Update version information

This commit is contained in:
sapier 2013-09-01 13:55:30 +02:00
parent a640dacae4
commit f199314cb7
2 changed files with 12 additions and 140 deletions

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@ -10,149 +10,21 @@ Big thanks to rinoux for providing graphics and all others for their
suggestions too!
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Documentation:
https://github.com/sapier/animals_modpack/wiki/User-documentation
No what is in?
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--hostile mobs--
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Vombies
Hostile mobs spawning at night in unlighted areas. They can't withstand the
sun and will burn as sun rises
Dungeonmasters
Just dungenmasters throwing fireballs they spawn in dark stony areas too.
Big Red
Beware of their plasma balls! Big red
spawns in dark stony areas
Boombomb
Don't get near they will explode
Slime
will bounce in large caves below surface
Oerkki
will attack you underground
--semi hostile mobs --
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Wolf
A animal hiding in the woods that can be tamed to follow you
--friendly mobs --
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Chicken
Cicken droping egs now and then
Sheep
Sheep that can be sheered, their wool will grow again. They randomly will
spawn on willows
Cow
Cows will spawn on willows and produce milk.
Deer
Will spawn below trees.
Rat
Just a small animal jumping around
Blue White Fish
Just a swimming animal
Gull
flys around over your head!
Clownfish
A funny small quick fish swiming around
Ostrich
--npc--
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Trader
will sell goods
Archer
Shoots arrows to enemys
Guard
defends his place
What can you do with them?
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Sheep -> take scissors and sheer them
Cow -> take an empty glass and get milk
Chicken -> collect eggs
Vombie -> drops bone on kill
Clownfish -> drops golden scale on kill
Wolf -> tame it!
NPC trader -> trading of course
Oerkki -> ride
How to catch mobs? Take a lasso or net to catch them, create a farm. Sheep,
chicken and cow will even breed if there's a filled barn nearby
Recieps:
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Lasso
none wool none
wool none wool
none wool none
Scissors
none iron_ingot none
none iron_ingot none
stick none stick
Net
wool none wool
none wool none
wool none wool
Barn
stick stick stick
wood wood wood
Small barn
stick stick
wood wood
Vombie trap
wood wood wood
wood scale_golden wood
wood wood wood
Saddle
<no reciep>
Contract
paper
paper
Settings:
-------------------------------------------------------------------------------
call /mobf_settings in game
(you need to be singleplayer or have priv mobf_admin)
FAQ:
https://github.com/sapier/animals_modpack/wiki/Frequently-asked-questions
Changelog:
-------------------------------------------------------------------------------
Changes 2.2
-Fix doxygen documentation
-Improve spawn algorithms to avoid spawning within existing mobs
-Fix wolfs not attacking player
-Add support for new minetest game nodes
-Fix varios other small bugs (see github commit list)
Changes 2.1.85
-Faction support
-Updated mobf menu

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@ -106,7 +106,7 @@ dofile (mobf_modpath .. "/mgen_jordan4ibanez/mgen_jordan4ibanez.lua")
dofile (mobf_modpath .. "/mgen_pathbased/main.lua")
dofile (mobf_modpath .. "/mov_gen_none.lua")
mobf_version = "2.1.85"
mobf_version = "2.2.0"
--! @brief define tools used for more than one mob
function mobf_init_basic_tools()