workers/doc/doc.md

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Minetest Workers Mod Documenation

This documentation is written by LocaL_ALchemisT (see README.md for mod authors).

Dependencies: Default, Bucket (highly recommended)

CONTENTS

  1. Introduction

  2. Crafting Recipe

  3. Guide on Workers

INTRODUCTION

Before we go further, I apologize for bad English.

This mod adds a set of nodes that can move and can be interact to do specified work.

The nodes, or workers, are created for the lulz and used for fun only. If you are a serious builder, then this mod might not be useful to you.

A brief history about this mod:

Ver. 0.0: Harvester was the first (and only) worker available

Ver. 1.0: Added Miner & Gardener

Ver. 1.1: Revised & improved Miner inventory management

Ver. 2.0 (Current): Added 5 more workers

Sometimes the workers would be addressed either as him or it. It does not really matter to me.

Known bugs and problems:

  1. Workers move too fast when they face north or east.

  2. Lag or crash occurs at some point (happens rarely, depend on how many workers are working in one place).

This mod has been tested using Minetest 0.4dev.

If there are any problems, raise it up in the official Minetest forum (in this mods topic, maybe?).

Have fun.

CRAFTING RECIPES

recipe_all.bmp

Some building plans for builder (will be explained further below):

plan_recipe_almost_all.bmp

GUIDE ON WORKERS

A. Harvey The Harvester

face_harvey.png

Put it on the ground and right click. Enter the item name that you want it to collect (you can write in modname:nodename or alias).

Left click to activate, left click it again to stop it and take it and everything it has collected into your inventory.

harvey_00.bmp

B. Mordec The Miner

face_mordec.png

Put it on the ground and right click. Place some default:wood into the wood slot at top left corner.

Left click to activate, left click it again to stop it. For each level of ground it digs, it will consume one wood. Right click to open its inventory.

mordec_00.bmpmordec_01.bmp

mordec_02.bmpmordec_03.bmp

Mordec glows in the dark.

mordec_04.bmp

C. Garren The Gardener

face_garren.png

Put it on the ground and right click. Place one plant sample into the top left slot and put some default:sapling into the top right slot. Left click to activate, left click it again to stop it.

garren_00.bmpgarren_01.bmp

garren_02.bmpgarren_03.bmp

For each jungle tree it grows, it will consume 9 saplings.

For each apple tree, papyrus or cactus it grows, it will consume 3 saplings.

For each jungle grass or dry shrub it grows, it will consume one sapling.

If there is no plant sample or the sample is not one of the plants mentioned above, it will plant a sapling, and that of course will use one sapling each.

D. Benjo The Builder

face_benjo.png

Put it on the ground and right click. Place a building plan into the top left slot and put any type* of material into the top right slot. Left click to start building.

After that, your plan will turn into blank paper.

benjo_00.bmpbenjo_01.bmp

The building plans (refer further above for craft recipes):

  1. House

plan_house.pngbenjo_02.bmpbenjo_03.bmp

  1. Hut

plan_hut.pngbenjo_04.bmp

  1. Tower

plan_tower.pngbenjo_05.bmp

  1. 9x9 wall

plan_wall.pngbenjo_06.bmpbenjo_07.bmp

benjo_08.bmp

  1. Underground bunker

plan_ubunker.pngbenjo_12.bmpbenjo_13.bmp

  1. Pool

plan_pool.pngbenjo_09.bmpbenjo_10.bmp

  1. Moat

plan_moat.pngbenjo_11.bmp

*All allowed materials are in default mod: stone, cobble, mossycobble, tree, jungletree, wood, brick, clay, desert stone, glass, steelblock, cactus and dirt.

**There are 2 more building plans which are not shown in this doc. Figure it out by yourself, its easy ;)

E. Gredo The Guard

face_gredo.png

You only need to put it on the ground and let it catch any worker which enters its radius. The owner of the caught worker will be notified about the catch.

Only you (the owner of the guard) can take caught workers from its inventory.

gredo_00.bmpgredo_01.bmp

F. Asvard The Assassin

face_asvard.png

Put it on the ground and right click. Enter players name which you want it to kill.

Left click to activate, left click it again to stop it.

It can wait for the targeted player to be online. Any guard within its radius will be annihilated.

Once it is stopped or completed its job, it will turn to steel sword.

asvard_00.bmpasvard_01.bmp

*It would not move if the targeted player is too far away (like you-cant-see-the-player far away).

G. Toco The Thief

face_toco.png

It is almost invisible and cannot be detected by guard or any workers above.

You only need to put it anywhere and let it steal everything inside locked chests and players inventory nearby.

toco_01.bmptoco_02.bmp

toco_03.bmptoco_04.bmp

*Tips for its victim: Take your stuff back from him.

H. Cardon The Cop

face_cardon.png

Its the only worker so far that can beat assassin and thief. It can detect nearby thief and tell you its location and owner.

When it detects an assassin, it will destroy the assassin.

If the assassin has no target yet, then Cardon will give the owner a warning.

If it has a target, then Cardon will beat the owner and sends the owner to a prison high above him.

cardon_00.bmpcardon_01.bmp

END