new-subgame/mods/storage/chests.lua

149 lines
6.2 KiB
Lua

minetest.register_node('storage:wooden_chest', {
description = 'Wooden Chest',
tiles = {'storage_wooden_chest_top.png',
'storage_wooden_chest_top.png',
'storage_wooden_chest_side.png',
'storage_wooden_chest_side.png',
'storage_wooden_chest_back.png',
'storage_wooden_chest_front.png'},
groups = {choppy=2,oddly_breakable_by_hand=2},
paramtype2 = 'facedir',
-- sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string('formspec', wooden_chest_formspec)
meta:set_string('upgrade', 0)
local inv = meta:get_inventory()
inv:set_size('main', 18)
inv:set_size('sort_upgrade', 1)
inv:set_size('label_upgrade', 1)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty('main')
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == 'sort_upgrade' then
if inv:is_empty('sort_upgrade') and stack:get_name() == 'ground:dirt' then
return 1
else return 0
end
elseif listname == 'label_upgrade' then
if inv:is_empty('label_upgrade') and stack:get_name() == 'items:label' then
return 1
else return 0
end
else
return 99
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if listname == 'sort_upgrade' then
if stack:get_name() == ('ground:dirt') then --Needs changing to something more suitable
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val + 1
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
end
if listname == 'label_upgrade' then
if stack:get_name() == ('items:label') then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val + 2
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
end
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if listname == 'sort_upgrade' then
if stack:get_name() == ('ground:dirt') then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val - 1
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
elseif listname == 'label_upgrade' then
if stack:get_name() == ('items:label') then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val - 2
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('infotext', '')
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
end
end,
allow_metadata_inventory_move = function (pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == 'sort_upgrade' then
if inv:is_empty('sort_upgrade') and stack:get_name() == ('ground:dirt') then
return 1
else return 0
end
elseif to_list == 'label_upgrade' then
if inv:is_empty('label_upgrade') and stack:get_name() == ('items:label') then
return 1
else return 0
end
else
return 99
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if from_list == 'sort_upgrade' then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val - 1
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
elseif from_list == 'label_upgrade' then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val - 2
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
if to_list == 'sort_upgrade' then
local stack = inv:get_stack(to_list, to_index)
if stack:get_name() == ('ground:dirt') then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val + 1
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
elseif to_list == 'label_upgrade' then
local stack = inv:get_stack(to_list, to_index)
if stack:get_name() == ('items:label') then
local upgrade_val = tonumber(meta:get_string('upgrade'))
local upgrade_new = upgrade_val + 2
print ('upgrade value '..upgrade_new)
meta:set_string('upgrade', upgrade_new)
meta:set_string('formspec', storage.wooden_chest_formspec(pos))
end
end
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
if fields ['save'] then
meta:set_string('infotext', fields.description)
meta:set_string('formspec', storage.wooden_chest_formspec(pos, fields.description))
elseif fields ['sort'] then
storage.sort_inventory(meta:get_inventory())
end
end,
})