added sounds for walrus and made walrus larger.

master
NathanSalapat 2016-12-20 11:51:03 -06:00
parent bf91371528
commit dc4de93d22
9 changed files with 15 additions and 9 deletions

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@ -7,5 +7,8 @@ Graphics by DuCake (CC-BY-SA 4.0)
mobs_penguin_tux
Sound:
penguin_chirrup.ogg
Penguin_chirrup.ogg
Tai "DuCake" Kedzierski CC-BY-SA 4.0
Walrus sounds
AlexTriceratops123 CCA

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@ -2,8 +2,9 @@ mobs:register_mob("arctic_life:penguin", {
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
reach = 1,
damage = 2,
damage = 1,
hp_min = 5,
hp_max = 15,
armor = 200,

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sounds/walrus_attack_1.ogg Normal file

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sounds/walrus_attack_2.ogg Normal file

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sounds/walrus_random_1.ogg Normal file

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sounds/walrus_random_2.ogg Normal file

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sounds/walrus_random_3.ogg Normal file

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sounds/walrus_war_cry.ogg Normal file

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@ -4,10 +4,10 @@ mobs:register_mob("arctic_life:walrus", {
attack_type = "dogfight",
reach = 1,
damage = 5,
hp_min = 5,
hp_max = 15,
hp_min = 15,
hp_max = 45,
armor = 200,
collisionbox = {-0.25, -0.4, -0.25, 0.25, 0.3, 0.25},
collisionbox = {-0.35, -0.5, -0.35, 0.35, 0.4, 0.35},
visual = "mesh",
mesh = "mobs_walrus.b3d",
drawtype = "front",
@ -16,11 +16,13 @@ mobs:register_mob("arctic_life:walrus", {
{"mobs_walrus2.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=8,y=8},
visual_size = {x=10,y=10},
makes_footstep_sound = false,
-- sounds = {
-- random = "penguin_chirrup",
-- },
sounds = {
random = "walrus_random.ogg",
war_cry = 'walrus_war_cry.ogg',
attack = 'walrus_attack.ogg'
},
-- speed and jump
walk_velocity = 1,
run_velocity = 2,