Scorpion/big.lua

47 lines
1.2 KiB
Lua

mobs:register_mob("scorpion:big", {
type = "monster",
passive = false,
attack_type = "dogfight",
damage = 15,
hp_min = 50, hp_max = 100, armor = 30,
collisionbox = {-1.2, -.6, -1, 1.2, 0.6, 1},
visual = "mesh",
mesh = "scorpion.b3d",
drawtype = "front",
textures = {
{"scorpion_red.png"},
{"scorpion_green.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=13,y=13},
makes_footstep_sound = true,
sounds = {
war_cry = "scorpion_squeak",
},
walk_velocity = .5,
run_velocity = 2,
jump = true,
stepheight = 2.2,
reach = 4,
view_range = 4,
fear_height = 5,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 5, max = 20},
},
water_damage = 1,
lava_damage = 20,
light_damage = 0,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 60,
walk_start = 150, walk_end = 210,
run_start = 150, run_end = 210,
punch_start = 220, punch_end = 260,
punch2_start = 265, punch2_end = 305,
punch3_start = 70, punch3_end = 140,
},
})
mobs:register_spawn("scorpion:big", {"default:desert_sand"}, 20, 0, 1000, 5, 31000)
mobs:register_egg("scorpion:big", "Big Scorpion", "default_grass.png", 1)