36 Commits

Author SHA1 Message Date
sapier
14c3c444f5 Add support for temporary applying a texture modifier on hit
Further improvements to get models with broken orientations really work
Make follow movegen place mob slightly above target position
2014-08-24 18:42:40 +02:00
sapier
769558899a Remove debug printf in spawn mob chat handler 2014-08-24 14:58:23 +02:00
sapier
4c2e4f9139 Improved random sound mode (less cpu consuming) 2014-08-21 22:45:25 +02:00
sapier
7849607ee6 Add hp and default gravity to debug info 2014-07-17 00:07:04 +02:00
sapier
2f0f9c1a22 Cleanup mob activation code
Reduce scope for some variables beeing to large
2014-02-06 21:24:04 +01:00
sapier
0dcdd786e3 Add debug functions to read offline mob accounting information 2013-12-09 15:27:58 +01:00
sapier
71187f5d33 Update comments to improve eclipse koneki integration 2013-12-01 11:50:07 +01:00
sapier
59e8c4fb6e Improve right click debug info 2013-11-28 08:43:55 +01:00
sapier
0087e2f870 Fix crash in rightclick debug handler due to new state data
Fix adding of pathmarkers
Add parameter to disable detailed position state in rightclick debug handler
2013-09-18 19:50:40 +02:00
sapier
b1614db76b Fix crash on rightclicking mobs
Fix crash due to invalid target evaluation
2013-08-23 22:21:05 +02:00
sapier
cf65633344 Add check if any of mobs tables exist prior overwriting them on startup 2013-08-21 19:40:14 +02:00
sapier
f2260f309e Fix crash due to use of dynamic attention data without checking if available 2013-08-20 17:54:16 +02:00
sapier
71039ca26a Add attention target to debug info 2013-08-18 18:59:34 +02:00
sapier
4c6f590866 Add detailed state to debug output 2013-08-17 12:53:00 +02:00
sapier
facdafe301 Add additional debug info 2013-08-17 10:46:30 +02:00
sapier
5d48fbcfee Removed env reference
Added support for animation speed changing (requires core patch)
2013-05-26 13:35:33 +02:00
sapier
c356da14ed add debug function to show spawner entity list 2013-05-08 18:28:25 +02:00
sapier
c4cd24c1a8 fix crash on rightclick due to invalid debug output 2013-04-20 21:33:00 +02:00
sapier
af82d0befa fix minor glitches 2013-04-16 20:00:13 +02:00
sapier
7bd0eee895 add additional debug information to debug info handler 2013-04-14 18:09:30 +02:00
sapier
2fc09d09a0 add attention information to debug output 2013-04-14 11:37:01 +02:00
sapier
bec12e8c30 add support for spawning mobs at random positions 2013-04-14 01:08:11 +02:00
sapier
69c60365cc replace old animalmaterials:glass by vessels:drinking_glass 2013-04-07 16:43:20 +02:00
sapier
f372a20410 add command to show current number of active mobs 2013-02-24 14:23:24 +00:00
sapier
4bdd1d0580 add additional information to rightclick debug info 2013-02-10 16:29:59 +00:00
sapier
003a3ff6bd add additional debug status output 2013-02-05 21:18:52 +00:00
sapier
eecc2a0dc5 add additional debug output to rightclick handler 2013-02-03 23:13:59 +00:00
sapier
40e23a853e show current target on rightclick debug info 2013-02-03 19:28:32 +00:00
sapier
da1d7e3f5c -fixed crash when mob got spawned at unloaded pos
-make mobf_version command available to all users
2013-01-26 10:28:51 +00:00
sapier
094f2822c0 Updates for 1.9.14
-fix crash when trying to access empty movgen
-fix old default movgen definition was still used instead of default state
 movgen in state change handling
-fixed deer model flying when lying
-fix crash in changestate
-fixed bug mobs disapearing as soon as attacking if spawned in slightly wrong
 positions
-fixed boombomb and npc to use current api
-added big_red mesh
-fixed big_red not being agressive
-fixed wolf missing combat movegen
-added backtrace support
2013-01-25 23:07:21 +00:00
sapier
b63fff1531 Animals Modpack 1.9.12 release
-fixed boombomb still using abm based spawner
-added deer compatibility entity
-fixed crash on listactivemobs
-fixed crash with secondary spawning enabled
-fixed wrong env state shown on rightclick
2013-01-19 13:50:54 +00:00
sapier
95ae35100f -rename debug class to avoid naming conflicts
-improve environment definition
-add ride support (experimental no mob using it by now)
2013-01-06 23:25:30 +00:00
sapier
8e08bb080a Animals Modpack 1.9.11
-added calf mesh
-added rat mesh
-replaced .x meshes by .b3d meshes
-fixed bug 3d inventory mob not facing player correctly
-fixed crash in random drop handling with incorrect dynamic_data
-mobs will face player on combat now
-improved follow behaviour (you can't get away that easy anymore)
-reduced damage done by mobs
2013-01-06 02:06:04 +00:00
sapier
14f8a7d6bf Animals Modpack 1.9.10
-fixed group support for mobs
-fixed sun damage handler resetting animation to "stand"
-fix orientation not updated correct for mobs following new default state schema
-fixed bug 2d sprites not shown correctly
-fixed doku
-added support for upright sprites
-added 3d mesh model for dm
-added 3d mesh models for chicken
-added sounds for some mod
-added license information
-added support for mobf without fire mod
-added non inventory_plus settings gui (requres core patch)
-replaced custom debug chatcommand handlers by official minetest ones
2013-01-04 23:49:58 +00:00
sapier
907fe97ade -added trader spawning
-multiple fixes related to new state only modes
-fixed doku
2013-01-03 01:08:23 +00:00
sapier
c79367b3e6 Animals Modpack 1.4.5 2012-09-19 23:30:14 +02:00