2020-06-29 12:37:14 -07:00
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# Changelog
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2020-02-17 14:37:56 -08:00
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2020-06-29 14:12:57 -07:00
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A more detailed changelog can be found on [github](https://github.com/mgerhardy/engine/commits/).
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2020-06-29 12:37:14 -07:00
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2021-12-27 03:01:19 -08:00
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Join our [Discord server](https://discord.gg/AgjCPXy).
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See [the documentation](https://mgerhardy.github.io/engine/) for further details.
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2021-12-23 07:06:30 -08:00
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Known [issues](https://github.com/mgerhardy/engine/issues?q=is%3Aissue+is%3Aopen+label%3Abug).
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2022-01-23 04:16:29 -08:00
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## 0.0.18 (2022-XX-XX)
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## 0.0.17 (2022-01-23)
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2021-12-27 03:01:19 -08:00
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2021-12-27 05:41:33 -08:00
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General:
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- Fixed relative path handling for registered paths
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2021-12-30 10:40:47 -08:00
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- Stop event loop if window is minimized (reduce cpu usage)
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2022-01-11 15:06:52 -08:00
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- Support scene graphs in the voxel formats
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2022-01-14 12:59:16 -08:00
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- Fixed a few issues with the magicavoxel vox format (switched to ogt_vox)
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2022-01-11 15:06:52 -08:00
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- Load properties from supported voxel formats (vxr, vox, gox)
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2022-01-14 12:59:16 -08:00
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- Added support for loading minecraft region files (used enkimi)
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2022-01-16 14:07:11 -08:00
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- Fixed vxm pivot and black color issue
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- Added obj voxelization
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- Improved obj export
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2022-01-19 14:17:09 -08:00
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- Improved file dialog
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2021-12-27 05:41:33 -08:00
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2022-01-04 06:06:46 -08:00
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VoxConvert:
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- Added `--crop` parameter that reduces the volumes to their real voxel sizes
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2022-01-04 06:37:38 -08:00
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- Added `--split` option to cut volumes into smaller pieces
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2022-01-15 01:38:49 -08:00
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- Added `--export-layers` to export all the layers of a scene into single files
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2022-01-19 10:25:18 -08:00
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- Added `--dump` to dump the scene graph of the input file
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2022-01-21 13:19:19 -08:00
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- Added `--resize` to resize the volumes by the given x, y and z values
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2022-01-04 06:06:46 -08:00
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VoxEdit:
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- Fixed torus shape
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2022-01-11 15:06:52 -08:00
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- Added scene graph panel
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2022-01-21 10:19:08 -08:00
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- Fixed an issue that delayed the start by a few seconds
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2022-01-04 06:06:46 -08:00
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2021-12-27 01:37:19 -08:00
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## 0.0.16 (2021-12-27)
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2021-12-18 05:18:05 -08:00
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2021-12-19 02:01:56 -08:00
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General:
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- Fixed magicavoxel vox file saving
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2021-12-19 02:23:10 -08:00
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- Added support for old magicavoxel (pre RIFF) format
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2021-12-20 11:44:21 -08:00
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- Fixed bugs in binvox support
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2021-12-21 15:52:57 -08:00
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- Fixed save dir for vxm files when saving vxr
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2021-12-22 07:07:11 -08:00
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- Save vxm version 5 (with included pivot)
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2021-12-23 07:04:43 -08:00
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- Support bigger volumes for magicavoxel files
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2021-12-19 02:01:56 -08:00
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2021-12-19 10:04:41 -08:00
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VoxConvert:
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- Fixed `--force` handling for target files
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2021-12-21 08:07:34 -08:00
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- Allow to operate on multiple input files
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2021-12-21 08:50:19 -08:00
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- Added `--translate` command line option
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2021-12-22 07:07:11 -08:00
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- Added `--pivot` command line option
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2021-12-26 08:05:42 -08:00
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- nippon palette is not loaded if `--src-palette` is used and it's no hard error anymore if this fails
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2021-12-19 10:04:41 -08:00
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2021-12-27 00:45:10 -08:00
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VoxEdit:
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- Add recently used files to the ui
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2021-12-18 05:11:56 -08:00
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## 0.0.15 (2021-12-18)
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2021-11-21 04:21:33 -08:00
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2021-11-21 10:49:57 -08:00
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General:
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- Fixed missing vxm (version 4) saving support
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2021-11-30 11:55:35 -08:00
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- Fixed missing palette value for vxm saving
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- Added support for loading only the palettes
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2021-12-08 08:42:43 -08:00
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- Added support for goxel gox file format
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2021-12-11 15:46:12 -08:00
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- Added support for sproxel csv file format
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2021-12-11 17:38:30 -08:00
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- Added support for a lot more image formats
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2021-12-16 09:20:07 -08:00
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- Improved lod creation for thin surface voxels
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2021-12-17 14:23:59 -08:00
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- Fixed vxr9 load support
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2021-12-17 14:03:16 -08:00
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- Added support for writing vxr files
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2021-11-30 11:55:35 -08:00
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VoxConvert:
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- Added option to keep the input file palette and don't perform quantization
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2021-11-30 12:32:51 -08:00
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- Allow to export the palette to png
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2021-12-15 12:13:30 -08:00
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- Allow to generate models from heightmap images
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2021-12-15 13:31:35 -08:00
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- Allow to run lua scripts to modify volumes
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2021-12-17 06:46:55 -08:00
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- Allow to export or convert only single layers (`--filter`)
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2021-12-17 14:35:22 -08:00
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- Allow to mirror and rotate the volumes
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2021-11-21 10:49:57 -08:00
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2021-12-09 22:00:09 -08:00
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Thumbnailer:
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- Try to use the built-in palette for models
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2021-12-11 04:20:32 -08:00
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VoxEdit:
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- Allow to import palettes from volume formats, too
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- Implemented camera panning
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2021-12-16 09:20:07 -08:00
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- Added more layer merge functions
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2021-12-11 04:20:32 -08:00
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2021-11-21 02:55:37 -08:00
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## 0.0.14 (2021-11-21)
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2021-10-29 11:32:27 -07:00
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General:
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2021-11-20 04:53:27 -08:00
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- License for our own voxel models is now CC-BY-SA
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2021-11-10 10:23:33 -08:00
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- Support loading just the thumbnails from voxel formats
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2021-11-20 04:38:45 -08:00
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- Support bigger volume sizes for a few formats
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2021-11-20 04:53:27 -08:00
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- Don't polute the home directory with build dir settings
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- Fixed gamma handling in shaders
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2021-11-21 02:55:37 -08:00
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- Added bookmark support to the ui dialog
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2021-11-10 10:23:33 -08:00
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Thumbnailer:
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- Added qbcl thumbnail support
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2021-11-21 02:55:37 -08:00
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VoxEdit:
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- Render the inactive layer in grayscale mode
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2021-10-29 11:11:36 -07:00
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## 0.0.13 (2021-10-29)
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2021-10-26 01:21:51 -07:00
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2021-10-28 09:27:31 -07:00
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General:
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- Logfile support added
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- Fixed windows DLL handling for animation hot reloading
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2021-10-29 03:00:35 -07:00
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UI:
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- Fixed log notifications taking away the focus from the current widget
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2021-10-29 11:11:36 -07:00
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VoxEdit:
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- Fixed windows OpenGL error while rendering the viewport
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2021-10-26 01:18:46 -07:00
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## 0.0.12 (2021-10-26)
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2021-10-25 09:38:34 -07:00
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2021-10-25 14:22:59 -07:00
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General:
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- Fixed a few windows compilation issues
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2021-10-26 01:18:46 -07:00
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- Fixed issues in the automated build pipelines to produce windows binaries
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2021-10-25 14:22:59 -07:00
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2021-10-25 09:26:38 -07:00
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## 0.0.11 (2021-10-25)
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2021-09-19 09:52:58 -07:00
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2021-09-22 09:33:51 -07:00
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General:
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- Added url command
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- Reduced memory allocations per frame
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2021-09-25 05:50:25 -07:00
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- Added key bindings dialog
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2021-10-05 11:08:51 -07:00
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- Added notifications for warnings and errors in the ui
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2021-10-12 10:49:24 -07:00
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- Fixed Sandbox Voxedit VXM v12 loading and added saving support
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2021-10-16 04:44:04 -07:00
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- Fixed MagicaVoxel vox file rotation handling
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2021-09-22 09:33:51 -07:00
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VoxEdit:
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2021-09-25 05:50:25 -07:00
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- Removed old ui and switched to dearimgui
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2021-10-12 10:49:24 -07:00
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- Added lua script editor
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2021-10-25 09:24:35 -07:00
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- Added noise api support to the lua scripts
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2021-09-22 09:33:51 -07:00
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2021-09-19 09:57:42 -07:00
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## 0.0.10 (2021-09-19)
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2020-10-03 01:31:10 -07:00
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2020-10-03 01:43:52 -07:00
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General:
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- Added `--version` and `-v` commandline option to show the current version of each application
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2020-10-03 04:43:05 -07:00
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- Fixed texture coordinate indices for multi layer obj exports
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2020-10-04 04:35:23 -07:00
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- Improved magicavoxel transform support for some models
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2020-10-07 13:24:56 -07:00
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- Fixed magicavoxel x-axis handling
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2021-07-29 12:04:48 -07:00
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- Support newer versions of vxm and vxr
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2021-04-15 14:23:02 -07:00
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- Fixed bug in file dialog which prevents you to delete characters #77
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2020-10-04 04:35:23 -07:00
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VoxEdit:
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- Improved scene edit mode
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2021-09-25 05:50:25 -07:00
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- Progress on the ui conversion to dearimgui
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2020-10-03 01:43:52 -07:00
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2020-10-13 08:24:44 -07:00
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Tools:
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- Rewrote the ai debugger
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2020-10-03 01:28:47 -07:00
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## 0.0.9 (2020-10-03)
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2020-09-30 13:42:22 -07:00
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2020-09-30 14:12:25 -07:00
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General:
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2020-10-02 10:13:53 -07:00
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- Fixed obj texcoord export: Sampling the borders of the texel now
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- Added multi object support to obj export
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2020-09-30 14:12:25 -07:00
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2020-09-30 13:38:40 -07:00
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## 0.0.8 (2020-09-30)
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2020-09-15 13:20:32 -07:00
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2020-09-16 10:30:55 -07:00
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General:
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- Added obj and ply export support
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2020-09-17 09:16:59 -07:00
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- Restructured the documentation
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2020-09-30 13:38:40 -07:00
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- Improved font support for imgui ui
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Backend:
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- Reworked ai debugging network protocol
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- Optimized behaviour tree filters
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2020-09-16 10:30:55 -07:00
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2020-09-15 13:15:21 -07:00
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## 0.0.7 (2020-09-15)
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2020-08-04 07:22:37 -07:00
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General:
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- Fixed wrong-name-for-symlinks shown
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2020-08-04 08:56:57 -07:00
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- Added support for writing qef files
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2020-08-14 12:01:59 -07:00
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- Added lua script interface to generate voxels
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2020-08-18 14:31:34 -07:00
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- Added stacktrace support for windows
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2020-09-02 12:28:22 -07:00
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- Refactored module structure (split app and core)
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- Optimized character animations
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2020-09-15 09:26:32 -07:00
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- Hot reload character animation C++ source changes in debug builds
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2020-09-02 12:28:22 -07:00
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- Added quaternion lua support
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- Updated external dependencies
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2020-09-14 14:28:01 -07:00
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- Refactored lua bindings
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2020-09-15 09:26:32 -07:00
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- Support Chronovox-Studio files (csm)
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2020-09-15 09:40:45 -07:00
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- Support Nick's Voxel Model files (nvm)
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2020-09-15 12:25:52 -07:00
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- Support more versions of the vxm format
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2020-08-14 12:01:59 -07:00
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VoxEdit:
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- Converted some voxel generation functions to lua
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2020-09-02 12:28:22 -07:00
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- Implemented new voxel generator scripts
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2020-08-04 07:22:37 -07:00
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2020-08-02 02:00:08 -07:00
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## 0.0.6 (2020-08-02)
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General:
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- Fixed gamma cvar usage
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- Enable vsync by default
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- Updated external dependencies
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- Activated OpenCL in a few tools
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2020-08-02 13:57:30 -07:00
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- Added symlink support to virtual filesystem
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2020-07-26 07:18:21 -07:00
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2020-07-26 08:43:13 -07:00
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VoxEdit:
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- Fixed loading palette lua script with material definitions
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2020-07-26 13:53:54 -07:00
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- Fixed error in resetting mirror axis
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- Fixed noise generation
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- Reduced palette widget size
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2020-08-02 02:00:08 -07:00
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- Fixed palette widget being invisible on some dpi scales
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2020-07-26 07:18:21 -07:00
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2020-07-26 06:58:42 -07:00
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## 0.0.5 (2020-07-26)
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2020-06-29 12:37:14 -07:00
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2020-07-14 11:36:55 -07:00
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Client:
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- Fixed movement
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Server:
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- Fixed visibility check
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2020-07-17 11:32:54 -07:00
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- Fixed segfault while removing npcs
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2020-07-14 11:36:55 -07:00
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2020-07-12 09:25:31 -07:00
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VoxEdit:
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- Started to add scene mode edit support (move volumes)
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2020-06-29 12:37:14 -07:00
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VoxConvert:
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2020-06-07 01:55:13 -07:00
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2020-06-07 11:12:08 -07:00
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- Support different palette files (cvar `palette`)
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2020-06-12 13:15:35 -07:00
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- Support writing outside the registered application paths
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- Allow to overwrite existing files
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2020-06-29 12:37:14 -07:00
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General:
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2020-06-12 13:15:35 -07:00
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- Switched to qb as default volume format
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- Improved scene graph support for Magicavoxel vox files
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- Fixed invisible voxels for qb and qbt (Qubicle) volume format
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- Support automatic loading different volume formats for assets
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2020-06-14 13:47:19 -07:00
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- Support Command&Conquer vxl files
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2020-06-29 12:37:14 -07:00
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- Support Ace of Spades map files (vxl)
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2020-07-26 00:49:19 -07:00
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- Support Qubicle exchange format (qef)
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2020-06-28 09:17:09 -07:00
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- Perform mesh extraction in dedicated threads for simple volume rendering
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2020-07-12 09:25:31 -07:00
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- Improved gizmo rendering and translation support
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- Fixed memory leaks on shutdown
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- Improved profiling support via tracy
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2020-06-07 11:12:08 -07:00
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2020-06-29 12:37:14 -07:00
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## 0.0.4 (2020-06-07)
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General:
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2020-05-17 11:37:00 -07:00
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2020-05-21 08:44:35 -07:00
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- Added support for writing binvox files
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2020-05-25 08:38:53 -07:00
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- Added support for reading kvx (Build-Engine) and kv6 (SLAB6) voxel volumes
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2020-06-07 01:27:17 -07:00
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- Performed some AFL hardening on voxel format code
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- Don't execute keybindings if the console is active
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- Added basic shader storage buffer support
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|
- Reduced voxel vertex size from 16 to 8 bytes
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|
- Apply checkerboard pattern to water surface
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|
|
- Improved tracy profiling support
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|
|
- A few highdpi fixes
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|
2020-06-29 12:37:14 -07:00
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Server:
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|
2020-06-07 01:27:17 -07:00
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- Allow to specify the database port
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|
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- Fixed loading database chunks
|
2020-05-21 08:44:35 -07:00
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|
2020-06-29 12:37:14 -07:00
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|
VoxEdit:
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|
|
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|
2020-06-07 01:27:17 -07:00
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|
|
- Added `scale` console command to produce LODs
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|
2020-06-29 12:37:14 -07:00
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|
VoxConvert:
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|
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|
2020-06-07 01:27:17 -07:00
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|
|
- Added ability to merge all layers into one
|
2020-05-21 10:32:28 -07:00
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|
2020-06-29 12:37:14 -07:00
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|
## 0.0.3 (2020-05-17)
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Assets:
|
2020-05-06 12:36:25 -07:00
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|
2020-05-10 03:17:07 -07:00
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|
|
- Added music tracks
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|
|
|
- Updated and added some new voxel models
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|
|
|
|
2020-06-29 12:37:14 -07:00
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|
|
VoxEdit:
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|
|
|
|
2020-05-10 03:17:07 -07:00
|
|
|
- Made some commands available to the ui
|
|
|
|
- Tweak `thicken` command
|
|
|
|
- Updated default tree generation ui values
|
2020-05-17 09:23:36 -07:00
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|
|
- Save layers to all supported formats
|
|
|
|
- Fixed tree generation issue for some tree types
|
|
|
|
- Changed default reference position to be at the center bottom
|
|
|
|
- Reduced max supported volume size
|
2020-05-10 03:17:07 -07:00
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
General:
|
|
|
|
|
2020-05-10 01:47:47 -07:00
|
|
|
- Print stacktraces on asserts
|
|
|
|
- Improved tree generation (mainly used in voxedit)
|
|
|
|
- Fixed a few asserts in debug mode for the microsoft stl
|
2020-05-13 15:05:31 -07:00
|
|
|
- Added debian package support
|
|
|
|
- Fixed a few undefined behaviour issues and integer overflows that could lead to problems
|
|
|
|
- Reorganized some modules to speed up compilation and linking times
|
|
|
|
- Improved audio support
|
|
|
|
- Fixed timing issues
|
2020-05-17 09:23:36 -07:00
|
|
|
- Fixed invalid GL states after deleting objects
|
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
VoxConvert:
|
|
|
|
|
2020-05-17 09:23:36 -07:00
|
|
|
- Added a new tool to convert different voxel volumes between supported formats
|
|
|
|
Currently supported are cub (CubeWorld), vox (MagicaVoxel), vmx (VoxEdit Sandbox), binvox
|
|
|
|
and qb/qbt (Qubicle)
|
2020-05-13 15:05:31 -07:00
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
Client:
|
|
|
|
|
2020-05-13 15:05:31 -07:00
|
|
|
- Added footstep and ambience sounds
|
2020-05-06 12:36:25 -07:00
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
## 0.0.2 (2020-05-06)
|
|
|
|
|
|
|
|
VoxEdit:
|
2020-02-17 14:37:56 -08:00
|
|
|
|
|
|
|
- Static linked VC++ Runtime
|
2020-05-03 14:51:00 -07:00
|
|
|
- Extract voxels by color into own layers
|
|
|
|
- Updated tree and noise windows
|
|
|
|
- Implemented `thicken` console command
|
|
|
|
- Escape abort modifier action
|
2020-05-06 12:36:25 -07:00
|
|
|
- Added L-System panel
|
2020-02-17 14:37:56 -08:00
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
General:
|
|
|
|
|
2020-02-17 14:37:56 -08:00
|
|
|
- Fixed binvox header parsing
|
|
|
|
- Improved compilation speed
|
|
|
|
- Fixed compile errors with locally installed glm 0.9.9
|
|
|
|
- Fixed setup-documentation errors
|
2020-03-09 23:50:41 -07:00
|
|
|
- Fixed shader pipeline rebuilds if included shader files were modified
|
2020-05-03 14:51:00 -07:00
|
|
|
- Improved palm tree generator
|
|
|
|
- Optimized mesh extraction for the world (streaming volumes)
|
|
|
|
- Added new voxel models
|
|
|
|
- (Re-)added Tracy profiler support and removed own imgui-based implementation
|
|
|
|
- Fixed writing of key bindings
|
|
|
|
- Improved compile speed and further removed the STL from a lot of places
|
|
|
|
- Updated all dependencies to their latest version
|
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
Server/Client:
|
|
|
|
|
2020-05-03 14:51:00 -07:00
|
|
|
- Added DBChunkPersister
|
|
|
|
- Built-in HTTP server to download the chunks
|
|
|
|
- Replaced ui for the client
|
2020-03-09 23:50:41 -07:00
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
Voxel rendering
|
|
|
|
|
2020-03-09 23:50:41 -07:00
|
|
|
- Implemented reflection for water surfaces
|
|
|
|
- Apply checkerboard pattern to voxel surfaces
|
2020-05-03 14:51:00 -07:00
|
|
|
- Up-scaling effect for new voxel chunks while they pop in
|
|
|
|
- Optimized rendering by not using one giant vbo
|
2020-02-17 14:37:56 -08:00
|
|
|
|
|
|
|
|
2020-06-29 12:37:14 -07:00
|
|
|
## 0.0.1 "Initial Release" (2020-02-08)
|
|
|
|
|
|
|
|
VoxEdit:
|
2020-02-17 14:37:56 -08:00
|
|
|
|
|
|
|
- initial release
|