added grass.
parent
a9d1cab629
commit
40f17d3679
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@ -1,3 +1,6 @@
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2019-05-03:
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Added grass.
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2017-05-29:
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2017-05-29:
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Added a chest and did some updates to the players inventory and formspecs.
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Added a chest and did some updates to the players inventory and formspecs.
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@ -1,11 +1,11 @@
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common.colbox_stair = {
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common.colbox_stair = { --Stairs nodebox
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type = 'fixed',
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type = 'fixed',
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fixed = {
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fixed = {
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{-.5, -.5, -.5, .5, 0, .5},
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{-.5, -.5, -.5, .5, 0, .5},
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{-.5, 0, 0, .5, .5, .5},
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{-.5, 0, 0, .5, .5, .5},
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}}
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}}
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common.colbox_1_5_slab = {
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common.colbox_1_5_slab = { --1/5th height slab
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type = 'fixed',
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type = 'fixed',
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fixed = {
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
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@ -56,9 +56,9 @@ minetest.register_biome({
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minetest.register_biome({
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minetest.register_biome({
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name = "grassland_dunes",
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name = "grassland_dunes",
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--node_dust = "",
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--node_dust = "",
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node_top = "ground:sand",
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node_top = "ground:dirt_with_grass",
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depth_top = 1,
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depth_top = 1,
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node_filler = "ground:sand",
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node_filler = "ground:dirt_with_grass",
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depth_filler = 2,
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depth_filler = 2,
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--node_stone = "",
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--node_stone = "",
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--node_water_top = "",
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--node_water_top = "",
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@ -99,11 +99,11 @@ minetest.register_biome({
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depth_top = 1,
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depth_top = 1,
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node_filler = 'ground:dirt',
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node_filler = 'ground:dirt',
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depth_filler = 4,
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depth_filler = 4,
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node_stone = 'ground:desert_stone',
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node_stone = 'ground:stone',
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node_riverbed = 'ground:sand',
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node_riverbed = 'ground:sand',
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depth_riverbed = 1,
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depth_riverbed = 1,
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y_min = 12,
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y_min = 12,
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y_max = 60,
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y_max = 20,
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heat_point = 10,
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heat_point = 10,
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humidity_point = 47,
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humidity_point = 47,
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})
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})
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@ -116,8 +116,24 @@ minetest.register_biome({
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depth_filler = 10,
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depth_filler = 10,
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node_riverbed = 'ground:dirt',
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node_riverbed = 'ground:dirt',
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depth_riverbed = 2,
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depth_riverbed = 2,
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vertical_blend = 3,
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y_min = -5,
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y_min = -5,
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y_max = 15,
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y_max = 5,
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heat_point = 65,
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heat_point = 65,
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humidity_point = 70,
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humidity_point = 70,
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})
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})
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minetest.register_biome({
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name = 'stone',
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node_top = 'ground:stone',
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depth_top = 1,
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node_filler = 'ground:stone',
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depth_filler = 4,
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node_stone = 'ground:stone',
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node_riverbed = 'ground:stone',
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depth_riverbed = 1,
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y_min = 20,
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y_max = 80,
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heat_point = 10,
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humidity_point = 47,
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})
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@ -19,3 +19,28 @@ minetest.register_ore({
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y_min = -31000,
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y_min = -31000,
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y_max = -50,
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y_max = -50,
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})
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})
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minetest.register_ore({
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ore_type = 'stratum',
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ore = 'ground:dirt',
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wherein = 'ground:stone',
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clust_scarcity = 1,
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y_min = 25,
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y_max = 30,
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noise_params = {
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offset = 27,
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scale = 4,
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spread = {x = 100, y = 100, z = 100},
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seed = 90122,
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octaves = 3,
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persist = 0.7
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},
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np_stratum_thickness = {
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offset = 8,
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scale = 4,
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spread = {x = 100, y = 100, z = 100},
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seed = 17,
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octaves = 3,
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persist = 0.7
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},
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})
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@ -0,0 +1,62 @@
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minetest.register_node('plants:grass_1', {
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description = 'grass',
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tiles = {'plants_grass_1.png'},
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drawtype = 'plantlike',
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inventory_image = "plants_grass_4.png",
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wield_image = "plants_grass_4.png",
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groups = {flora=1, grass=1, oddly_breakable_by_hand=1, attached_node=1},
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drop = 'plants:grass_1',
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waving = 1,
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walkable = false,
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sunlight_propagates = true,
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buildable_to = true,
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paramtype = 'light',
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selection_box = plants.grass_sel,
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on_place = function(itemstack, placer, pointed_thing)
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local stack = ItemStack('plants:grass_' .. math.random(1,4))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack('plants:grass_1 '.. itemstack:get_count() - (1 - ret:get_count()))
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end
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})
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minetest.register_node('plants:grass_2', {
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description = 'grass',
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tiles = {'plants_grass_2.png'},
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drawtype = 'plantlike',
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groups = {flora=1, grass=1, oddly_breakable_by_hand=1, attached_node=1},
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drop = 'plants:grass_1',
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waving = 1,
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walkable = false,
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sunlight_propagates = true,
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buildable_to = true,
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paramtype = 'light',
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selection_box = plants.grass_sel,
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})
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minetest.register_node('plants:grass_3', {
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description = 'grass',
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tiles = {'plants_grass_3.png'},
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drawtype = 'plantlike',
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groups = {flora=1, grass=1, oddly_breakable_by_hand=1, attached_node=1},
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drop = 'plants:grass_1',
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waving = 1,
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walkable = false,
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sunlight_propagates = true,
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buildable_to = true,
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paramtype = 'light',
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selection_box = plants.grass_sel,
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})
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minetest.register_node('plants:grass_4', {
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description = 'grass',
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tiles = {'plants_grass_4.png'},
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drawtype = 'plantlike',
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groups = {flora=1, grass=1, oddly_breakable_by_hand=1, attached_node=1},
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drop = 'plants:grass_1',
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waving = 1,
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walkable = false,
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sunlight_propagates = true,
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buildable_to = true,
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paramtype = 'light',
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selection_box = plants.grass_sel,
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})
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@ -0,0 +1,5 @@
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plants = {}
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plants.grass_sel = {type = 'fixed',
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fixed = {{-0.4, -0.5, -0.4, 0.4, -0.3, 0.4},}}
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dofile(minetest.get_modpath('plants')..'/grasses.lua')
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@ -0,0 +1,4 @@
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name = plants
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depends = common
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description = All sorts of plants.
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author = Nathan
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@ -14,7 +14,7 @@ minetest.register_node('storage:wooden_chest', {
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meta:set_string('formspec', wooden_chest_formspec)
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meta:set_string('formspec', wooden_chest_formspec)
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meta:set_string('upgrade', 0)
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meta:set_string('upgrade', 0)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size('main', 6*3)
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inv:set_size('main', 18)
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inv:set_size('sort_upgrade', 1)
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inv:set_size('sort_upgrade', 1)
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inv:set_size('label_upgrade', 1)
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inv:set_size('label_upgrade', 1)
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end,
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end,
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@ -25,13 +25,14 @@ minetest.register_node('storage:wooden_chest', {
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == 'sort_upgrade' then
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if listname == 'sort_upgrade' then
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if stack:get_name() == ('ground:dirt') then
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if inv:is_empty('sort_upgrade') and stack:get_name() == 'ground:dirt' then
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return 1
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return 1
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else return 0
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else return 0
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end
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end
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elseif listname == 'label_upgrade' then
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elseif listname == 'label_upgrade' then
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if stack:get_name() == ('items:label') then
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if inv:is_empty('label_upgrade') and stack:get_name() == 'items:label' then
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return 1
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return 1
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else return 0
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else return 0
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end
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end
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@ -45,6 +46,7 @@ minetest.register_node('storage:wooden_chest', {
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if stack:get_name() == ('ground:dirt') then --Needs changing to something more suitable
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if stack:get_name() == ('ground:dirt') then --Needs changing to something more suitable
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val + 1
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local upgrade_new = upgrade_val + 1
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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end
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@ -53,6 +55,7 @@ minetest.register_node('storage:wooden_chest', {
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if stack:get_name() == ('items:label') then
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if stack:get_name() == ('items:label') then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val + 2
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local upgrade_new = upgrade_val + 2
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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end
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@ -64,20 +67,75 @@ minetest.register_node('storage:wooden_chest', {
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if stack:get_name() == ('ground:dirt') then
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if stack:get_name() == ('ground:dirt') then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val - 1
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local upgrade_new = upgrade_val - 1
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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end
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end
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elseif listname == 'label_upgrade' then
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if listname == 'label_upgrade' then
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if stack:get_name() == ('items:label') then
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if stack:get_name() == ('items:label') then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val - 2
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local upgrade_new = upgrade_val - 2
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('infotext', '')
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meta:set_string('infotext', '')
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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end
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end
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end
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end,
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end,
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allow_metadata_inventory_move = function (pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == 'sort_upgrade' then
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if inv:is_empty('sort_upgrade') and stack:get_name() == ('ground:dirt') then
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return 1
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else return 0
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end
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elseif to_list == 'label_upgrade' then
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if inv:is_empty('label_upgrade') and stack:get_name() == ('items:label') then
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return 1
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else return 0
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end
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else
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return 99
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end
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if from_list == 'sort_upgrade' then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val - 1
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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elseif from_list == 'label_upgrade' then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val - 2
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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if to_list == 'sort_upgrade' then
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local stack = inv:get_stack(to_list, to_index)
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if stack:get_name() == ('ground:dirt') then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val + 1
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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elseif to_list == 'label_upgrade' then
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local stack = inv:get_stack(to_list, to_index)
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if stack:get_name() == ('items:label') then
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local upgrade_val = tonumber(meta:get_string('upgrade'))
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local upgrade_new = upgrade_val + 2
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print ('upgrade value '..upgrade_new)
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meta:set_string('upgrade', upgrade_new)
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meta:set_string('formspec', storage.wooden_chest_formspec(pos))
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end
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if fields ['save'] then
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if fields ['save'] then
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@ -4,6 +4,7 @@ wooden_chest_formspec =
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common.gui_bg_img..
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common.gui_bg_img..
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common.gui_slots..
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common.gui_slots..
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'label[.5,.25;Upgrades]'..
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'label[.5,.25;Upgrades]'..
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'image[2,0;1,1;storage_label_outline.png]'..
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'list[current_name;label_upgrade;2,0;1,1]'..
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'list[current_name;label_upgrade;2,0;1,1]'..
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'list[current_name;sort_upgrade;3,0;1,1]'..
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'list[current_name;sort_upgrade;3,0;1,1]'..
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'list[current_name;main;1,1;6,3;]'..
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'list[current_name;main;1,1;6,3;]'..
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@ -15,13 +15,13 @@ function storage.wooden_chest_formspec(pos, name)
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common.gui_bg_img..
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common.gui_bg_img..
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common.gui_slots..
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common.gui_slots..
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'label[.5,.25;Upgrades]'..
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'label[.5,.25;Upgrades]'..
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'image[2,0;1,1;storage_label_outline.png]'..
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||||||
'list[current_name;label_upgrade;2,0;1,1]'..
|
'list[current_name;label_upgrade;2,0;1,1]'..
|
||||||
'list[current_name;sort_upgrade;3,0;1,1]'..
|
'list[current_name;sort_upgrade;3,0;1,1]'..
|
||||||
'list[current_name;main;1,1;6,3;]'..
|
'list[current_name;main;1,1;6,3;]'..
|
||||||
'list[current_player;main;0,5;8,3;]'..
|
'list[current_player;main;0,5;8,3;]'..
|
||||||
'listring[]'
|
'listring[]'
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local upgrade_tier = tonumber(meta:get_string('upgrade'))
|
local upgrade_tier = tonumber(meta:get_string('upgrade'))
|
||||||
if upgrade_tier == 0 then
|
if upgrade_tier == 0 then
|
||||||
local formspec =
|
local formspec =
|
||||||
|
|
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Reference in New Issue