Restored armor, adjust drops
parent
daf924c69c
commit
e0010534ac
7
init.lua
7
init.lua
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@ -7,7 +7,7 @@ mobs:register_mob("banth:banth", {
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 40,
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armor = 80,
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armor = 130,
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collisionbox = {-1.2, -0.8, -1.2, 1.2, 1.2, 1.2},
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visual = "mesh",
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mesh = "banth.b3d",
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@ -18,9 +18,8 @@ mobs:register_mob("banth:banth", {
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visual_size = {x=12, y=12},
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makes_footstep_sound = true,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 3, max = 10},
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{name = "mobs:meat_raw", chance = 2, min = 3, max = 10},
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{name = "homedecor:coin", chance = 4, min = 1, max = 3},
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 2},
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},
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walk_velocity = 3,
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run_velocity = 2,
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