36 Commits

Author SHA1 Message Date
sapier
fbd9f76fa5 fix bug in trader inventory handling of stacks > 1 2013-01-27 17:46:14 +00:00
sapier
c9255be5a4 Animals Modpack 1.9.15
-whitespace and comment corrections
-add remove mob reason logging support
-improve startup messages of mods
2013-01-27 02:01:56 +00:00
sapier
da1d7e3f5c -fixed crash when mob got spawned at unloaded pos
-make mobf_version command available to all users
2013-01-26 10:28:51 +00:00
sapier
57f46440d2 disable debug trace 2013-01-25 23:12:49 +00:00
sapier
094f2822c0 Updates for 1.9.14
-fix crash when trying to access empty movgen
-fix old default movgen definition was still used instead of default state
 movgen in state change handling
-fixed deer model flying when lying
-fix crash in changestate
-fixed bug mobs disapearing as soon as attacking if spawned in slightly wrong
 positions
-fixed boombomb and npc to use current api
-added big_red mesh
-fixed big_red not being agressive
-fixed wolf missing combat movegen
-added backtrace support
2013-01-25 23:07:21 +00:00
sapier
f221c919e3 -fix bug tamed wolf removed immediatly
-fix bug ostich_f can't be spawned
-revert accidentaly changed wolf to be not agressive
-fix mobs following don't jump
-fix height level check for flying mobs not working
-stop movement of inactive mobs
2013-01-20 13:29:25 +00:00
sapier
b63fff1531 Animals Modpack 1.9.12 release
-fixed boombomb still using abm based spawner
-added deer compatibility entity
-fixed crash on listactivemobs
-fixed crash with secondary spawning enabled
-fixed wrong env state shown on rightclick
2013-01-19 13:50:54 +00:00
sapier
db6bb033f3 add slime 3d mesh
improve slime bounce behaviour
fix crash in mobf on no animations present
2013-01-10 21:51:16 +00:00
sapier
897f0c3580 improve collision checking for pos_is_ok 2013-01-10 20:44:38 +00:00
sapier
6c2ab86640 added mob_ostrich
improved ride support
added saddle to animalmaterials
2013-01-09 20:22:56 +00:00
sapier
34381b1cba -fixed punch mob not pushing back animals correctly
-fixed mobs don't respawn within torch ...
-fixed crash on show npc inventory due to changed api
-fixed drop avoidance not working if dropping to water (due to another fix)
-improve house spawning
2013-01-09 00:13:57 +00:00
sapier
95ae35100f -rename debug class to avoid naming conflicts
-improve environment definition
-add ride support (experimental no mob using it by now)
2013-01-06 23:25:30 +00:00
sapier
8e08bb080a Animals Modpack 1.9.11
-added calf mesh
-added rat mesh
-replaced .x meshes by .b3d meshes
-fixed bug 3d inventory mob not facing player correctly
-fixed crash in random drop handling with incorrect dynamic_data
-mobs will face player on combat now
-improved follow behaviour (you can't get away that easy anymore)
-reduced damage done by mobs
2013-01-06 02:06:04 +00:00
sapier
14f8a7d6bf Animals Modpack 1.9.10
-fixed group support for mobs
-fixed sun damage handler resetting animation to "stand"
-fix orientation not updated correct for mobs following new default state schema
-fixed bug 2d sprites not shown correctly
-fixed doku
-added support for upright sprites
-added 3d mesh model for dm
-added 3d mesh models for chicken
-added sounds for some mod
-added license information
-added support for mobf without fire mod
-added non inventory_plus settings gui (requres core patch)
-replaced custom debug chatcommand handlers by official minetest ones
2013-01-04 23:49:58 +00:00
sapier
9984874c43 quick fix for missing spawnpoint on replacing mob 2013-01-03 17:32:20 +00:00
sapier
e583aaa279 added speaking item pics for trader npc and slime
fixed bug in mobf crashing on trader place
2013-01-03 11:12:50 +00:00
sapier
a0d924a4b8 -fixed group support for mobs
-fixed doku
2013-01-03 03:39:40 +00:00
sapier
943f7f59f1 fixed use of newentity prior check for nil 2013-01-03 02:58:41 +00:00
sapier
907fe97ade -added trader spawning
-multiple fixes related to new state only modes
-fixed doku
2013-01-03 01:08:23 +00:00
sapier
a8f9ad4fe2 changes related to formspec core support 2013-01-02 20:04:47 +00:00
sapier
d0e60d8c31 -added trader support
-fixed sheep not being sheered
-added support for on_rightclick callbacks
2013-01-02 14:58:36 +00:00
sapier
1df4717259 Animals Modpack 1.9.7
-fixed bug big_willow spawner not enabled
-fixed bug steer not using big_willow spawner
-make mobs more smart in avoiding dropping
-make mobs more smart in avoiding falling into water
2012-12-31 04:36:27 +00:00
sapier
bcaa4eff0c update version number 2012-12-30 17:58:10 +00:00
sapier
fda3342568 bugfixes only
-catch misspelled blacklist string
-fix bug in barn crashing game
-fix bug custom on step handler making minetest unresponsive
-fixed crash on invalid blacklist
-added check to warn on unrealistic count of callbacks
-added statistics feature for mobf callback times
-make vombies and boombomb spawn in desert too
2012-12-30 17:56:06 +00:00
sapier
91dc1c7bca fixed another invalid spawner name 2012-12-30 04:33:32 +00:00
sapier
69591b2283 fix invalid cleanup spawner entity name 2012-12-30 04:25:48 +00:00
sapier
111cb50a12 Animals Modpack 1.9.5
-fixed height level controling for fish and gulls (has been brocken for ages)
-added spawner based spawning for any abm based spawning
-"default" state is now mandatory for any mob!
2012-12-30 01:03:09 +00:00
sapier
f07ecf4ad8 Updated to version 1.9.4
-fixed sounds
-added jordan4ibanez mov_gen
2012-12-28 02:03:10 +00:00
sapier
9c9aae30d2 Updated to 1.9.3
-added lots of security checks to callback handlers
-added new tracing facilitys mobf_core and mobf_core_helper
-fixed additional bugs in entity replacement code of state changer
-fixed bug mobf crashing on no good position beeing known for mob when needed
2012-12-27 15:50:33 +00:00
sapier
52e5944913 update to version 1.9.2
-removed wielditem steer and cow textures
-added mesh based 3d models for cow
-added workaround for lost dynamic data on saving of permanent data
-don't drown mobs but move to last known good position
2012-12-27 05:17:42 +00:00
sapier
32c06ab77c fix crash on deactivating object with missing dynamic data 2012-12-26 13:51:52 +00:00
sapier
10fd0ff99a -increased spawn rates of wolf
-drop correct meat
-add support for multiple drops
-fix lots of bugs in state change handling
-add animation support
-added experimental mob npc to demonstrate animation handling
2012-12-26 11:53:44 +00:00
sapier
55acbfeeb7 remove generated documentation from github 2012-12-26 11:53:01 +00:00
Sapier
c32edcf18a Update to version 1.9.0 2012-12-25 18:18:38 +00:00
sapier
b9e71ba242 updated to 1.4.6 2012-09-26 22:00:00 +02:00
sapier
c79367b3e6 Animals Modpack 1.4.5 2012-09-19 23:30:14 +02:00