On day the cave sounds are played when under y=0 (same as night)

master
PilzAdam 2012-08-18 12:38:18 +02:00
parent 962aa50abb
commit 7d25315e56
1 changed files with 1 additions and 2 deletions

View File

@ -23,8 +23,7 @@ minetest.register_globalstep(function(dtime)
end
else
for _,player in ipairs(minetest.get_connected_players()) do
local light = minetest.env:get_node_light(player:getpos())
if light < 5 then
if player:getpos().y < 0 then
--TODO uncommend this if cave sounds are added
--minetest.sound_play(cave[math.random(1, #cave)], {to_player = player:get_player_name()})
else