VOXELFORMAT: debug logging

master
Martin Gerhardy 2022-05-18 17:53:07 +02:00
parent 3e3081eed5
commit 8a2dc9d899
1 changed files with 1 additions and 0 deletions

View File

@ -35,6 +35,7 @@ namespace voxelformat {
void GLTFFormat::processGltfNode(tinygltf::Model &m, tinygltf::Node &node, tinygltf::Scene &scene,
const SceneGraphNode &graphNode, Stack &stack) {
node.name = graphNode.name().c_str();
Log::debug("process node %s", node.name.c_str());
const int idx = (int)m.nodes.size();
m.nodes.push_back(node);