1993 Commits

Author SHA1 Message Date
Perttu Ahola
e7551505dd Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola
0b504bf5eb Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola
2b6e1d9378 Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola
902ce7e119 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
Perttu Ahola
55ae48ff63 Implement locked chest; add after_place_node and after_dig_node node callbacks 2012-06-03 22:31:01 +03:00
Perttu Ahola
7a4ddfed3a minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola
be0c9426b8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola
48b94da624 Properly handle dropping of items from nodes, and disallow moving items directly between nodes 2012-06-03 22:31:01 +03:00
Perttu Ahola
242091e336 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola
42c7767361 Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola
34b55a70e1 Convert legacy chest inventory list "0" to "main" 2012-06-03 22:31:00 +03:00
Perttu Ahola
5d5d93b19e Improve GUIInventoryMenu error messages more 2012-06-03 22:31:00 +03:00
Perttu Ahola
1a5a6c1ee4 Add proper error messages to GUIInventoryMenu when inventory lists are invalid 2012-06-03 22:31:00 +03:00
Perttu Ahola
09c48e831d Random node metadata things 2012-06-03 22:31:00 +03:00
Perttu Ahola
bb6ee5d0b2 Attempt to begin to implement chests and furnace in Lua (with problems) 2012-06-03 22:31:00 +03:00
Perttu Ahola
51e31bf486 Add node on_construct, on_destruct callbacks and update lua_api.txt 2012-06-03 22:31:00 +03:00
darkrose
65dd2d43a8 Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl
20492dbc41 WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola
9d7e453a76 Catch VersionMismatchException while loading world data 2012-06-03 20:42:49 +03:00
Perttu Ahola
c19a70ed9a Check password hash validity 2012-06-03 20:32:44 +03:00
Perttu Ahola
c1602fb7b5 Fix MSVC build (pow type overload stuff) 2012-05-31 20:22:37 +03:00
Perttu Ahola
ae5f4ee2e8 Add support for putting modpacks directly into mod directories 2012-05-21 19:49:35 +03:00
Perttu Ahola
23a48665d6 Add better trace peudo-loglevel support 2012-05-20 18:30:30 +03:00
Perttu Ahola
141f3dda93 Allow using --worldname for local game too 2012-05-20 17:41:40 +03:00
Perttu Ahola
268b21577b Comment out unnecessary debug output in Settings 2012-05-20 17:19:48 +03:00
Perttu Ahola
abb41b308c --world list 2012-05-20 17:09:46 +03:00
Perttu Ahola
6d15c849d9 Better description of static_spawnpoint in minetest.conf.example 2012-05-20 16:59:13 +03:00
Perttu Ahola
cecd1d2a4a Update minetest.conf.example a bit 2012-05-20 14:54:02 +03:00
Perttu Ahola
4d998f8563 Tune smooth lighting a bit 2012-05-20 14:12:17 +03:00
Perttu Ahola
493dc3e9e7 Log more stuff in Client::afterContentReceived() 2012-05-19 17:11:41 +03:00
Perttu Ahola
95610290ec Take out the "Privileges of foo are hidden from you." response of /privs 2012-05-19 12:42:55 +03:00
Perttu Ahola
a7603b53e5 Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id already exists" failure 2012-04-15 14:37:35 +03:00
Perttu Ahola
4ae9a38fd5 Fix continuing to process TOSERVER_INIT2 even if player doesn't exist 2012-04-14 18:46:10 +03:00
Perttu Ahola
e3cfb64475 Add "Registered definitions of stuff" to doc/lua_api.txt 2012-04-14 11:24:18 +03:00
Perttu Ahola
1f97b2641d Fix executing register_chatcommand-defined commands even in the middle of a chat line 2012-04-13 17:20:48 +03:00
Perttu Ahola
78708786b1 Fix unhandled InvalidPositionException 2012-04-10 18:16:03 +03:00
Perttu Ahola
0062d3eb0e basic_privs to allow granting/revoking interact_extra too 2012-04-10 00:41:28 +03:00
Perttu Ahola
c8ac53f271 Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00
Perttu Ahola
e2ff78ed1f Fix ABM handling on block activation 2012-04-09 23:06:24 +03:00
Perttu Ahola
eeb87ed9a2 Allow redefining minetest.item_place and the like 2012-04-09 21:14:16 +03:00
Perttu Ahola
e3bf724785 Make client know about reverted disallowed diggings 2012-04-09 21:13:22 +03:00
Perttu Ahola
0d6499dcf8 Add basic_privs privilege 2012-04-09 18:57:41 +03:00
Perttu Ahola
d1f338cb7e Improve doc/lua_api.txt and add minetest.get_item_group(name, group) 2012-04-09 12:36:25 +03:00
Perttu Ahola
fa737f5dda Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
Perttu Ahola
c11dec1a8a Call this 0.4.dev-20120408 2012-04-08 23:55:17 +03:00
Perttu Ahola
6a734c1cc6 Add minimal documentation about the $world/game/ addition 2012-04-08 23:32:53 +03:00
Perttu Ahola
9576306904 Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-08 23:17:02 +03:00
Perttu Ahola
c9296d22dd Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors 2012-04-08 23:16:15 +03:00
Perttu Ahola
d070ceeda3 minetest.get_node_group(name, group) 2012-04-08 18:39:55 +03:00
Perttu Ahola
9b984d0520 EnvRef:find_nodes_in_area(minp, maxp, nodenames) 2012-04-08 14:37:12 +03:00