1993 Commits

Author SHA1 Message Date
Perttu Ahola
2de5b2a6a6 Tune caves 2012-03-27 19:09:08 +03:00
Perttu Ahola
210ef77028 Fix deep ground cave generation a bit 2012-03-27 19:09:08 +03:00
Perttu Ahola
1dd95b61aa Fix mapgen block_is_underground heuristic 2012-03-27 19:09:07 +03:00
Perttu Ahola
fd3a78452f Tune mapgen 2012-03-27 19:09:07 +03:00
Perttu Ahola
8286175d21 Set default maximum viewing range to a bit more than default server send range to make fog work well 2012-03-27 19:09:07 +03:00
Perttu Ahola
9a562b5ca5 Re-implement and re-tune mapgen v2 2012-03-27 19:05:59 +03:00
Perttu Ahola
6982a2cc0c Tune generation responsiveness and cheat inhibition on server 2012-03-27 19:05:59 +03:00
Perttu Ahola
9140d81d0a Increase maximum generate distance now that generation might actually keep up with it 2012-03-27 19:04:59 +03:00
Perttu Ahola
9d59b2ddf7 Remove usage of mapgen::add_random_objects(block) 2012-03-27 19:01:52 +03:00
Perttu Ahola
afd76c203d Remove no-op mapgen::add_random_objects 2012-03-27 19:01:52 +03:00
Perttu Ahola
eadbaf57e6 Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization 2012-03-27 19:01:52 +03:00
Perttu Ahola
58e03a30f4 Remove some debug output 2012-03-27 19:01:52 +03:00
Perttu Ahola
2bd8891ed5 Tune block fetching to clients on server 2012-03-27 19:01:52 +03:00
Perttu Ahola
eb016208ee Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently) 2012-03-27 19:01:51 +03:00
Perttu Ahola
17266c7fd2 voxalgo::clearLightAndCollectSources 2012-03-27 19:01:51 +03:00
Perttu Ahola
7bd2ea010c Implement propagateSunlight for VoxelManipulator 2012-03-27 19:01:50 +03:00
Perttu Ahola
bf26e3e70d Fix tree generation density for different mapgen chunk sizes 2012-03-27 18:52:36 +03:00
Perttu Ahola
0f02346e93 Post-mapgen lighting optimization 2012-03-27 18:52:36 +03:00
Perttu Ahola
48e063c6f5 Make mapgen generate stuff in chunks of 3^3 mapblocks 2012-03-27 18:52:36 +03:00
Perttu Ahola
cb5968ec8d Update minetest.conf.example and defaultsettings.cpp 2012-03-27 18:51:21 +03:00
Perttu Ahola
5e9e763b6f Increase vertical FOV on lower aspect ratios (<16:10) 2012-03-27 18:39:21 +03:00
Perttu Ahola
29fd099991 Fix minetest_game installation and don't fail if it doesn't exist 2012-03-27 17:33:51 +03:00
Perttu Ahola
f4d02a8459 Fix and extend minetest.after(time, func, param) 2012-03-27 08:17:42 +03:00
Perttu Ahola
0b73397203 Add minetest.after(time, func) 2012-03-27 00:37:31 +03:00
Perttu Ahola
a59def914e Update version number to 0.4.dev-20120326 because much has changed from the previous one 2012-03-27 00:07:25 +03:00
Perttu Ahola
2ed270a8ed Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen 2012-03-27 00:06:26 +03:00
Perttu Ahola
d80029b3c8 Move games/minetest to games/minimal and update README.txt 2012-03-26 23:28:19 +03:00
Perttu Ahola
a85c5cd0b8 Prefer _game postfix in game names (to be squashed to the previous commit) 2012-03-26 23:17:29 +03:00
Perttu Ahola
ae9fcf3cfc Support _game postfix in game names, taking it out to make the gameid 2012-03-26 23:16:02 +03:00
Perttu Ahola
c5b8bdd694 Add game.conf check in subgame.cpp 2012-03-26 23:02:12 +03:00
Perttu Ahola
44b23b40c8 New world removal GUI code 2012-03-26 08:37:15 +03:00
Perttu Ahola
70ae1d65ae Better file/directory removal platform code and utilities 2012-03-26 08:36:59 +03:00
Perttu Ahola
3a21562607 Small fix to fs::GetDirListing when trying to list an inexistent directory 2012-03-25 23:16:53 +03:00
Perttu Ahola
dfa706e18c MSVC build directory autodetection at startup 2012-03-25 23:10:09 +03:00
Perttu Ahola
dfff8f7e8d Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing 2012-03-25 22:50:09 +03:00
Perttu Ahola
b4ede22629 Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS 2012-03-25 22:07:34 +03:00
Perttu Ahola
b655674376 Fix cmake install script (mesetint -> minetest) 2012-03-25 21:41:37 +03:00
Perttu Ahola
7d7b130952 Don't try to use sound if building only server 2012-03-25 21:10:25 +03:00
Perttu Ahola
521e6d1c8d Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions 2012-03-25 20:36:02 +03:00
Perttu Ahola
7e8ece5980 Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' 2012-03-25 20:30:58 +03:00
Perttu Ahola
a5751d5aa8 Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader 2012-03-25 18:51:05 +03:00
Perttu Ahola
c7f59b0c44 Some serialization version stuff 2012-03-25 18:45:27 +03:00
Perttu Ahola
b4c64c7671 Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically 2012-03-25 17:09:24 +03:00
Perttu Ahola
ec7e3b4f09 Update doc/lua_api.txt 2012-03-25 16:22:02 +03:00
Perttu Ahola
bb391c62ce Switch sound randomizer postfixes from N.ogg to .N.ogg 2012-03-25 16:21:34 +03:00
Perttu Ahola
809798690d Sound loading from memory (by using a quick hack) 2012-03-25 15:52:43 +03:00
Perttu Ahola
d8ad649e25 Update/fix .gitignore 2012-03-25 15:52:08 +03:00
Perttu Ahola
4be45a2c43 Almost support loading sounds from server 2012-03-25 14:48:22 +03:00
Perttu Ahola
8eed2462c5 Add a variant of hex_encode 2012-03-25 14:48:19 +03:00
Perttu Ahola
6b63e47aa6 Add removeStringEnd() 2012-03-25 14:48:14 +03:00