-
f21291211c
Improve raillike drawtype
master
Jeija
2012-03-03 19:16:48 +01:00
-
d834d6e074
Handle select errno EINTR properly (not doing this breaks at least many profilers)
Perttu Ahola
2012-03-08 10:03:29 +02:00
-
11716825fc
Move profiler measurements into inside of mutex locking for more useful results
Perttu Ahola
2012-03-07 21:54:18 +02:00
-
0309021359
Add dedicated_server_step setting
Perttu Ahola
2012-03-07 21:44:53 +02:00
-
14a71590c3
Merge remote-tracking branch 'jn/random-fixes'
Perttu Ahola
2012-02-28 21:47:15 +02:00
-
-
a5f6d65c37
Add UNIX man pages to aid package creators.
Juhani Numminen
2012-01-29 11:53:39 +02:00
-
79326e6287
Add descriptions to command line arguments
Juhani Numminen
2012-01-27 14:56:45 +02:00
-
c8ec711503
Install icon and .desktop file on Unix systems
Juhani Numminen
2012-01-22 10:19:06 +02:00
-
0f8b91bfba
Merge pull request #46 from garrosh/master
celeron55
2012-02-28 10:44:40 -08:00
-
-
b7fd3c8669
Add minetest.get_worldpath() for getting location for custom data
Perttu Ahola
2012-02-28 20:41:26 +02:00
-
b3f4cbe157
Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua
Perttu Ahola
2012-02-28 19:55:24 +02:00
-
d0491ce8b6
Add descriptions to minetest.conf.example
Perttu Ahola
2012-02-27 14:27:28 +02:00
-
806f10524f
server: /give: show the actual stackstring
Jonathan Neuschäfer
2012-02-11 03:16:44 +01:00
-
50110e00e8
creative inventory: update to use default:fence_wood
Jonathan Neuschäfer
2012-02-16 13:28:25 +01:00
-
3a89c40e26
mesh: warn only once about render-to-target not being supported
Jonathan Neuschäfer
2012-02-08 11:49:21 +01:00
-
ff678d1607
tile: remove redundant warning about failing render-to-target
Jonathan Neuschäfer
2012-02-08 11:49:22 +01:00
-
abab3db23d
tile: don't duplicate std::string::find_last_of
Jonathan Neuschäfer
2012-02-08 11:49:22 +01:00
-
496451c164
itemdef: handle the !render-to-target case
Jonathan Neuschäfer
2012-02-08 11:49:23 +01:00
-
-
-
993821a924
Tune brightness stuff and fog color
Perttu Ahola
2012-02-03 14:50:49 +02:00
-
ad5ac22442
Set default maximum viewing range to a bit more than default server send range to make fog work well
Perttu Ahola
2012-02-03 02:24:36 +02:00
-
94b25685c5
Fix calculating if block is in viewing range; fix fog and default minimum accordingly
Perttu Ahola
2012-02-06 17:26:48 +02:00
-
88cdd3a363
Players stay in environment even when dead, damage flash and fall damage fixes
Kahrl
2012-01-24 00:00:26 +01:00
-
e15de8b70d
Modify light values to work a bit better with non-smooth lighting
Perttu Ahola
2012-02-05 12:02:40 +02:00
-
61016962ee
Add groups = {} to item definition
Perttu Ahola
2012-02-04 02:20:05 +02:00
-
a1eb2836c0
Set better visual light levels
Perttu Ahola
2012-01-26 19:57:21 +02:00
-
64af6d3afe
Fix some warnings on some compilers
Giuseppe Bilotta
2012-01-23 20:23:56 +01:00
-
365f7a5bfe
Merge remote-tracking branch 'kahrl/hidehud'
Perttu Ahola
2012-02-02 14:35:18 +02:00
-
-
796009ef21
Fix server hang when stepping a furnace with a huge dtime
Kahrl
2012-01-31 20:42:49 +01:00
-
b85b4ede82
Page up/down: don't display the old value, it was a little confusing
Kahrl
2012-02-01 02:37:01 +01:00
-
2cb96d9d68
Page up and down change the minimum viewing range
Kahrl
2012-02-01 02:24:55 +01:00
-
78bf92175a
Show the top line too when only chat, but not HUD is shown
Kahrl
2012-02-01 01:36:59 +01:00
-
0c3d39357b
F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages
Kahrl
2012-02-01 00:56:30 +01:00
-
-
0e8bd531c2
Fix craftresult_is_preview flood in log and remove unnecessary debug output
Kahrl
2012-01-23 15:28:57 +01:00
-
ac69a3561a
Added Kate backup file scheme to .gitignore for Kate users
Garrosh
2012-01-24 22:38:00 -05:00
-
-
24b1008d56
Remove unnecessary delays from large data transfer unit test
Perttu Ahola
2012-01-24 12:50:10 +02:00
-
a4340c330a
Set default number of maximum users to 100 instead of 20
Perttu Ahola
2012-01-24 12:02:40 +02:00
-
2e8e9ee7f5
Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
Perttu Ahola
2012-01-24 12:01:59 +02:00
-
cb05a28745
Call this 0.4.dev-20120122-1
Perttu Ahola
2012-01-22 23:05:36 +02:00
-
a387c9b95d
Fix "illegal escape sequence" in MSVC (actually not illegal)
Perttu Ahola
2012-01-22 20:40:14 +02:00
-
0a426f3592
Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
Kahrl
2012-01-22 15:57:49 +01:00
-
00bc9a8678
tool and ToolItem apply item aliases
Kahrl
2012-01-22 15:13:00 +01:00
-
c241902b40
Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wallmounted
Kahrl
2012-01-22 14:55:55 +01:00
-
4799a8f761
cleanup
Kahrl
2012-01-22 01:14:57 +01:00
-
02b334a679
Create node metadata when placing nodes again
Kahrl
2012-01-22 00:53:21 +01:00
-
b4dd5d3bd7
Client-side prediction of inventory changes, and some inventory menu fixes
Kahrl
2012-01-22 00:49:02 +01:00
-
1efdc36b22
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
Kahrl
2012-01-21 21:21:41 +01:00
-
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-21 00:11:44 +01:00
-
f22c73f501
Fix inventory glitch when connecting as new user
Kahrl
2012-01-14 11:05:24 +01:00
-
c920df748b
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player).
Kahrl
2012-01-13 12:35:55 +01:00
-
a58d725569
Tool progress bar tweaking
Kahrl
2012-01-12 08:47:17 +01:00
-
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
Kahrl
2012-01-12 06:10:39 +01:00
-
569156b013
Call this 0.4.dev-20120106-1
Perttu Ahola
2012-01-06 20:41:52 +02:00
-
6d4bc012f0
Fix key change menu a bit
Perttu Ahola
2012-01-06 19:50:40 +02:00
-
2f5c28aaf1
ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
Perttu Ahola
2012-01-06 19:17:44 +02:00
-
4f2c1e36a1
Implement minetest.register_on_dieplayer()
Perttu Ahola
2012-01-06 00:12:33 +02:00
-
bc743ca7ce
Add missing checks to texture caching
Perttu Ahola
2012-01-04 00:37:46 +02:00
-
f9d7e399b2
Limit range of ABM timer initial value randomization
Perttu Ahola
2012-01-03 13:49:47 +02:00
-
3e6f824e6c
Use free rather than delete for malloc'd memory
Perttu Ahola
2012-01-02 21:42:33 +02:00
-
6286c555d4
Initialize ABM timer to random value to spread processing
Perttu Ahola
2012-01-02 21:06:38 +02:00
-
4630281318
Fix ABM trigger chance being often way too high
Perttu Ahola
2012-01-02 20:26:33 +02:00
-
cd0019acd2
Fix server sending stuff before textures have been sent
Perttu Ahola
2012-01-02 17:44:00 +02:00
-
e82a76e438
Mark ObjectRef::get_entity_name() deprecated
Perttu Ahola
2012-01-02 17:33:03 +02:00
-
ab57fbe4ca
Add name field to registered entities
Perttu Ahola
2012-01-02 16:26:40 +02:00
-
56f55ab1af
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02 16:19:52 +02:00
-
2445cbbbdc
Add ObjectRef:get_luaentity()
Perttu Ahola
2012-01-02 16:08:59 +02:00
-
48131bf988
Call this 0.4.dev-20120102-1
Perttu Ahola
2012-01-02 13:51:43 +02:00
-
2b9596fe9b
Make text area in message dialog a bit larger
Perttu Ahola
2012-01-02 13:34:24 +02:00
-
0e1f448b61
Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02 13:31:50 +02:00
-
ff82b95800
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02 13:12:56 +02:00
-
49b7055cb3
Make add_entity return a reference to added entity (or nil)
Perttu Ahola
2012-01-02 12:48:25 +02:00
-
cb88f7b6d4
Clean up InvRef documentation in default/init.lua a bit
Perttu Ahola
2012-01-02 03:18:23 +02:00
-
9425fb8192
Improve mini Lua reference
Perttu Ahola
2011-12-06 19:02:42 +02:00
-
e48ccd7943
Add ObjectRef:get_inventory() and add stuff to documentation comments
Perttu Ahola
2011-12-06 18:59:52 +02:00
-
6be5441176
Working implementation of experimental:luafurnace
Perttu Ahola
2011-12-06 18:07:13 +02:00
-
d5ba7ebaf0
Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2011-12-06 17:23:58 +02:00
-
270a482740
Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
Perttu Ahola
2011-12-06 16:22:08 +02:00
-
e0b4890794
Add minetest.get_inventory(location), untested
Perttu Ahola
2011-12-06 15:55:05 +02:00
-
247e8b6e5d
A small robustness addition to ItemStack
Perttu Ahola
2011-12-06 15:32:41 +02:00
-
b760e2ba23
Rename InvStack to ItemStack
Perttu Ahola
2011-12-06 15:28:56 +02:00
-
103173fc9b
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2011-12-06 15:21:56 +02:00
-
70ed371d0c
Add default: to everything in default/init.lua (...hopefully doesn't break anything)
Perttu Ahola
2012-01-01 21:31:47 +02:00
-
81d3485109
Fix segfault when generating stuff on world boundaries
Perttu Ahola
2012-01-01 21:01:55 +02:00
-
7b7b68cdab
Correctly pop stuff from the Lua stack in script_load()
Perttu Ahola
2011-12-31 14:41:57 +02:00
-
135a65e200
Add virtual destructors to abstract classes
Giuseppe Bilotta
2011-12-09 11:20:19 +01:00
-
123529e5eb
Fix mirrored sign texture
Perttu Ahola
2011-12-28 18:29:33 +02:00
-
e81989a0d8
Add wooden planks to creative inventory
Perttu Ahola
2011-12-28 18:24:09 +02:00
-
1c15f53318
Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28 18:18:08 +02:00
-
7937813c98
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28 17:34:07 +02:00
-
ad4040d982
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28 16:25:29 +02:00
-
69579306dd
Extend load screen maximum time
Perttu Ahola
2011-12-11 16:52:19 +02:00
-
bd21f00f0a
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11 16:49:40 +02:00
-
012bcbcb48
add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11 01:52:37 +02:00
-
e06d4555bf
Call this 0.4.dev-20111209-1
Perttu Ahola
2011-12-09 11:36:47 +02:00
-
abd106bacb
Enforce modname naming convention
Perttu Ahola
2011-12-04 18:26:05 +02:00
-
008de2fb8f
Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-04 16:25:27 +02:00
-
2e67fa3e48
Improve /spawnentity a bit
Perttu Ahola
2011-12-04 16:20:54 +02:00
-
ea36951bc4
Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04 16:08:37 +02:00
-
09c48b60bd
Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04 15:55:37 +02:00
-
4cc117ddf6
Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-04 14:43:01 +02:00
-
ceaf8edade
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command
Kahrl
2011-12-04 03:28:30 +01:00