added sounds for walrus and made walrus larger.
parent
bf91371528
commit
dc4de93d22
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@ -7,5 +7,8 @@ Graphics by DuCake (CC-BY-SA 4.0)
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mobs_penguin_tux
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mobs_penguin_tux
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Sound:
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Sound:
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penguin_chirrup.ogg
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Penguin_chirrup.ogg
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Tai "DuCake" Kedzierski CC-BY-SA 4.0
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Tai "DuCake" Kedzierski CC-BY-SA 4.0
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Walrus sounds
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AlexTriceratops123 CCA
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@ -2,8 +2,9 @@ mobs:register_mob("arctic_life:penguin", {
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type = "animal",
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type = "animal",
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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group_attack = true,
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reach = 1,
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reach = 1,
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damage = 2,
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damage = 1,
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hp_min = 5,
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hp_min = 5,
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hp_max = 15,
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hp_max = 15,
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armor = 200,
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armor = 200,
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16
walrus.lua
16
walrus.lua
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@ -4,10 +4,10 @@ mobs:register_mob("arctic_life:walrus", {
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attack_type = "dogfight",
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attack_type = "dogfight",
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reach = 1,
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reach = 1,
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damage = 5,
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damage = 5,
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hp_min = 5,
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hp_min = 15,
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hp_max = 15,
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hp_max = 45,
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armor = 200,
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armor = 200,
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collisionbox = {-0.25, -0.4, -0.25, 0.25, 0.3, 0.25},
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collisionbox = {-0.35, -0.5, -0.35, 0.35, 0.4, 0.35},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_walrus.b3d",
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mesh = "mobs_walrus.b3d",
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drawtype = "front",
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drawtype = "front",
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@ -16,11 +16,13 @@ mobs:register_mob("arctic_life:walrus", {
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{"mobs_walrus2.png"},
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{"mobs_walrus2.png"},
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},
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},
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blood_texture = "mobs_blood.png",
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blood_texture = "mobs_blood.png",
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visual_size = {x=8,y=8},
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visual_size = {x=10,y=10},
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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-- sounds = {
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sounds = {
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-- random = "penguin_chirrup",
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random = "walrus_random.ogg",
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-- },
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war_cry = 'walrus_war_cry.ogg',
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attack = 'walrus_attack.ogg'
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},
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-- speed and jump
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-- speed and jump
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walk_velocity = 1,
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walk_velocity = 1,
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run_velocity = 2,
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run_velocity = 2,
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