3023 Commits

Author SHA1 Message Date
PilzAdam
2e9014153f Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
This reverts commit 649dca4d16786ed4e5b74878f56b86dea4f02542.
2013-06-06 17:13:41 +00:00
Esteban I. Ruiz Moreno
532a5ef04f Close console when it loses focus but it is still on screen 2013-06-05 21:14:14 +02:00
Kahrl
5f08f7b6a8 Only add ^[forcesingle to get raw texture if atlas is used 2013-06-04 07:44:19 +02:00
stujones11
b2653d3c82 Fix multiple texture support for animated meshnodes. 2013-06-03 23:31:08 +02:00
sweetbomber
47a31e3c19 Corrected segfault when registering new biomes. 2013-06-03 20:35:51 +02:00
Kahrl
7d2f899d23 Add and implement setting max_clearobjects_extra_loaded_blocks.
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
Kahrl
545acfce66 Delay deleting replaced textures (m_texture_trash) 2013-06-03 15:50:14 +02:00
Kahrl
92af07361a Call m_menumgr->deletingMenu from quitMenu in addition to destructor
This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
2013-06-03 15:25:48 +02:00
bcnjr5
136d3c0b32 Add Code::Blocks project and build files to .gitignore 2013-06-03 04:30:59 +02:00
Kahrl
f9cf618508 Replace c55.me links 2013-06-03 01:57:42 +02:00
Dany Cuartiella
f7ed5ecf9f Translated using Weblate (French) 2013-06-02 01:56:06 +02:00
sapier
39b10fb189 Fix missing find_path and line_of_sight 2013-06-01 15:07:43 +02:00
MetaDucky
42bc5fb7b8 Fix some nullptr exceptions when handling invalid node inventories 2013-06-01 14:45:43 +02:00
Ilya Zhuravlev
017f38a39d Translated using Weblate (French) 2013-06-01 13:23:00 +02:00
Weblate
0c7622faab Merge remote-tracking branch 'origin/master' 2013-06-01 13:18:52 +02:00
Frederico Guimarães
45515e0dc7 Translated using Weblate (Portuguese (Brazil)) 2013-06-01 13:18:42 +02:00
v c
aabebfe8f3 Translated using Weblate (Portuguese) 2013-06-01 13:18:42 +02:00
Chynggyz Jumaliev
63a41a3d33 Translated using Weblate (Kirghiz) 2013-06-01 13:18:42 +02:00
Pilz Adam
1023d64986 Translated using Weblate (German) 2013-06-01 13:18:41 +02:00
Shen Zheyu
45cf23d576 Translated using Weblate (Chinese (China)) 2013-06-01 13:18:41 +02:00
MetaDucky
e218c9b21d Fix minetest.get_inventory(loc) always returning nil for "node" type loc 2013-06-01 12:15:11 +02:00
MetaDucky
f4aaebce86 Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
Kahrl
795c5b2758 Generate debug HUD text with ostringstream instead of snprintf.
This should fix #730.
2013-06-01 01:50:08 +02:00
proller
216d3d122f Liquid adjusting: continue to drop 2013-05-31 22:59:09 +04:00
manuel joaquim
0ea8d380fe Translated using Weblate (Portuguese) 2013-05-30 00:03:27 +02:00
manuel duarte
764637de0f Translated using Weblate (Portuguese) 2013-05-29 01:32:19 +02:00
manuel duarte
76dcd9366c Translated using Weblate (Portuguese) 2013-05-29 01:31:47 +02:00
sapier
b23f110a5a Bugfix: Update formname on showing new formspec while already one shown 2013-05-26 01:45:46 +02:00
MetaDucky
faae865e52 Fixed wrongly named invref:get_location() table members for nodes.
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26 00:35:11 +02:00
Kahrl
780a234d48 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
PilzAdam
72a8e63ad2 Higher resolution menuheader 2013-05-25 20:12:51 +02:00
sapier
5c490b30cd Fix itemstack:add item not working correct 2013-05-25 19:23:10 +02:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam
fc415557db Predict param2 of facedir nodes and attachment of attached_node nodes 2013-05-24 02:10:03 +02:00
Jeija
804b298738 Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike 2013-05-22 15:08:24 +02:00
PilzAdam
8163be924d Fix disappearing of wielditem 2013-05-21 20:16:22 +02:00
Kahrl
1332844873 Log non-fatal mod name conflict to actionstream instead of errorstream 2013-05-21 14:56:43 +02:00
PilzAdam
56be8b990d Dont animate changing wielditem from hand to hand 2013-05-20 20:31:38 +02:00
PilzAdam
1bb1207db3 Add menu_header.png and remove old, unused textures 2013-05-20 17:04:00 +02:00
MetaDucky
b2dc20002a Fix typo in particle spawning 2013-05-20 16:24:07 +02:00
elagin
3c394630f2 Save settings after dropping main menu 2013-05-20 16:03:48 +02:00
Russ
e0584b3b56 Fix link in minetest.conf.example 2013-05-20 15:51:21 +02:00
ShadowNinja
c26c6a657f Use the group "soil" for nodes that saplings grow on 2013-05-20 13:43:13 +02:00
kwolekr
9b910c6395 Fix lava damage on player's upper body 2013-05-19 21:29:49 -04:00
kwolekr
76c6a6c017 Fix nearly all warnings 2013-05-19 21:26:56 -04:00
sapier
fecdff85cb Allow nil as puncher e.g. to do damage by tnt 2013-05-20 01:18:45 +02:00
PilzAdam
d3449da5e1 Add a little animation when changing the wielded item 2013-05-20 01:09:41 +02:00
PilzAdam
2a3516491a Dont teleport back if holding sneak when detaching/turn freemove off 2013-05-19 20:56:58 +02:00
Kahrl
87b03bbb00 Fix EmergeThread names in log
Concatenate the thread id as string instead of adding it to the pointer
2013-05-19 19:58:01 +02:00
PilzAdam
3411e7fffc Write mods that are not in world.mt into it at world startup 2013-05-19 19:52:29 +02:00