mobs:register_mob("scorpion:big", { type = "monster", passive = false, attack_type = "dogfight", damage = 15, hp_min = 50, hp_max = 100, armor = 30, collisionbox = {-1.2, -.6, -1, 1.2, 0.6, 1}, visual = "mesh", mesh = "scorpion.b3d", drawtype = "front", textures = { {"scorpion_red.png"}, {"scorpion_green.png"}, }, blood_texture = "mobs_blood.png", visual_size = {x=13,y=13}, makes_footstep_sound = true, sounds = { war_cry = "scorpion_squeak", }, walk_velocity = .5, run_velocity = 2, jump = true, stepheight = 2.2, reach = 4, view_range = 4, fear_height = 5, drops = { {name = "mobs:meat_raw", chance = 1, min = 5, max = 20}, }, water_damage = 1, lava_damage = 20, light_damage = 0, animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 60, walk_start = 150, walk_end = 210, run_start = 150, run_end = 210, punch_start = 220, punch_end = 260, punch2_start = 265, punch2_end = 305, punch3_start = 70, punch3_end = 140, }, }) mobs:register_spawn("scorpion:big", {"default:desert_sand"}, 20, 0, 1000, 5, 31000) mobs:register_egg("scorpion:big", "Big Scorpion", "default_grass.png", 1)