[ChatCommandHandler] '/save' and '/load' commands removed. '/help' command added.
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@ -94,7 +94,7 @@ This list is non exhaustive.
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- Block metadata
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- Player model display (without animation)
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- Dimensions (like the Nether or the Ender in Minecraft) ([#80](https://github.com/Unarelith/OpenMiner/pull/80))
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- World loading/saving (using `/save <name>` and `/load <name>` commands, see [#26](https://github.com/Unarelith/OpenMiner/issues/26))
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- World loading/saving (see [#26](https://github.com/Unarelith/OpenMiner/issues/26))
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- Texture pack system (partially implemented, see [#34](https://github.com/Unarelith/OpenMiner/issues/34))
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- Entities ([#90](https://github.com/Unarelith/OpenMiner/pull/90))
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@ -102,7 +102,8 @@ This list is non exhaustive.
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- Fluid propagation ([#62](https://github.com/Unarelith/OpenMiner/issues/62))
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- Day/night cycle with sun/moon display ([#73](https://github.com/Unarelith/OpenMiner/issues/73))
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- Real worldgen (seed-based, cave tunnels) ([#79](https://github.com/Unarelith/OpenMiner/issues/79))
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- Seed-based worldgen ([#116](https://github.com/Unarelith/OpenMiner/issues/116))
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- Cave tunnels ([#118](https://github.com/Unarelith/OpenMiner/issues/118))
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- Clouds ([#52](https://github.com/Unarelith/OpenMiner/pull/52))
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- Particle system
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@ -40,7 +40,6 @@ WorldSelectionState::WorldSelectionState(TitleScreenState *titleScreen)
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: InterfaceState(titleScreen), m_titleScreen(titleScreen)
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{
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m_menuWidget.setScale(Config::guiScale, Config::guiScale);
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m_menuWidget.addButton("New world", [this](TextButton &) {
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m_stateStack->push<WorldCreationState>(m_titleScreen);
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});
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@ -48,7 +48,7 @@ class WorldSelectionState : public InterfaceState {
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TitleScreenState *m_titleScreen = nullptr;
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MenuWidget m_menuWidget;
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MenuWidget m_menuWidget{1, 8};
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TextButton m_cancelButton;
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};
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@ -30,6 +30,7 @@
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#include "ChatCommandHandler.hpp"
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#include "ClientInfo.hpp"
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#include "ServerCommandHandler.hpp"
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#include "ServerConfig.hpp"
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#include "WorldController.hpp"
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void ChatCommandHandler::parseCommand(const std::string &str, ClientInfo &client) const {
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@ -42,89 +43,38 @@ void ChatCommandHandler::parseCommand(const std::string &str, ClientInfo &client
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command.emplace_back(line);
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}
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std::unordered_map<std::string, decltype(&ChatCommandHandler::teleportationCommand)> commands = {
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{"tp", &ChatCommandHandler::teleportationCommand},
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{"save", &ChatCommandHandler::saveCommand},
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{"load", &ChatCommandHandler::loadCommand},
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{"stop", &ChatCommandHandler::stopCommand},
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{"option", &ChatCommandHandler::optionCommand},
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};
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if (!command.empty()) {
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auto it = commands.find(command.at(0));
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if (it != commands.end()) {
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auto it = m_commands.find(command.at(0));
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if (it != m_commands.end()) {
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(this->*it->second)(command, client);
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}
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else {
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m_server.sendChatMessage(0, "Unrecognized command: " + command.at(0));
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m_server.sendChatMessage(0, "Unrecognized command: " + command.at(0), &client);
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std::stringstream commandList;
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for (auto &it : commands) {
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for (auto &it : m_commands) {
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if (commandList.tellp() != std::streampos(0))
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commandList << ", ";
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commandList << it.first;
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}
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m_server.sendChatMessage(0, "Available commands are: " + commandList.str());
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m_server.sendChatMessage(0, "Available commands are: " + commandList.str(), &client);
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}
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}
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}
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void ChatCommandHandler::teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 4) {
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m_server.sendChatMessage(0, "Usage: /tp x y z", &client);
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void ChatCommandHandler::helpCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() > 1) {
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m_server.sendChatMessage(0, "Usage: /help", &client);
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}
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else {
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try {
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s32 x = std::stoi(command.at(1));
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s32 y = std::stoi(command.at(2));
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s32 z = std::stoi(command.at(3));
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m_server.setPlayerPosition(client.id, x, y, z);
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m_server.sendPlayerPosUpdate(client.id, true);
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m_server.sendChatMessage(0, "Teleported to " + std::to_string(x) + " " + std::to_string(y) + " " + std::to_string(z), &client);
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}
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catch (std::out_of_range &e) {
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m_server.sendChatMessage(0, "Invalid coordinates", &client);
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m_server.sendChatMessage(0, "Available commands are:", &client);
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for (auto &it : m_commands) {
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m_server.sendChatMessage(0, "/" + it.first, &client);
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}
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}
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}
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void ChatCommandHandler::saveCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 2) {
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m_server.sendChatMessage(0, "Usage: /save <name>", &client);
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}
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else {
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std::string name = command.at(1);
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m_worldController.save(name);
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m_server.sendChatMessage(0, "Saved '" + name + "'", &client);
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}
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}
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void ChatCommandHandler::loadCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 2) {
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m_server.sendChatMessage(0, "Usage: /load <name>", &client);
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}
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else {
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std::string name = command.at(1);
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m_worldController.load(name);
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m_server.sendChatMessage(0, "Loaded '" + name + "'", &client);
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}
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}
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void ChatCommandHandler::stopCommand(const std::vector<std::string> &, ClientInfo &client) const {
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m_server.sendChatMessage(0, "Stopping server...", &client);
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m_server.stopServer();
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}
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#include "ServerConfig.hpp"
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void ChatCommandHandler::optionCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() < 2 || command.size() > 3) {
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m_server.sendChatMessage(0, "Usage: /option <name> [<value>]", &client);
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@ -162,3 +112,31 @@ void ChatCommandHandler::optionCommand(const std::vector<std::string> &command,
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}
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}
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}
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void ChatCommandHandler::stopCommand(const std::vector<std::string> &, ClientInfo &client) const {
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m_server.sendChatMessage(0, "Stopping server...", &client);
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m_server.stopServer();
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}
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void ChatCommandHandler::teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 4) {
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m_server.sendChatMessage(0, "Usage: /tp x y z", &client);
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}
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else {
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try {
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s32 x = std::stoi(command.at(1));
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s32 y = std::stoi(command.at(2));
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s32 z = std::stoi(command.at(3));
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m_server.setPlayerPosition(client.id, x, y, z);
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m_server.sendPlayerPosUpdate(client.id, true);
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m_server.sendChatMessage(0, "Teleported to " + std::to_string(x) + " " + std::to_string(y) + " " + std::to_string(z), &client);
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}
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catch (std::out_of_range &e) {
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m_server.sendChatMessage(0, "Invalid coordinates", &client);
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}
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}
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}
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@ -27,6 +27,7 @@
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#ifndef CHATCOMMANDHANDLER_HPP_
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#define CHATCOMMANDHANDLER_HPP_
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#include <map>
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#include <string>
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#include <vector>
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@ -35,6 +36,8 @@ class ServerCommandHandler;
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class WorldController;
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class ChatCommandHandler {
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using CommandCallback = void (ChatCommandHandler::*)(const std::vector<std::string> &command, ClientInfo &client) const;
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public:
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ChatCommandHandler(ServerCommandHandler &server, WorldController &worldController)
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: m_server(server), m_worldController(worldController) {}
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@ -42,14 +45,20 @@ class ChatCommandHandler {
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void parseCommand(const std::string &str, ClientInfo &client) const;
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private:
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void teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void saveCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void loadCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void stopCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void helpCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void optionCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void stopCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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void teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const;
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ServerCommandHandler &m_server;
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WorldController &m_worldController;
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std::map<std::string, CommandCallback> m_commands = {
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{"help", &ChatCommandHandler::helpCommand},
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{"option", &ChatCommandHandler::optionCommand},
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{"stop", &ChatCommandHandler::stopCommand},
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{"tp", &ChatCommandHandler::teleportationCommand},
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};
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};
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#endif // CHATCOMMANDHANDLER_HPP_
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