add slime 3d mesh
improve slime bounce behaviour fix crash in mobf on no animations present
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@ -357,7 +357,7 @@ function mobf.activate_handler(self,staticdata)
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dbg_mobf.mobf_core_lvl1("MOBF: setting animation to: " .. current_state.animation)
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graphics.set_animation(self,current_state.animation)
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else
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dbg_mobf.mobf_core_lvl1("MOBF: setting animation to: " .. default_state.animation)
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dbg_mobf.mobf_core_lvl1("MOBF: setting animation to: " .. dump(default_state.animation))
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graphics.set_animation(self,default_state.animation)
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end
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