Quentin Bazin
07b534b15b
[Camera] Merged into Player.
2018-12-26 21:02:03 +01:00
exilief
dc8d781393
Switching from SDL to SFML ( #14 )
...
* Add SFML support besides SDL. Choose with global macro USE_SDL / USE_SFML.
+ Small fixes to make it compile on MinGW (with Glad instead of GLEW -> option NO_GLEW)
* Add SFML support besides SDL (Part 3). Cleaned up some macros.
* Add SFML support besides SDL (Part 4). Small SFML fixes. Changed Spaces->Tabs
* Add SFML support besides SDL (Part 5). Cleaning up more macros + small fixes.
* Port to SFML. Removed all SDL code.
* Small changes
* Conversion functions to/from SFML types for Vector2/3 and Color.
* Removed unused SDL files
* Changes for SFML port
* Changes for SFML port
* Fixed line endings (probably?)
2018-12-26 18:36:46 +01:00
Quentin Bazin
e13d705e03
[Transform] Added. [Transformable|RenderStates] Adapted to use Transform.
2018-12-25 01:45:10 +01:00
Quentin Bazin
5d1b024d64
[Registry] Now able to register items from a Lua table.
2018-12-20 17:51:19 +01:00
Quentin Bazin
ca953b6661
[Registry] Now able to register elements from a Lua table.
2018-12-20 13:31:32 +01:00
Quentin Bazin
ff69ddb160
[ScriptEngine] Now able to register crafts.
2018-12-20 05:19:56 +01:00
Quentin Bazin
2dadf9dc0a
[ScriptEngine] Now able to register block/item properties.
2018-12-20 03:30:11 +01:00
Quentin Bazin
a26a567e95
[ScriptEngine] Added. Items and Blocks are partially loaded from Lua now.
2018-12-20 02:51:30 +01:00
Quentin Bazin
a1e6ef40e1
Project renamed to OpenMiner.
2018-12-20 00:00:01 +01:00
Quentin Bazin
3e6751e6e6
[Application] Template code added to start Lua API later.
2018-12-19 22:36:20 +01:00
Quentin Bazin
2003ee63dc
[ChunkBuilder] Very basic smooth lighting implementation.
2018-07-06 11:58:34 +02:00
Quentin Bazin
31411a9da6
[Box] Added. [BlockCursor] Now displaying correct box size.
2018-07-02 04:30:17 +02:00
Quentin Bazin
7df693e4af
[Recipe|SmeltingRecipe] Added. [BlockFurnace] Now supports SmeltingRecipe.
2018-06-30 03:48:04 +02:00
Quentin Bazin
a258fde36a
[BlockFurnace] Now able to smelt iron ore into ingots, using coal as fuel.
2018-06-29 08:56:59 +02:00
Quentin Bazin
9c16bfd264
[BlockData] Added. [BlockWorkbench] Now keeps items stored inside.
2018-06-29 07:16:51 +02:00
Quentin Bazin
40d458067f
[Config] Constant GUI_SCALE added.
2018-06-28 08:52:55 +02:00
Quentin Bazin
3a62fdc598
[shaders|textures] Moved into 'resources' folder. [Types->IntTypes] Renamed.
2018-06-25 18:42:50 +02:00
Quentin Bazin
e236622408
[ChunkLightmap] Added. Lot of code removed from Chunk.
2018-06-25 15:59:25 +02:00
Quentin Bazin
1de5c04b14
[CraftingRecipe] Added. [Registry] Basic axe recipe added. [WorkbenchWidget] Recipe support added.
2018-06-24 07:11:50 +02:00
Quentin Bazin
5c0735da26
[ItemStack] Added.
2018-06-24 01:42:06 +02:00
Quentin Bazin
75c8352501
[BlockWater] Added. Failed to add a good block updating system.
2018-06-24 01:09:32 +02:00
Quentin Bazin
be69cfbc5b
[Chunk] Now stores u32 instead of Block. [Registry] Added.
2018-06-23 23:05:36 +02:00
Quentin Bazin
a03b621a76
[Camera] Temporary collision fixes.
2018-06-23 07:48:54 +02:00
Quentin Bazin
60c6eaed3b
[Color|Sprite|SpriteAnimation|Timer|Vector2] Added. [TerrainGenerator|MouseItemWidget] Small improvements.
2018-06-23 07:00:47 +02:00
Quentin Bazin
fb3f7f0501
Lot of changes. [...]
...
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
2892475ecc
[InventoryState|WorkbenchWidget] Added. Starting inventory system.
2018-06-21 00:55:38 +02:00
Quentin Bazin
d9038e6cb5
[Image] Added. [Hotbar] WIP.
2018-06-20 05:43:52 +02:00
Quentin Bazin
7191b61bdf
[ApplicationState] Using new rendering system.
2018-06-14 23:36:01 +02:00
Quentin Bazin
e56a6b7d2f
Headers cleaned. [CMakeLists.txt] Now using -O3 and -ffast-math.
2018-06-14 03:20:20 +02:00
Quentin Bazin
b0050a1f34
[CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated.
2018-06-14 02:38:25 +02:00
Quentin Bazin
23630138d4
[TODO] Added. [Chunk|World] Mouse picking: WIP.
2018-06-13 03:47:20 +02:00
Quentin Bazin
70efbfce5b
[.gitignore|CMakeLists.txt] Cleaned/improved. [sources] Cleaned some headers.
2018-06-12 09:24:43 +02:00
Quentin Bazin
96bd9c590a
[Application|Camera] Better mouse handling.
2018-06-05 17:17:09 +02:00
Quentin Bazin
5a969f055a
Merged with last 'dev' branch commit.
2018-06-05 16:51:58 +02:00
Quentin Bazin
4bdea4b341
Lots of small fixes.
2018-06-05 16:17:40 +02:00
Quentin Bazin
e09f177511
Small fixes.
2018-06-05 01:48:01 +02:00
Quentin Bazin
810a3b5ed3
Extra whitespaces stripped.
2018-06-05 01:24:54 +02:00
Quentin Bazin
58c23a7e66
[README] Rewrited in Markdown. [SDLManager] Rewrited into SDLLoader. [ApplicationState] Improved.
2015-07-17 17:08:53 +02:00
Quentin Bazin
482b4102df
[Mouse] OK.
2014-12-20 16:22:52 +01:00
Quentin Bazin
f69b2e9580
Using SDL now.
2014-12-20 01:46:31 +01:00
Quentin Bazin
0b806a93c6
[Chunk] Working on it.
2014-12-18 07:02:48 +01:00
Quentin Bazin
fad91e840f
[Shader] added. [GameState] OK.
2014-12-15 16:47:30 +01:00