Quentin Bazin
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7e9d26b92b
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[GameState|Key] Fixed registry access for singleplayer games.
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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6f59f9200f
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[KeyboardHandler] Fixed key loading.
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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59b0a04576
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[KeyboardHandler] Now saving custom keys.
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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4a17579674
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[SettingsMenuState] Mod-defined keys can now be remapped.
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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fc3fafc1a8
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[Lua API] Key definition: OK. Can't be remapped yet.
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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b45ac1cdbd
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[LuaKeyLoader] Now loading key definitions from Lua (see #109).
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2020-06-19 16:20:35 +02:00 |
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Quentin Bazin
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c1176a438d
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[ChatCommandHandler] '/stop' command added.
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2020-06-19 02:51:33 +02:00 |
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Quentin Bazin
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276efe52a0
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[ChunkBuilder] Fixed #113.
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2020-06-19 01:03:50 +02:00 |
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Quentin Bazin
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0542b8de66
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[HUD] Chat position updated on screen resize. Fixed #112.
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2020-06-17 16:03:11 +02:00 |
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Quentin Bazin
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589118e6e9
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[PlayerBox] Now handling player rotation.
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2020-06-04 19:01:04 +02:00 |
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Quentin Bazin
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9f01a538cb
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[Network] 'PlayerRotUpdate' packet added. Fixed #86.
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2020-06-04 17:36:09 +02:00 |
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Quentin Bazin
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0cb165167e
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[external/gamekit] Updated.
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2020-06-04 01:46:47 +02:00 |
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Quentin Bazin
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301d33fa5d
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Server is now aware of each player's held item. Closed #110.
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2020-06-02 05:51:10 +02:00 |
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Quentin Bazin
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cdfecd4310
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Now using entt::registry::visit to serialize entities. Closed #102.
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2020-06-01 21:31:14 +02:00 |
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Quentin Bazin
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0faeb1b5db
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[external/gamekit] Updated. Client and server now have different names in the log.
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2020-06-01 01:33:17 +02:00 |
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Quentin Bazin
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1ed3f68d91
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[external/gamekit] Updated. SFML issue related to mouse raw movement is now fixed.
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2020-05-28 16:59:10 +02:00 |
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Quentin Bazin
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f440525ed7
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[Network] 'ServerClosed' packet added. Fixed #106.
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2020-05-26 17:51:04 +02:00 |
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Quentin Bazin
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00b5ba8d14
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Improved cross-compilation for Windows from Linux.
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2020-05-26 17:14:08 +02:00 |
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Quentin Bazin
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e104e6fc0d
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[CMake] Now handling target link dependencies.
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2020-05-22 20:55:17 +02:00 |
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Quentin Bazin
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3f2908a6b3
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[CMakeLists.txt] Improved 'sol2' integration.
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2020-05-22 20:55:17 +02:00 |
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Quentin Bazin
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4a6bbbe5ea
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[Dimension] 'gravity' field added to change gravity per-dimension.
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2020-05-22 20:55:17 +02:00 |
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Quentin Bazin
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12aaad6c50
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All dependencies are now included as submodules. Fixes #101.
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2020-05-22 16:18:34 +02:00 |
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Quentin Bazin
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732c2dd493
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[ConnectionErrorState] Added.
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2020-05-20 20:45:05 +02:00 |
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Quentin Bazin
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fe071163d4
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Fixed #96.
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2020-05-20 20:11:49 +02:00 |
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Quentin Bazin
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4ff7714ece
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Now using ServerConfig in Lua + Collision callback: OK.
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2020-05-20 13:39:06 +02:00 |
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Quentin Bazin
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7194d718f1
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Temporary fix for mouse raw movement while a mouse button is pressed.
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2020-05-15 19:27:24 +02:00 |
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Quentin Bazin
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147394ed2b
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[KeyboardHandler] Added. Keys are now saved to config/keys.lua on client exit.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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db78953e1d
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[ClientApplication|Config] Now saving config on client exit.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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98783f394d
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[client/main] Removed Windows DPI awareness code because SFML apparently handles that.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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46dfc61c8f
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[ClientApplication] Now supports window resizing, pseudo-fullscreen mode and vsync.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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6f664b4255
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Fixed texture bleeding and mouse-controlled camera movement.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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81e3326dc8
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[ClientApplication] Now centering the window on the screen.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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a5c432512c
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[TextureAtlas] Updated for SFML.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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333222e2a7
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First step of SFML migration.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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dc1b7147c8
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Completely removed unused code about UDP sockets.
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2020-05-10 22:35:05 +02:00 |
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Quentin Bazin
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5369f1f6ad
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[CMakeLists.txt] Small fix for zlib on travis-ci.
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2020-05-10 21:04:00 +02:00 |
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Quentin Bazin
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057b1107a2
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[config] Folder created for client/server config files.
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2020-05-10 20:02:37 +02:00 |
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Quentin Bazin
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c277dc7d87
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Packets are now compressed using zlib. Legacy and unused UDP code removed.
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2020-05-10 19:36:39 +02:00 |
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Quentin Bazin
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a22bbf95ef
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[ServerConnectState] Now prints connection error messages instead of closing the client.
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2020-05-05 15:04:26 +02:00 |
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Quentin Bazin
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f926f4f919
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[InventoryCube] Faces have different shading when used as entity.
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2020-05-04 11:32:38 +02:00 |
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Quentin Bazin
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1662335649
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Windows-related fixes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6435595762
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[InventoryCube] Small fix.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5d4dee14f4
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[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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3351fe2432
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[scene] Components, controllers and factories now have their own subfolders.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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bf7143efb3
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[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1d7782c54a
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[.travis.yml] Small fix. [entt] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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91b3792a20
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[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ea88e40c54
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[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5baec80fb0
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[RotationComponent] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
597e60b716
|
[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
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