Quentin Bazin
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54493e3d58
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[BlockCursor] Now reset breaking timer when switching item or activating a block. Thanks to obiwac who found these issues.
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2020-01-27 12:43:16 +09:00 |
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Quentin Bazin
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2251bc0b89
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[client/main] Added missing header for Windows.
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2020-01-26 16:21:35 +09:00 |
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Quentin Bazin
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8922f53e2a
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[Config] Tweaked mouse sensivity and added menu option for it.
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2020-01-26 16:03:43 +09:00 |
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Quentin Bazin
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4e9f6500d0
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[client/main] Added some code to use dedicated GPU on Windows (thanks to Hopson).
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2020-01-26 15:54:59 +09:00 |
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Quentin Bazin
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c2e70e28b9
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[ClientPlayer] Slightly reduce velocity in X/Z while jumping/falling.
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2020-01-26 15:38:25 +09:00 |
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Quentin Bazin
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0a60a94cc5
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[ClientPlayer|ServerCommandHandler] Position shifted a little bit due to new world gen.
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2020-01-26 15:32:45 +09:00 |
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Quentin Bazin
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460091c506
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[TerrainGenerator] Working on new terrain generation. [FastNoise] Added.
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2020-01-26 15:25:02 +09:00 |
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Quentin Bazin
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4c3b55de1c
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[TerrainGenerator] Working on new terrain generation. [SimplexNoise] Added.
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2020-01-25 17:26:29 +09:00 |
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Quentin Bazin
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3eda95a0ad
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[PauseMenuState] Small fix.
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2020-01-25 16:38:45 +09:00 |
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Quentin Bazin
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b9ec32ec71
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[GameState] Now using a 70° FOV.
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2020-01-25 15:29:37 +09:00 |
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Quentin Bazin
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758f55647e
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[CMakeLists.txt] Small fix for MSVC.
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2020-01-24 15:16:54 +09:00 |
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Quentin Bazin
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2ea669156d
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[fog.f.glsl] Fixed water transparency.
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2020-01-24 13:14:20 +09:00 |
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Quentin Bazin
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e4f760fc57
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[Config] Changed DIST_NEAR to 0.1f.
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2020-01-23 22:38:44 +09:00 |
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Quentin Bazin
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c0e6807b4d
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[Config] Changed DIST_NEAR to 0.6f to fix an issue on Windows.
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2020-01-23 15:23:03 +09:00 |
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Quentin Bazin
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2199df4328
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[README.md] Updated.
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2020-01-23 14:33:37 +09:00 |
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Quentin Bazin
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fa8420e410
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[CMakeLists.txt] Small fix.
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2020-01-23 14:27:31 +09:00 |
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Quentin Bazin
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ed15ed55c8
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[README.md] Updated.
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2020-01-23 14:15:02 +09:00 |
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Quentin Bazin
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918c558052
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[BlockCursor|Cube] Fixed on Windows.
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2020-01-23 13:18:09 +09:00 |
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Quentin Bazin
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83dd38afd7
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[LuaGUIState] Memory error fixed by using std::deque instead of std::vector.
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2020-01-23 03:28:23 +09:00 |
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Quentin Bazin
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415a6c6d9b
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[CMakeLists.txt] Small fix for MinGW compilation.
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2020-01-23 01:49:57 +09:00 |
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Quentin Bazin
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19ff91c0c0
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[CMakeLists.txt] Small fix.
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2020-01-22 22:25:50 +09:00 |
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Quentin Bazin
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2217544a3f
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[CMakeLists.txt] Small fix for Windows.
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2020-01-22 19:45:50 +09:00 |
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Quentin Bazin
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df1603c608
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[.gitignore] Updated for Windows.
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2020-01-22 16:22:06 +09:00 |
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Quentin Bazin
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7f41d3c7bb
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[CMakeLists.txt] Now allows compiling on Windows.
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2020-01-22 14:18:31 +09:00 |
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Quentin Bazin
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ad92c1c313
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[README.md] Screenshots updated.
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2020-01-22 09:35:42 +09:00 |
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Quentin Bazin
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7017ccd3e2
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[ClientWorld] Now deleting chunks that are too far.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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a4ff78d672
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[TerrainGenerator] Fixed small lighting issue.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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09821a0dd0
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[ServerWorld] Tree gen fixed.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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a2c49a2b4e
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[DebugOverlay] Now showing loaded chunks count.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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3a2024d120
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Last lighting issue almost fixed.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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ba3dfb3b7e
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[ServerWorld] Debug removed.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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60b44511da
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[World] Furnace crash fixed. [ClientWorld] Small fix.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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6e0f7ddda5
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Multiplayer infinite world: OK using 'ChunkRequest' packet.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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1b1c94455f
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[ServerWorld] Second client can now receive chunks, but it's reaaaally slow.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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89f77b08b5
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[ServerWorld] First attempt to send chunks depending on player position.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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1a8698b97b
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[ServerWorld|ChunkLightmap|ServerChunk] Removed useless updateLight() calls.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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b43e539742
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[BlockInfoWidget] Removed coordinates display.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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978a989ecf
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Lighting issues finally fixed. Yay.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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4bda292fa4
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Almost fixed the lighting issue, found the problem.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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8825343ddf
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Reverting last commit.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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67c8410821
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Attempting to improve light propagation.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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a651e37c6a
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Small tweaks.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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6315216e66
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Removed useless code.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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f09dbcc8e6
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[ServerChunk] 'update' renamed into 'updateLights'.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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fc9c60e2b9
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[ClientWorld] Now waiting all neighbours of a chunk before updating/displaying it.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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2903cfba68
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[World] Small patch. Fixes player collisions and block placing.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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aa38e17378
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[ClientWorld|ServerWorld] Spawn data sending is now working.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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1dc66fd9e2
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[ServerWorld] New function added to send spawn data to connecting clients.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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12dcb38ebd
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Infinite world: First attempt.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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2f790ec723
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[ChunkBuilder] Small improvement.
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2020-01-10 16:53:44 +09:00 |
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