From 7d25315e566551c8df00d3ae19960af2557c2990 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Sat, 18 Aug 2012 12:38:18 +0200 Subject: [PATCH] On day the cave sounds are played when under y=0 (same as night) --- ambience/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/ambience/init.lua b/ambience/init.lua index f7eebb4..2837a78 100644 --- a/ambience/init.lua +++ b/ambience/init.lua @@ -23,8 +23,7 @@ minetest.register_globalstep(function(dtime) end else for _,player in ipairs(minetest.get_connected_players()) do - local light = minetest.env:get_node_light(player:getpos()) - if light < 5 then + if player:getpos().y < 0 then --TODO uncommend this if cave sounds are added --minetest.sound_play(cave[math.random(1, #cave)], {to_player = player:get_player_name()}) else