143 lines
4.5 KiB
C++
143 lines
4.5 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <functional>
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#include <sstream>
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#include "ChatCommandHandler.hpp"
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#include "ClientInfo.hpp"
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#include "ServerCommandHandler.hpp"
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#include "ServerConfig.hpp"
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#include "WorldController.hpp"
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void ChatCommandHandler::parseCommand(const std::string &str, ClientInfo &client) const {
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std::stringstream sstream;
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sstream << str;
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std::vector<std::string> command;
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std::string line;
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while (std::getline(sstream, line, ' ')) {
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command.emplace_back(line);
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}
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if (!command.empty()) {
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auto it = m_commands.find(command.at(0));
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if (it != m_commands.end()) {
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(this->*it->second)(command, client);
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}
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else {
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m_server.sendChatMessage(0, "Unrecognized command: " + command.at(0), &client);
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std::stringstream commandList;
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for (auto &it : m_commands) {
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if (commandList.tellp() != std::streampos(0))
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commandList << ", ";
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commandList << it.first;
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}
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m_server.sendChatMessage(0, "Available commands are: " + commandList.str(), &client);
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}
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}
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}
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void ChatCommandHandler::helpCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() > 1) {
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m_server.sendChatMessage(0, "Usage: /help", &client);
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}
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else {
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m_server.sendChatMessage(0, "Available commands are:", &client);
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for (auto &it : m_commands) {
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m_server.sendChatMessage(0, "/" + it.first, &client);
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}
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}
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}
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void ChatCommandHandler::optionCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() < 2 || command.size() > 3) {
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m_server.sendChatMessage(0, "Usage: /option <name> [<value>]", &client);
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}
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else {
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std::string name = command.at(1);
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auto it = ServerConfig::options.find(name);
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if (it != ServerConfig::options.end()) {
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if (command.size() < 3) {
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if (it->second.get_type() == sol::type::boolean) {
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bool value = it->second.as<bool>();
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m_server.sendChatMessage(0, std::string("Value: ") + (value ? "true" : "false"));
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}
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else if (it->second.get_type() == sol::type::number) {
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m_server.sendChatMessage(0, "Value: " + std::to_string(it->second.as<double>()));
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}
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else if (it->second.get_type() == sol::type::string) {
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m_server.sendChatMessage(0, "Value: " + it->second.as<std::string>());
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}
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else {
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m_server.sendChatMessage(0, "Value: nil");
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}
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}
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else {
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std::string value = command.at(2);
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if (ServerConfig::assignOption(name, value))
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m_server.sendChatMessage(0, "Value: " + value);
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else
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m_server.sendChatMessage(0, "Invalid option value");
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}
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}
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else {
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m_server.sendChatMessage(0, "Option '" + name + "' doesn't exist");
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}
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}
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}
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void ChatCommandHandler::stopCommand(const std::vector<std::string> &, ClientInfo &client) const {
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m_server.sendChatMessage(0, "Stopping server...", &client);
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m_server.stopServer();
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}
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void ChatCommandHandler::teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 4) {
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m_server.sendChatMessage(0, "Usage: /tp x y z", &client);
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}
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else {
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try {
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s32 x = std::stoi(command.at(1));
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s32 y = std::stoi(command.at(2));
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s32 z = std::stoi(command.at(3));
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m_server.setPlayerPosition(client.id, x, y, z);
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m_server.sendPlayerPosUpdate(client.id, true);
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m_server.sendChatMessage(0, "Teleported to " + std::to_string(x) + " " + std::to_string(y) + " " + std::to_string(z), &client);
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}
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catch (std::out_of_range &e) {
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m_server.sendChatMessage(0, "Invalid coordinates", &client);
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}
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}
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}
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