From f199314cb7818df3c1df03b8fa526d9cd0174ad8 Mon Sep 17 00:00:00 2001 From: sapier Date: Sun, 1 Sep 2013 13:55:30 +0200 Subject: [PATCH] Update version information --- mobf/README | 150 ++++---------------------------------------------- mobf/init.lua | 2 +- 2 files changed, 12 insertions(+), 140 deletions(-) diff --git a/mobf/README b/mobf/README index 012b529..686f1a7 100644 --- a/mobf/README +++ b/mobf/README @@ -10,149 +10,21 @@ Big thanks to rinoux for providing graphics and all others for their suggestions too! ------------------------------------------------------------------------------- +Documentation: +https://github.com/sapier/animals_modpack/wiki/User-documentation -No what is in? -------------------------------------------------------------------------------- - ---hostile mobs-- -++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Vombies - Hostile mobs spawning at night in unlighted areas. They can't withstand the - sun and will burn as sun rises - - Dungeonmasters - Just dungenmasters throwing fireballs they spawn in dark stony areas too. - - Big Red - Beware of their plasma balls! Big red - spawns in dark stony areas - - Boombomb - Don't get near they will explode - - Slime - will bounce in large caves below surface - - Oerkki - will attack you underground - ---semi hostile mobs -- -++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Wolf - A animal hiding in the woods that can be tamed to follow you - ---friendly mobs -- -++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Chicken - Cicken droping egs now and then - - Sheep - Sheep that can be sheered, their wool will grow again. They randomly will - spawn on willows - - Cow - Cows will spawn on willows and produce milk. - - Deer - Will spawn below trees. - - Rat - Just a small animal jumping around - - Blue White Fish - Just a swimming animal - - Gull - flys around over your head! - - Clownfish - A funny small quick fish swiming around - - Ostrich - ---npc-- -++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Trader - will sell goods - - Archer - Shoots arrows to enemys - - Guard - defends his place - - -What can you do with them? -------------------------------------------------------------------------------- - -Sheep -> take scissors and sheer them -Cow -> take an empty glass and get milk -Chicken -> collect eggs -Vombie -> drops bone on kill -Clownfish -> drops golden scale on kill -Wolf -> tame it! -NPC trader -> trading of course -Oerkki -> ride - -How to catch mobs? Take a lasso or net to catch them, create a farm. Sheep, -chicken and cow will even breed if there's a filled barn nearby - - -Recieps: -------------------------------------------------------------------------------- - -Lasso - -none wool none -wool none wool -none wool none - -Scissors - -none iron_ingot none -none iron_ingot none -stick none stick - -Net - -wool none wool -none wool none -wool none wool - -Barn - -stick stick stick -wood wood wood - -Small barn - -stick stick -wood wood - -Vombie trap - -wood wood wood -wood scale_golden wood -wood wood wood - -Saddle - - - -Contract - -paper -paper - - -Settings: -------------------------------------------------------------------------------- -call /mobf_settings in game -(you need to be singleplayer or have priv mobf_admin) - +FAQ: +https://github.com/sapier/animals_modpack/wiki/Frequently-asked-questions Changelog: ------------------------------------------------------------------------------- +Changes 2.2 +-Fix doxygen documentation +-Improve spawn algorithms to avoid spawning within existing mobs +-Fix wolfs not attacking player +-Add support for new minetest game nodes +-Fix varios other small bugs (see github commit list) + Changes 2.1.85 -Faction support -Updated mobf menu diff --git a/mobf/init.lua b/mobf/init.lua index fdb016e..1107fad 100644 --- a/mobf/init.lua +++ b/mobf/init.lua @@ -106,7 +106,7 @@ dofile (mobf_modpath .. "/mgen_jordan4ibanez/mgen_jordan4ibanez.lua") dofile (mobf_modpath .. "/mgen_pathbased/main.lua") dofile (mobf_modpath .. "/mov_gen_none.lua") -mobf_version = "2.1.85" +mobf_version = "2.2.0" --! @brief define tools used for more than one mob function mobf_init_basic_tools()