added rabbit (brown, white, grey) and donkey

pull/1/head
Sokomine 2013-11-08 03:40:20 +01:00
parent c49cc4726c
commit 30b3ed11a5
7 changed files with 39437 additions and 0 deletions

View File

@ -441,3 +441,82 @@ mobs:register_arrow("mobs:fireball", {
if minetest.setting_get("log_mods") then
minetest.log("action", "mobs loaded")
end
-- add the rabbits
local rabbit_colors = { "white", "grey", "brown" };
for i,v in ipairs( rabbit_colors ) do
mobs:register_mob("mobs:rabbit_"..v, {
type = "animal",
hp_max = 2,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.4, 0.2},
visual = "mesh",
mesh = "mobs_rabbit.x",
visual_size = {x=0.5, y=0.5},
textures = {"mobs_rabbit_"..v..".png"},
makes_footstep_sound = false,
walk_velocity = 1,
armor = 200,
drops = {},
drawtype = "front",
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 0,
stand_end = 30,
walk_start = 40,
walk_end = 60,
},
on_rightclick = function(self, clicker)
if clicker:is_player() and clicker:get_inventory() then
clicker:get_inventory():add_item("main", "mobs:rabbit_"..v)
self.object:remove()
end
end,
})
mobs:register_spawn("mobs:rabbit_"..v, {"default:dirt_with_grass", "default:stone"}, 20, -1, 7000, 1, 31000)
end
mobs:register_mob("mobs:donkey", {
type = "animal",
hp_max = 2,
collisionbox = {-0.7, -0.01, -0.4, 0.7, 1.4, 0.4},
visual = "mesh",
mesh = "mobs_donkey.x",
visual_size = {x=2.0, y=2.5},
textures = {"mobs_donkey.png"},
makes_footstep_sound = false,
walk_velocity = 1,
armor = 200,
drops = {},
drawtype = "front",
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 0,
stand_end = 30,
walk_start = 40,
walk_end = 60,
},
on_rightclick = function(self, clicker)
if clicker:is_player() and clicker:get_inventory() then
clicker:get_inventory():add_item("main", "mobs:donkey")
self.object:remove()
end
end,
})
mobs:register_spawn("mobs:donkey", {"default:dirt_with_grass", "default:stone"}, 20, -1, 7000, 1, 31000)

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