Maksim
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991106069e
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iOS: update
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2022-02-27 11:33:15 +01:00 |
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MoNTE48
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4e0bbd68a6
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Update font
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2022-01-14 09:52:31 +01:00 |
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MoNTE48
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06dd435139
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Remove preloaded worlds
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2021-07-10 17:13:54 +03:00 |
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Vitaliy
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24e388f721
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Shaders support for GLES2. Drop bump mapping, parallax occlusion and normal maps support (#186)
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2020-11-07 19:30:18 +01:00 |
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Maksim
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fd420c1188
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iOS: Version 1.12.1-release
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2020-10-10 22:00:02 +02:00 |
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Maksim
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e87932470f
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iOS: improve create assets script
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2020-06-27 22:31:54 +02:00 |
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MoNTE48
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8a645b1c5f
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Mobile: fix OpenGL ES 2 support
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2020-04-26 19:19:15 +02:00 |
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MoNTE48
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05e98a4979
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Version 1.8.0-release
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2020-02-06 21:20:23 +01:00 |
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MoNTE48
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07c527dddc
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iOS: 1.6.0-release
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2019-10-19 00:38:58 +02:00 |
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MoNTE48
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66eb5f9bf9
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iOS: assets optimization
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2019-10-05 17:59:35 +02:00 |
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MoNTE48
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f965b31a29
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iOS: remove inaccessible text files
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2019-09-19 15:42:49 +02:00 |
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MoNTE48
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1020a4d112
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Mobile: Do not copy unnecessary mods
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2019-09-06 17:23:57 +02:00 |
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MoNTE48
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3801c4044b
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iOS: v. 1.2.0 - beta
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2019-05-27 02:12:02 +02:00 |
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MoNTE48
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99af1ca420
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iOS: 1.1.18 - fix text on ja, ko, he; compress logo
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2018-06-13 23:41:09 +02:00 |
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Maksim Gamarnik
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da108a77a3
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iOS: 1.0.4
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2016-12-19 23:20:21 +02:00 |
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Maksim Gamarnik
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0c1814eef5
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Update light.cpp (thank's @sofar), iOS: small fix
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2016-12-12 00:21:27 +02:00 |
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sfan5
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88d5320b13
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iOS: LuaJIT & Intl
* LuaJIT
* intl
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2016-11-23 20:20:42 +02:00 |
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sfan5
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9f483b3c99
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iOS added files (#42)
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2016-11-06 00:14:22 +02:00 |
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