Re-add some normal spawning
parent
4a80bb5305
commit
daf924c69c
22
init.lua
22
init.lua
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@ -52,11 +52,25 @@ mobs:register_mob("banth:banth", {
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--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,interval, chance, active_object_count, min_height, max_height, day_toggle)
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mobs:spawn_specific(
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"banth:banth",
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{"default:sand"}, -- } -- spawn banths in dry lands oaises
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{"default:sand"}, -- } -- spawn banths in ethereal's dry lands oases
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{"ethereal:dry_dirt"}, -- }
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0, -- }
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20, -- } -- all light levels
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30, -- interval (server ticks?)
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30, -- interval
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100, -- chance: conditions are very specific, so high chance
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2,
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-10,
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31000,
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nil
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)
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mobs:spawn_specific(
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"banth:banth",
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{"default:dirt_with_grass","default:sand"}, -- } -- spawn banths uneder trees like where cats would go
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{"default:tree","default:acacia_tree"}, -- }
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0, -- }
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20, -- } -- all light levels
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30, -- interval
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100, -- chance: conditions are very specific, so high chance
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2,
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-10,
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@ -64,9 +78,5 @@ mobs:spawn_specific(
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nil
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)
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--[[ old
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--mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
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mobs:register_spawn("banth:banth", {"default:dirt_with_grass","ethereal:green_dirt","ethereal:dry_dirt","default:sand"}, 20, 10, 750, 2, 31000, false)
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--]]
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mobs:register_egg("banth:banth", "Banth", "default_apple.png", 1)
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