58 lines
1.2 KiB
Bash
Executable File
58 lines
1.2 KiB
Bash
Executable File
#!/bin/bash -e
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if [ ! -d MultiCraft/MultiCraft.xcodeproj ]; then
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echo "Run this in build/iOS"
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exit 1
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fi
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FOLDER=$(pwd)
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DEST=$(mktemp -d)
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for dir in builtin textures client; do
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cp -r ../../$dir $DEST/
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done
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cp -r deps/irrlicht/shaders $DEST/client/shaders/Irrlicht
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mkdir -p $DEST/fonts
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cp ../../fonts/MultiCraftFont.ttf $DEST/fonts/ # no PNG fonts because freetype
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mkdir -p $DEST/games
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cp -r ../../games/default $DEST/games/default
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pushd ../../po
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for lang in *; do
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[ ${#lang} -ne 2 ] && continue
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mopath=$DEST/locale/$lang/LC_MESSAGES
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mkdir -p $mopath
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pushd $lang
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for fn in *.po; do
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# brew install gettext
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msgfmt -o $mopath/${fn/.po/.mo} $fn
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done
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popd
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done
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popd
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find $DEST -type d -name ".git" -print0 | xargs -0 -- rm -rf
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find $DEST -type f -name ".*" -delete
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# remove broken languages
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for broken_lang in ja ko he; do
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find $DEST/locale -type d -name $broken_lang -print0 | xargs -0 -- rm -r
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done
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# remove inaccessible text files
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for name in settingtypes license readme copying; do
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find $DEST -type f -iname $name"*" -exec rm -f {} \;
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done
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echo "Creating assets.zip"
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ZIPDEST=$FOLDER/assets.zip
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rm -f $ZIPDEST
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PASSWORD=$1
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if [[ -z "$PASSWORD" ]]; then
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PASSWORD="1"
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fi
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cd $DEST; zip -P $PASSWORD -1r $ZIPDEST -- *
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cd $FOLDER; rm -rf $DEST
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