Luca Argentieri
4314cbd5c0
Translated using Weblate (Italian)
...
Currently translated at 43.8% (345 of 787 strings)
2015-12-23 13:57:08 +01:00
Jakub Vaněk
70432befe5
Translated using Weblate (Czech)
...
Currently translated at 56.6% (446 of 787 strings)
Squashed two translation commits to one
2015-12-23 13:57:05 +01:00
Jeff Huang
d477320893
Translated using Weblate (Chinese (Taiwan))
...
Currently translated at 59.7% (470 of 787 strings)
2015-12-23 13:57:01 +01:00
ChaosWormz
cb996e7cf6
Translated using Weblate (Hebrew)
...
Currently translated at 3.1% (25 of 787 strings)
2015-12-23 13:56:57 +01:00
Rui
4025018248
Translated using Weblate (Japanese)
...
Currently translated at 39.8% (314 of 787 strings)
2015-12-23 13:56:53 +01:00
Jakub Vaněk
278bbe3006
Translated using Weblate (Czech)
...
Currently translated at 49.0% (386 of 787 strings)
Squashed two translation commits to one
2015-12-23 13:56:50 +01:00
senpi
758c7ad1a1
Translated using Weblate (Lojban)
...
Currently translated at 11.4% (90 of 787 strings)
2015-12-23 13:56:46 +01:00
Liudas Ališauskas
d1a4a64dca
Translated using Weblate (Lithuanian)
...
Currently translated at 30.7% (242 of 787 strings)
Squashed two translation commits to one
2015-12-23 13:56:42 +01:00
Kristjan Räts
96e16a7cd6
Translated using Weblate (Estonian)
...
Currently translated at 23.7% (187 of 787 strings)
2015-12-23 13:56:39 +01:00
Andrea Di Pietro Ulla
8bd7c37809
Translated using Weblate (Italian)
...
Currently translated at 42.0% (331 of 787 strings)
2015-12-23 13:56:35 +01:00
Sapier
814d3cc904
Fix lua object:get_properties() being broken
2015-12-23 13:56:31 +01:00
HybridDog
764f603eff
Fix missing localization for obj
2015-12-23 13:56:27 +01:00
est31
1269ee8085
Fix missing pop
...
Previous commit
70ea5d552e
"Add support for limiting rotation of automatic face movement dir entitys"
by sapier has broken minetest's feature to open worlds. This was due to a
missing stack pop operation.
Thanks to @oleastre for reporting this bug and suggesting the fix.
2015-12-23 13:56:04 +01:00
Sapier
7af0f4bf36
Add support for limiting rotation of automatic face movement dir entitys
2015-12-23 13:49:14 +01:00
BlockMen
0c04c69e34
Fix items not set physical_state after sliding
2015-12-19 22:49:29 +01:00
BlockMen
4b2bac6205
Fix wrong default value for players stepheight
...
- Also move player specific constants to player.h
2015-12-19 20:20:46 +01:00
BlockMen
0d27cd1c2a
Improve waving defintions
...
- Allow more drawtypes to use waving
- Don't hardcode waving type, defined by nodedef
- Make leaves_with_apples wave :)
2015-12-19 13:42:06 +01:00
BlockMen
3264b59fc7
Use static const HBS (BS/2) in all special drawtypes
2015-12-18 23:44:37 +01:00
BlockMen
f506ca672a
Add croplike drawtype and use it for wheat
2015-12-18 23:42:54 +01:00
BlockMen
4597f069b2
Don't add offset to all plantlike nodes
...
- Only grass, flowers and mushrooms are rotated now
2015-12-18 22:49:17 +01:00
Auke Kok
b56b453a0e
Randomize x,z placement of plantlike nodes
...
- Code from https://github.com/minetest/minetest/pull/3446
2015-12-14 19:09:38 +01:00
BlockMen
02a343ad49
Make torches 3D
2015-12-11 23:46:19 +01:00
BlockMen
95932e1f1e
Fix events on Windows
2015-12-11 23:44:50 +01:00
est31
4c90d49ec1
Fix some setting documentation
...
* Horizontal and vertical are used wrongly. Use height and width because
horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-11 22:25:52 +01:00
RealBadAngel
ae4c48d1f2
Speed up and make more accurate relief mapping
...
using linear + binary search.
2015-12-11 22:25:22 +01:00
ShadowNinja
d8f6fcee8a
Fix Event implementation
...
On non-windows platforms this just used a semaphore,
which meant that multiple calls to signal() would
result in wait() returning multiple times.
2015-12-11 22:24:13 +01:00
BlockMen
11fa9f1314
Make players respect stepheight aswell
2015-12-11 20:58:24 +01:00
est31
9ac73f0bff
Fix threshold type
...
Fix the type of the threshold value for mapgen.
The commit
a78dd7f2b6b0e1fefdbaa1ae21b722dd4459e4f4 "Fix spelling of noise_threshold"
has changed it to be read as int, but it can have non-integral values too.
Thanks to @kwolekr for pointing this out.
2015-12-07 18:40:12 +01:00
est31
10f23ed3e2
lua_api.txt: add blank lines before * lists
...
If rendered as markdown, lists need a blank line before them
so that they are recognized as such.
2015-12-07 18:40:00 +01:00
paramat
5c313a795b
Mapgen: Add propagate_shadow bool to calcLighting
...
To terminate unwanted shadows from floatlands or realms above
Also add to LuaVoxelManip calc_lighting for use in mapgen mods
Remove the 2 argument calcLighting, mapgens now use the 5
argument form to specify the volumes for propagateSunlight and
spreadLight
In mgsinglenode replace calcLighting with setLighting and
clean-up use of tabs and spaces
2015-12-07 18:39:45 +01:00
Jun Zhang
fb5922a31d
Fix spelling of noise_threshold
2015-12-06 11:42:34 +01:00
BlockMen
ea858d86f4
Add option to use an extra lib directory for LevelDB
2015-12-06 00:03:30 +01:00
est31
340957038f
Make travis work again
...
Now we do sudo apt-get update to download package sources.
This fixes travis build with the new GCE based infrastructure.
Closes #3427 .
Closes #3426 .
2015-12-06 00:02:59 +01:00
BlockMen
a75805f471
Check item_drop amount clientside
2015-12-05 17:42:58 +01:00
BlockMen
e9404205b3
Add better server list icons
2015-12-04 16:51:58 +01:00
BlockMen
0f020b05d7
Remove unused textures
2015-12-04 15:36:08 +01:00
BlockMen
b8c35d2d41
Correct default_game setting
2015-12-04 15:22:52 +01:00
Ferdinand Thiessen
0d2be9d6a6
Fix build if BUILD_SHARED_LIBS defaults to "ON"
...
openSUSE sets that option to ON.
Fixes #3420 .
2015-12-04 15:22:44 +01:00
asl97
028c4a8d34
Get movement setting instead of hard coded value
2015-12-03 22:21:12 +01:00
BlockMen
56d545b2a1
Restore simple settings tab and add advanced settings as dialog
2015-12-03 22:09:01 +01:00
BlockMen
d1877200a1
Revert "Shaders: use triple-frequency waving for leaves and plants"
...
This reverts commit 0b875560481ca16782ace98b0bace9f02d18b22d.
2015-12-03 21:31:25 +01:00
Zeg9
1c22b55390
Add slippery
2015-12-03 19:41:27 +01:00
est31
32fb788aab
Document limitations of minetest.get_password_hash
2015-12-03 18:05:18 +01:00
paramat
a627d2a80f
Mgv5/v7/flat/fractal: More large pseudorandom caves
...
Mgv7/flat/fractal: Reduce tunnel noise spreads to 96
2015-12-03 18:05:01 +01:00
BlockMen
62e63c0b15
Rebrand further
2015-12-02 21:27:23 +01:00
BlockMen
33e3bb2e71
Remove support for android
2015-12-02 20:36:33 +01:00
BlockMen
c96384b3db
Fix glitching through block while sneak glitching
2015-12-01 23:19:16 +01:00
gregorycu
90cacc0184
Make spreadLight 2.5x faster
2015-12-01 20:10:08 +01:00
gregorycu
303c43624f
Increase performance of updateDrawListPerf by 25%. Delete an unused member
2015-12-01 19:10:23 +01:00
Robert Zenz
7461af3df5
Add field to disable merging of items
...
Added the field "mergeable" to the builtin item which allows to set that
the items will not automatically merge.
2015-12-01 17:43:06 +01:00