From aafa1c95d835e96b13f6e95d41bb6146dbcd5bdd Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Sat, 31 Oct 2015 21:33:31 +0100 Subject: [PATCH] Tweak turret values and expand README --- README.txt | 21 ++++++++++++++++----- mods/score/init.lua | 4 ++-- 2 files changed, 18 insertions(+), 7 deletions(-) diff --git a/README.txt b/README.txt index 471f2bd..510da66 100644 --- a/README.txt +++ b/README.txt @@ -5,12 +5,23 @@ Installation: ------------- Place it in $path_user/games/ and select it in the main menu. -Gameplay: ---------- +Tips and Tricks: +---------------- - The main goal is to mine Score -- Mine iron to upgrade your pick -- Mine coal to get more light -- Move farther away from the spawn to get to advanced "levels" +- Place a light after spawning so you can see stuff + - If you are unable to do that, try placing the light under yourself while + jumping and looking down +- Levels are annular around spawn +- To speed up your pick you need iron from the current level +- To level up you need iron from the next level +- To get more light you need coal +- Turrets are the only source of damage; there is no fall damage +- To heal you need turrets +- When you die you spawn nearby, so you get a chance to get your light back +- It is not considered cheating to use the coordinates in the F5 info + - If you want a real challenge do it without this +- Sometimes you spawn inside of blocks + - Create a new world or dig yourself out in this case License of sourcecode: ---------------------- diff --git a/mods/score/init.lua b/mods/score/init.lua index afe2452..84b70fb 100644 --- a/mods/score/init.lua +++ b/mods/score/init.lua @@ -79,7 +79,7 @@ end local function get_heal_cost(level) local cost = {} - cost["score:turret_" .. level] = 15 + cost["score:turret_" .. level] = 10 return cost end @@ -655,7 +655,7 @@ minetest.register_tool(":", { -- Turret -- -local TURRET_RANGE = 10 +local TURRET_RANGE = 8 minetest.register_entity("score:turret_flash", { initial_properties = {