Tweak turret values and expand README
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0b8457326f
commit
aafa1c95d8
21
README.txt
21
README.txt
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@ -5,12 +5,23 @@ Installation:
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-------------
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Place it in $path_user/games/ and select it in the main menu.
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Gameplay:
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---------
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Tips and Tricks:
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----------------
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- The main goal is to mine Score
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- Mine iron to upgrade your pick
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- Mine coal to get more light
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- Move farther away from the spawn to get to advanced "levels"
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- Place a light after spawning so you can see stuff
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- If you are unable to do that, try placing the light under yourself while
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jumping and looking down
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- Levels are annular around spawn
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- To speed up your pick you need iron from the current level
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- To level up you need iron from the next level
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- To get more light you need coal
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- Turrets are the only source of damage; there is no fall damage
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- To heal you need turrets
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- When you die you spawn nearby, so you get a chance to get your light back
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- It is not considered cheating to use the coordinates in the F5 info
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- If you want a real challenge do it without this
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- Sometimes you spawn inside of blocks
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- Create a new world or dig yourself out in this case
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License of sourcecode:
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----------------------
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@ -79,7 +79,7 @@ end
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local function get_heal_cost(level)
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local cost = {}
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cost["score:turret_" .. level] = 15
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cost["score:turret_" .. level] = 10
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return cost
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end
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@ -655,7 +655,7 @@ minetest.register_tool(":", {
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-- Turret
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--
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local TURRET_RANGE = 10
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local TURRET_RANGE = 8
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minetest.register_entity("score:turret_flash", {
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initial_properties = {
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