin
|
96e3c28a24
|
[README] Screenshot added.
|
2015-02-06 01:44:16 +01:00 |
|
Quentin Bazin
|
6ce01710d9
|
[World] Render distance: OK.
|
2014-12-29 03:14:09 +01:00 |
|
Quentin Bazin
|
72918f2cdc
|
[Fog] OK.
|
2014-12-29 02:57:29 +01:00 |
|
Quentin Bazin
|
31d1f29cdf
|
[Skybox] Working on it.
|
2014-12-26 00:39:10 +01:00 |
|
Quentin Bazin
|
a25b38902a
|
[Fog] Almost finished.
|
2014-12-25 23:37:32 +01:00 |
|
Quentin Bazin
|
d8a3924503
|
[Shaders] Working on fog.
|
2014-12-23 16:15:44 +01:00 |
|
Quentin Bazin
|
356de16d15
|
[Chunk] Improved a lot.
|
2014-12-22 23:00:59 +01:00 |
|
Quentin Bazin
|
b5ee643158
|
[Chunk] Face merging almost working.
|
2014-12-21 22:21:54 +01:00 |
|
Quentin Bazin
|
318c7ad77f
|
[README] Updated.
|
2014-12-21 17:02:09 +01:00 |
|
Quentin Bazin
|
89e7cd1414
|
[Chunk] Trying to merge cube faces.
|
2014-12-21 15:25:58 +01:00 |
|