10 Commits

Author SHA1 Message Date
sapier
111cb50a12 Animals Modpack 1.9.5
-fixed height level controling for fish and gulls (has been brocken for ages)
-added spawner based spawning for any abm based spawning
-"default" state is now mandatory for any mob!
2012-12-30 01:03:09 +00:00
sapier
f07ecf4ad8 Updated to version 1.9.4
-fixed sounds
-added jordan4ibanez mov_gen
2012-12-28 02:03:10 +00:00
sapier
9c9aae30d2 Updated to 1.9.3
-added lots of security checks to callback handlers
-added new tracing facilitys mobf_core and mobf_core_helper
-fixed additional bugs in entity replacement code of state changer
-fixed bug mobf crashing on no good position beeing known for mob when needed
2012-12-27 15:50:33 +00:00
sapier
52e5944913 update to version 1.9.2
-removed wielditem steer and cow textures
-added mesh based 3d models for cow
-added workaround for lost dynamic data on saving of permanent data
-don't drown mobs but move to last known good position
2012-12-27 05:17:42 +00:00
sapier
32c06ab77c fix crash on deactivating object with missing dynamic data 2012-12-26 13:51:52 +00:00
sapier
10fd0ff99a -increased spawn rates of wolf
-drop correct meat
-add support for multiple drops
-fix lots of bugs in state change handling
-add animation support
-added experimental mob npc to demonstrate animation handling
2012-12-26 11:53:44 +00:00
sapier
55acbfeeb7 remove generated documentation from github 2012-12-26 11:53:01 +00:00
Sapier
c32edcf18a Update to version 1.9.0 2012-12-25 18:18:38 +00:00
sapier
b9e71ba242 updated to 1.4.6 2012-09-26 22:00:00 +02:00
sapier
c79367b3e6 Animals Modpack 1.4.5 2012-09-19 23:30:14 +02:00