Epic/mods/lumberjack
Nathan Salapat 39804b4cb6 Removed a bunch of deprecated depends.txt and description.txt files. 2022-07-06 21:10:24 -05:00
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sounds initial upload 2020-06-14 18:29:10 -05:00
textures initial upload 2020-06-14 18:29:10 -05:00
README.md initial upload 2020-06-14 18:29:10 -05:00
init.lua Updates for Minetest 5.4.0 2021-03-19 22:28:56 -05:00
license.txt.txt initial upload 2020-06-14 18:29:10 -05:00
mod.conf Removed a bunch of deprecated depends.txt and description.txt files. 2022-07-06 21:10:24 -05:00
screenshot.png initial upload 2020-06-14 18:29:10 -05:00
settingtypes.txt initial upload 2020-06-14 18:29:10 -05:00

README.md

Lumberjack

A Mod for tree harvesting and planting!

This mod fulfills several aspects:

  • New players are trained to always fell trees completely and replace them with saplings (education for sustainability)
  • Trained players with additional "skills" get lumberjack privs to fell trees more efficiently (based on ideas from TreeCapitator and several Timber mods)
  • No parts of trees hanging in the air anymore

This mod allows to completely fell trees by destroying only one block. The whole tree is harvested and moved to the players inventory. But therefore lumberjack privs are needed. New player normally will not get the necessary privs immediately, they have to harvest the tree from the top, block by block "to improve their skills".

But there are three configuration possibilities:

  1. All players get directly lumberjack privs
  2. Players have to collect points to get lumberjack privs
  3. Players will never get lumberjack privs from the mod itself (but will be granted by means of other reasons)

Points have to be collected by harvesting tree blocks AND planting saplings. The default setting is 400 which means, you have to harvest more then 400 tree blocks and plant more then 66 (400/6) saplings to get lumberjack privs.

The configuration can be changed directly in the file 'settingtypes.txt' or by means of the Minetest GUI.

Some technical aspects:

  • 'param1' of the nodes data is used to distinguish between grown trees and placed tree blocks so that this mod will not have any impact to buildings or other objects based on tree blocks
  • an API function allows to register additional trees from other mods, which is quite simple
  • the Ethereal mod is already supported, others will follow

Dependencies

default

License

Copyright (C) 2018-2020 Joachim Stolberg
Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
Sound is taken from Hybrid Dog (TreeCapitator)

History

v0.1 - 07/Apr/2018 - Mod initial created
v0.2 - 08/Apr/2018 - Priv 'lumberjack' added, digging of trees from the top only added, tool wearing added
v0.3 - 09/Apr/2018 - Harvesting points for placing saplings and destroying tree blocks added to reach lumberjack privs
v0.4 - 16/Apr/2018 - Stem steps added
v0.5 - 17/Apr/2018 - protection bug fixed, further improvements
v0.6 -07/Jan/2020 - screwdriver bugfix