16 lines
1.2 KiB
Markdown
16 lines
1.2 KiB
Markdown
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This mod depends on [commoditymarket](https://github.com/FaceDeer/commoditymarket). It implements a number of fantasy-themed marketplaces where players can post buy and sell offers for various items, allowing for organic market forces to determine the relative values of the resources in a world.
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* King's Market - a basic sort of "commoner's marketplace", only open during the day
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* Night Market - the shadier side of commerce, only open during the night
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* Trader's Caravan - a type of market that players can build and place themselves, with a small inventory capacity.
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* Goblin Exchange - a strange marketplace that uses coal as a currency
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* Undermarket - where dark powers make their trades, using Mese as a currency
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![](screenshot.jpg)
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All of these except for the Trader's Caravan are intended to be placed in specific locations by server administrators, they don't have crafting recipes.
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An option exists to allow Goblin markets and Undermarkets to be automatically placed inside dungeons by world gen.
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The [settlements](https://github.com/FaceDeer/settlements) mod scatters small settlements around on the surface of the world that can contain King's Markets and Night Markets.
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