Restored armor, adjust drops

master^2
Tai Kedzierski 2016-10-09 14:53:13 +01:00 committed by GitHub
parent daf924c69c
commit e0010534ac
1 changed files with 3 additions and 4 deletions

View File

@ -7,7 +7,7 @@ mobs:register_mob("banth:banth", {
attack_type = "dogfight",
hp_min = 30,
hp_max = 40,
armor = 80,
armor = 130,
collisionbox = {-1.2, -0.8, -1.2, 1.2, 1.2, 1.2},
visual = "mesh",
mesh = "banth.b3d",
@ -18,9 +18,8 @@ mobs:register_mob("banth:banth", {
visual_size = {x=12, y=12},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 3, max = 10},
{name = "mobs:meat_raw", chance = 2, min = 3, max = 10},
{name = "homedecor:coin", chance = 4, min = 1, max = 3},
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
{name = "mobs:meat_raw", chance = 2, min = 1, max = 2},
},
walk_velocity = 3,
run_velocity = 2,