18 Commits

Author SHA1 Message Date
Maksim
991106069e iOS: update 2022-02-27 11:33:15 +01:00
MoNTE48
4e0bbd68a6 Update font 2022-01-14 09:52:31 +01:00
MoNTE48
06dd435139 Remove preloaded worlds 2021-07-10 17:13:54 +03:00
Vitaliy
24e388f721
Shaders support for GLES2. Drop bump mapping, parallax occlusion and normal maps support (#186) 2020-11-07 19:30:18 +01:00
Maksim
fd420c1188 iOS: Version 1.12.1-release 2020-10-10 22:00:02 +02:00
Maksim
e87932470f iOS: improve create assets script 2020-06-27 22:31:54 +02:00
MoNTE48
8a645b1c5f Mobile: fix OpenGL ES 2 support 2020-04-26 19:19:15 +02:00
MoNTE48
05e98a4979 Version 1.8.0-release 2020-02-06 21:20:23 +01:00
MoNTE48
07c527dddc iOS: 1.6.0-release 2019-10-19 00:38:58 +02:00
MoNTE48
66eb5f9bf9 iOS: assets optimization 2019-10-05 17:59:35 +02:00
MoNTE48
f965b31a29 iOS: remove inaccessible text files 2019-09-19 15:42:49 +02:00
MoNTE48
1020a4d112 Mobile: Do not copy unnecessary mods 2019-09-06 17:23:57 +02:00
MoNTE48
3801c4044b iOS: v. 1.2.0 - beta 2019-05-27 02:12:02 +02:00
MoNTE48
99af1ca420 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
Maksim Gamarnik
da108a77a3 iOS: 1.0.4 2016-12-19 23:20:21 +02:00
Maksim Gamarnik
0c1814eef5 Update light.cpp (thank's @sofar), iOS: small fix 2016-12-12 00:21:27 +02:00
sfan5
88d5320b13 iOS: LuaJIT & Intl
* LuaJIT

* intl
2016-11-23 20:20:42 +02:00
sfan5
9f483b3c99 iOS added files (#42) 2016-11-06 00:14:22 +02:00