mirror of https://github.com/poikilos/mobs
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
=== MOB API for MINETEST ===
|
|
by PilzAdam, ElectricSolstice
|
|
|
|
Inroduction:
|
|
This mod adds a basic api for mods to add mobs into the game.
|
|
|
|
How to install:
|
|
Unzip the archive an place it in minetest-base-directory/mods/
|
|
if you have a windows client or a linux run-in-place client. If you have
|
|
a linux system-wide instalation place it in ~/.minetest/mods/.
|
|
For further information or help see:
|
|
http://wiki.minetest.com/wiki/Installing_Mods
|
|
|
|
Minetest's damage system:
|
|
The damage system in Minetest is more complex than just hold down the left mouse button. After the first punch your hand or weapon has a "reload" time. This is for most weapons 1 second. After the reload time the player can punch again.
|
|
|
|
License:
|
|
Sourcecode: WTFPL (see below)
|
|
|
|
See also:
|
|
http://minetest.net/
|
|
|
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
Version 2, December 2004
|
|
|
|
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
|
|
|
Everyone is permitted to copy and distribute verbatim or modified
|
|
copies of this license document, and changing it is allowed as long
|
|
as the name is changed.
|
|
|
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
|
|
0. You just DO WHAT THE FUCK YOU WANT TO.
|