MoNTE48
06b1df684f
Fix merging, Android: newest irrlicht
2019-05-03 21:32:07 +02:00
MoNTE48
e98d421aff
Merge remote-tracking branch 'upstream/stable-0.4' into sync
2019-04-01 20:18:54 +02:00
MoNTE48
2ae622246e
iOS: v. 1.1.25
2019-03-09 00:51:15 +01:00
Stefan
40fe186c2c
iOS: Update libcurl
2019-03-09 00:49:38 +01:00
Loïc Blot
43badddb5e
Fix a crash on Android with Align2Npot2 ( #8070 )
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* Fix a crash on Android with Align2Npot2
glGetString can be NULL. If stored in a string it triggers a SIGSEGV.
Instead do a basic strstr and verify the pointer
* Better Align2Npot2 check (+ performance)
2019-01-07 17:05:54 +01:00
MoNTE48
94a003d174
Minor iOS update - v. 1.1.24
2019-01-07 01:17:55 +01:00
Loïc Blot
7b9cd63e06
Drop libgmp on Android and use mini-gmp ( #8047 )
2019-01-04 16:41:42 +01:00
Loïc Blot
32b725dd53
Bump android version code for next Play Store version
2019-01-04 14:16:09 +01:00
Loïc Blot
b3f0342fac
Revert "upright_sprite: Fix texture position for players"
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This reverts commit d58801ab3204757e6c49892a05633281144f4f44.
2019-01-03 12:04:51 +01:00
stujones11
1e97fc2620
Android: Fix start-up crashes on version 4.x ( #8003 )
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* Android: Load shared STL library
* Android: Fix exception with window background image
2018-12-22 19:02:27 +01:00
Loic Blot
784d20b2b8
Add missing variables since previous cherry-pick
2018-12-22 17:28:22 +01:00
Maksim
7c60a58121
Update Android java code ( #7820 )
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Targets SDK 26 as required by the playstore.
Fixes screen auto-rotation closing game.
Hides on-screen navigation bar if present.
Update gradlew.
Fix display aspect on 18+/:9 displays (like a Samsung Galaxy S9).
Remove small app icons, not required.
Fix xml in unpacking activity.
Support Android permission: On Android 6.0+ you need to manually give write
permission (as required by google).
Background during unpacking (just a demo for now).
Material Design: no more Android 2 interface.
Immersive mode (Android 4.4+ - hide NavBar for fullscreen mode).
2018-12-22 17:25:38 +01:00
rubenwardy
9d66835b42
Android: Fix memory leak when displaying images in the mainmenu ( #8011 )
2018-12-22 17:20:18 +01:00
stujones11
96d0ce1dcb
Include alpha channel reference in MaterialTypeParam
2018-12-22 17:15:39 +01:00
Loic Blot
6ecdcc1f19
Update android version code (rebuild)
2018-12-04 19:11:03 +01:00
MoNTE48
3336af691b
iOS 1.0.23: improvements for new iPhones and iPads.
2018-11-17 19:17:32 +01:00
Maksim Gamarnik
e59c141b37
Move killme to builtin, TNT fix and new chicken model by @stujones11
2018-08-31 23:21:40 +02:00
Maksim Gamarnik
ff40d4453b
Fix deprecated API, remove unused resources
2018-08-31 21:23:40 +02:00
MoNTE48
62972385b2
Update in-game gui, new cow model by @stujones11 , code tidying and remove unused resources
2018-08-31 21:22:47 +02:00
MoNTE48
e93262bd29
Revert "Add visual feedback to touchscreen D-pad buttons"
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This reverts commit e71e99eba1d500a7de79563fdc17eba4ceb946ec.
2018-08-23 01:43:33 +02:00
MoNTE48
7dada59910
Small fix
2018-08-23 00:39:24 +02:00
MoNTE48
f58dc36f6f
stack_max = 64, fix loadingworld background
2018-08-22 00:39:35 +02:00
stujones11
3cbb4223b3
Add visual feedback to touchscreen D-pad buttons
2018-08-21 16:07:03 +02:00
stujones11
d41299566f
Restrict mapgens available to Android & iOS by default
2018-08-19 23:41:36 +02:00
Stefan
ebc9bff327
iOS: Hide home indicator on iPhone X
2018-08-19 13:27:59 +02:00
MoNTE48
24135d22ea
Update mainmenu and iOS defaultsettings, iOS: v.1.1.20
2018-08-11 14:57:14 +02:00
MoNTE48
3d8c088230
Rename touch crack texture
2018-08-09 21:31:47 +02:00
stujones11
9d1b881cde
Stop looped animations in singleplayer while game is paused
2018-08-07 22:56:44 +02:00
stujones11
6562c0f740
Fix sky objects not rendering with ogles
2018-08-02 09:03:19 +02:00
sfan5
ab60dd6bda
Add missing source files to iOS project
2018-07-25 13:12:00 +02:00
berkut
ce413af5e4
Latest Java changes ( #123 )
2018-07-24 21:01:36 +02:00
MoNTE48
f20ffe3d19
Minor upd menu, tmp fix sign_wall
2018-07-20 14:32:08 +02:00
MoNTE48
1bec9ff1cc
Android: Fix gradle assembly
2018-07-20 13:26:38 +02:00
sfan5
0658caec09
Completely disable SQLite so it can be omitted ( #120 )
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* Completely disable SQLite so it can be omitted
* Remove old auto-migration code
* Show error when loading sqlite3 world in Main Menu
2018-07-19 12:13:47 +02:00
Paramat
bbff80a0e2
Mgv7p development ( #94 )
2018-07-19 12:09:50 +02:00
MoNTE48
6f715a3a43
Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension.
2018-07-05 01:03:25 +02:00
Loic Blot
b01c455b65
Bump android version to 20
2018-06-28 19:11:01 +02:00
Loic Blot
987b500560
Update cURL (7.60.0) & SQLite3 (3.24.0)
2018-06-28 19:11:01 +02:00
stujones11
f6f98f7958
Android: Use correct temporary path ( #7463 )
2018-06-28 19:11:01 +02:00
sfan5
13310f7db7
Fix MurmurHash implementation to really be unaligned ( #7482 )
2018-06-28 19:11:01 +02:00
red-001
6691b721fd
Fix crash caused by Lua error during startup ( #7473 )
2018-06-28 19:11:01 +02:00
red-001
95137a2515
Fix buffer overrun in SRP ( #7484 )
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The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-28 19:11:01 +02:00
red-001
ac44679577
Fix small memory leaks in client. ( #7492 )
2018-06-28 19:11:01 +02:00
MoNTE48
881b229131
Android: fix resolution, upd. irrlicht compile flags, add recommended ARMv7a and x86 flags,
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Android resolution fix by @sfan5
SRP fix by @red-001 (https://github.com/minetest/minetest/pull/7484 )
2018-06-26 01:58:52 +02:00
sfan5
07e72b0dfe
Fix MurmurHash implementation to really be unaligned
2018-06-25 11:35:22 +02:00
MoNTE48
99af1ca420
iOS: 1.1.18 - fix text on ja, ko, he; compress logo
2018-06-13 23:41:09 +02:00
Loic Blot
d8a485604d
Android: gradle 3.1.3 is not available on mavenCentral
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Also update wrapper
2018-06-11 20:37:17 +02:00
Loic Blot
2a04ffb177
Fix android tools version used to build MT
2018-06-11 19:14:10 +02:00
Loic Blot
fce827cc15
Android: fix clean_assets target
2018-06-11 19:13:56 +02:00
Loic Blot
1a6a5cfb78
Bump android version for next release
2018-06-10 18:28:41 +02:00