PilzAdam
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c611f03bf1
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Use aux1 to move fast when flying
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2012-12-27 18:33:24 +01:00 |
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Esteban I. Ruiz Moreno
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acfe68f749
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Add selectionbox_color, crosshair_color, and crosshair_alpha options
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2012-12-27 13:10:03 -03:00 |
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PilzAdam
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bdfd5da1f4
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Fix 'longjmp causes uninitialized stack frame' in cURL
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2012-12-26 21:41:00 +01:00 |
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Perttu Ahola
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28116f9e3f
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Initialize all member variables of LuaEntitySAO
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2012-12-23 17:16:46 +02:00 |
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DannyDark
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9a7ef4fd16
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Fixed two typos in wireshark lua file.
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2012-12-23 02:17:34 +04:00 |
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Ilya Zhuravlev
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c4917fb48f
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Fix keycodes (#325)
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2012-12-23 02:11:32 +04:00 |
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Ilya Zhuravlev
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94a1ddb008
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Prefer shared cURL library instead of the static one.
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2012-12-21 20:35:04 +04:00 |
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DannyDark
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f1abc1def6
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Fixed u64 ambiguous symbol error
Fixed the compiler not being able to determine which symbol it should
use when compiling Minetest as 64bit with Irrlicht 1.8+
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2012-12-20 17:53:25 +10:00 |
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sfan5
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e633469267
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Tweak CMake files for cURL
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2012-12-18 21:52:56 +04:00 |
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PilzAdam
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eb6b2a03c0
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Add ability to change the itemstack in placenode callbacks
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2012-12-17 19:49:18 +01:00 |
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PilzAdam
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92160e5c2d
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Fix falling damage when not flying
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2012-12-17 18:04:41 +01:00 |
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Ilya Zhuravlev
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e910464bc6
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Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetchThread
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2012-12-17 20:56:59 +04:00 |
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Ilya Zhuravlev
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ffbc317d0f
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Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)
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2012-12-17 19:46:54 +04:00 |
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Ilya Zhuravlev
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f189ab2ccd
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Added ability to fetch media from remote server (using cURL library)
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2012-12-16 15:20:18 +04:00 |
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jordan4ibanez
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ffbdd06625
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Fix item entity's collision with nodeboxes
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2012-12-15 15:32:17 -05:00 |
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PilzAdam
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23fff559ef
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Dont sneak while flying
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2012-12-11 19:04:55 +01:00 |
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PilzAdam
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9c421b3e92
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Only fly through walls in noclip mode wich requires the noclip privilege
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2012-12-11 16:44:13 +01:00 |
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Ilya Zhuravlev
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a3a7c58c92
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Update README
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2012-12-07 02:20:42 +04:00 |
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Perttu Ahola
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7836ee5e82
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Bump version to 0.4.4
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2012-12-06 21:21:10 +02:00 |
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Perttu Ahola
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613e7356e1
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Update GUI texts
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2012-12-06 21:02:02 +02:00 |
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Jürgen Doser
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8a8cd9be8b
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draw gui later. this fixes the hotbar disappearing while rendering to texture.
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2012-12-06 20:43:17 +02:00 |
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Jürgen Doser
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07b6e13832
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fix screen flickering black when rendering to texture
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2012-12-06 19:56:49 +02:00 |
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Perttu Ahola
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de768cf48b
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Set proper field background colors in Irrlicht 1.8
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2012-12-06 19:35:40 +02:00 |
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Perttu Ahola
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2a125d954d
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Raise default maximum render distance to 240
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2012-12-06 15:49:20 +02:00 |
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Perttu Ahola
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de01c3a637
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Fix automagic render distance tuner
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2012-12-06 15:49:20 +02:00 |
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Matthew I
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31d9310ec2
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Add #include guards to base64.h
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2012-12-03 19:44:54 +02:00 |
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Perttu Ahola
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3c4069215e
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Try to add a bit of topside brightness when not using shaders
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2012-12-02 23:48:11 +02:00 |
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Perttu Ahola
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36c3e12160
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Tweak shader randomly a bit
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2012-12-02 23:47:53 +02:00 |
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Perttu Ahola
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f66424fd0a
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Default to preload_item_visuals=true
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2012-12-02 20:43:55 +02:00 |
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MirceaKitsune
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c294d6809c
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Don't send player position from client to server if the player hasn't moved
|
2012-12-02 20:22:02 +02:00 |
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Ilya Zhuravlev
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1e681d240d
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Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
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2012-12-02 21:09:30 +04:00 |
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Perttu Ahola
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84355b3f5f
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Smooth day-night transitions
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2012-12-02 18:02:45 +02:00 |
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Perttu Ahola
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4b3bc35d53
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Const-correct util/serialize.h
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2012-12-02 14:36:12 +02:00 |
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Perttu Ahola
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a4ca9f7699
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Handle day-night transition in shader and make light sources brighter when shaders are used
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2012-12-02 14:24:58 +02:00 |
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Perttu Ahola
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26ffacc60d
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Get rid of jordan4ibanez's insane digging animation speed
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2012-12-02 03:10:23 +02:00 |
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Perttu Ahola
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a3d07efffd
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Fix tile MaterialType to make sense and make lava surface be shader'd lower like water
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2012-12-02 02:59:15 +02:00 |
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Perttu Ahola
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126bcb94c7
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Install shaders properly
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2012-12-02 01:45:31 +02:00 |
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Perttu Ahola
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09e3b7ec53
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Remove accidental vim swap file
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2012-12-02 01:42:03 +02:00 |
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Perttu Ahola
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8ee347fd60
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Add enable_shaders to minetest.conf.example
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2012-12-02 00:54:44 +02:00 |
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obneq
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cfe063aab8
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Add checkboxes for shaders and on-demand item visual generation
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2012-12-02 00:52:35 +02:00 |
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Perttu Ahola
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f24ea38744
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Implement a global shader parameter passing system and useful shaders
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2012-12-02 00:46:18 +02:00 |
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Kahrl
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c9e7e8ba3c
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ShaderSource and silly example shaders
|
2012-12-02 00:46:18 +02:00 |
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Perttu Ahola
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7e50a0f75d
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Add setting preload_item_visuals
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2012-12-02 00:46:10 +02:00 |
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Perttu Ahola
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e187e834c3
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On-demand item meshes and textures
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2012-12-02 00:38:26 +02:00 |
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Perttu Ahola
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f47ab33cfd
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Modify some client log message levels
|
2012-12-02 00:24:11 +02:00 |
|
RealBadAngel
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983b4a6797
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New elements in formspec, item_image and item_image_button.
Fixed also game bug drawing dragged item behind fields, buttons etc.
|
2012-12-01 20:39:41 +02:00 |
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PilzAdam
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087d074126
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Only check attachment for nodes with group attached_node
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2012-12-01 15:20:53 +01:00 |
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PilzAdam
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964fb6a85a
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Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
|
2012-12-01 13:32:32 +01:00 |
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PilzAdam
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4942ac52f0
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Merge support for anaglyph stereo
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2012-12-01 12:41:05 +01:00 |
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Perttu Ahola
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05d1b0dba7
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Add the ability for client to check if image exists
|
2012-11-30 22:19:54 +02:00 |
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