Loic Blot
8474e543a0
More C++03 fixes
2018-06-03 17:32:00 +02:00
rubenwardy
96d9479f3f
Fix luajit include not being found
2018-06-03 17:32:00 +02:00
Paramat
97baad8909
Dungeons: Mostly fix missing stair nodes
2018-06-03 17:32:00 +02:00
mazocomp
5138899199
Fix i386 bit build at OpenBSD ( #7259 )
2018-06-03 17:32:00 +02:00
Loic Blot
2127408133
Fix C++03 compiling due to C++11 initialization issues in backport
2018-06-03 17:32:00 +02:00
SmallJoker
814bb249f1
Builtin auth handler: Speed up file writing ( #7252 )
2018-06-03 17:32:00 +02:00
Paramat
82163b8290
Cavegen: Fix variable typo that broke mgvalleys large cave distribution ( #7249 )
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Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-06-03 17:32:00 +02:00
sfan5
deecdd6543
Fix segfault caused by wrong wgettext()
2018-06-03 17:32:00 +02:00
minduser00
a6dcede72b
Fix for translating empty strings
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Fix for incorrect translation of empty strings
In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-06-03 17:32:00 +02:00
SmallJoker
393ebea601
upright_sprite: Fix texture position for players Fixes #6471
2018-06-03 17:32:00 +02:00
Loïc Blot
263deb2a09
Huge LBM lookup performance improvement on mapblock loading ( #7195 )
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* Huge LBM lookup performance improvement on mapblock loading
2018-06-03 17:32:00 +02:00
SmallJoker
7c0ec10625
core.rotate_node: Do not trigger after_place_node ( #6900 )
2018-06-03 17:32:00 +02:00
D Tim Cummings
fe78d13c12
macOS: don't require X11 libraries during compilation ( #7149 )
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The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-06-03 17:32:00 +02:00
paramat
f76a46f1d4
Minetest ASCII art: Move from actionstream to rawstream
2018-06-03 17:32:00 +02:00
paramat
dd47cac6e6
Generate Notifier: Clear events once after all 'on generated' functions
2018-06-03 17:32:00 +02:00
red-001
d16e5a2077
Fix liquid post effect colour behaviour in third person view
2018-06-03 17:32:00 +02:00
paramat
4dafa7f9b4
CollisionMoveSimple: Collide with 'ignore' nodes
2018-06-03 17:32:00 +02:00
paramat
63276e2a8b
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-06-03 17:32:00 +02:00
paramat
c307b0ae1d
Find nodes in area (under air): Raise volume limit and document it
2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
2324a0add6
Delete world dialog: Move buttons to avoid double click deletion
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Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-06-03 17:32:00 +02:00
dopik
ff17d76d38
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
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Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-06-03 17:32:00 +02:00
sfan5
588b02948b
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-06-03 17:32:00 +02:00
you
b763ea1284
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
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minetest.override_item still passes to core
2018-06-03 17:32:00 +02:00
paramat
cd7c7d7e6c
Item entity: Delete in 'ignore' nodes
2018-06-03 17:32:00 +02:00
paramat
1cf56c6617
Falling.lua: Delete falling node entities on contact with 'ignore'
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Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-06-03 17:32:00 +02:00
you
aca4d66e2f
Allow dumping userdata ( #7012 )
2018-06-03 17:32:00 +02:00
red-001
c0eeec2b1a
Move setlocale
from Lua to C++.
2018-06-03 17:32:00 +02:00
you
5004ad17f0
Add minetest.is_player ( #7013 )
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* Add minetest.is_player
* First use for is_player
2018-06-03 17:32:00 +02:00
mazocomp
447ae47314
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-06-03 17:32:00 +02:00
mazocomp
049851d3bf
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-06-03 17:32:00 +02:00
sfan5
c6f24f4f31
Refine movement anticheat again ( #7004 )
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* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5
678c9e2648
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
8746cf12ca
Fix off-by-one in log output line length ( #6896 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
1cd770e812
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-06-03 17:32:00 +02:00
you
2e8a5ab17b
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
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* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy
a7be7716f8
Fix rounding error in g/set_node caused by truncation to float
2018-06-03 17:32:00 +02:00
number Zero
aa1df7cfbd
Fix dancing text
2018-06-03 17:32:00 +02:00
nOOb3167
80e8904d0f
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy
8a7486d025
Fix wrong scrolling ( #6809 )
2018-06-03 17:32:00 +02:00
SmallJoker
ead095e283
Builtin: Fix handle_node_drops crash with nil digger
2018-06-03 17:32:00 +02:00
SmallJoker
2fb3b1e414
Damage: Remove damage ignore timer
2018-06-03 17:32:00 +02:00
Luis Cáceres
9f26f92987
Ensure no item stack is being held before crafting ( #4779 )
2018-06-03 17:32:00 +02:00
raymoo
4cc55c58b7
Shut down mapgen threads before other shutdown tasks ( #6689 )
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Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5
cccbb25714
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-06-03 17:32:00 +02:00
sfan5
bae4de48c6
Hint at problematic code when logging deprecated calls
2018-06-03 17:32:00 +02:00
Ezhh
b8193de010
Improve documentation for player:set_attribute()
2018-06-03 17:32:00 +02:00
SmallJoker
b6138113e9
Inventory: Restrict access from too far away
2018-06-03 17:32:00 +02:00
SmallJoker
045b0629a1
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2018-06-03 17:32:00 +02:00
paramat
b33d720876
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
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No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
ezhh
9850600f81
Improve Settings tab button alignments
2018-06-03 17:32:00 +02:00