PilzAdam
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2174283fd2
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Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs
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2013-05-13 17:06:08 +02:00 |
|
Kahrl
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d2b9bab1d8
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Fix double free in createExtrudedMesh, reported by ptitSeb
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2013-05-12 06:28:33 +02:00 |
|
RealBadAngel
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fa704cb10d
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Add code to play main_menu.ogg in main menu
|
2013-05-11 15:39:38 +02:00 |
|
Aaron Suen
|
722797ac14
|
Clear custom player HUDs when emerging players. Fixes #711.
|
2013-05-10 19:25:50 -04:00 |
|
PilzAdam
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7633c4d82f
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Fix memory leak: remove InventoryAction after sending and applying
|
2013-05-11 00:12:14 +02:00 |
|
PilzAdam
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ee90f36c34
|
Fix memory leaks: delete font in main and GUIChatConsole
|
2013-05-10 22:35:17 +02:00 |
|
PilzAdam
|
6114e054d5
|
Fix memory leak by dropping sky
|
2013-05-10 19:12:24 +02:00 |
|
Zeg9
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a1e0857246
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Add clouds to all loading screens and better progress handling
|
2013-05-10 15:04:21 +02:00 |
|
sapier
|
49978d74bb
|
Fix gettext memory leaks
|
2013-05-10 11:31:00 +02:00 |
|
sapier
|
6d6a9a17e1
|
Really fix itemdef memory leak
|
2013-05-09 17:08:23 +02:00 |
|
Kahrl
|
f715121f8b
|
Add --videomodes option to show available video modes
|
2013-05-09 16:30:04 +02:00 |
|
Kahrl
|
e97fbfc07f
|
Drop IrrlichtDevice when running --speedtests
|
2013-05-09 16:18:26 +02:00 |
|
Kahrl
|
451ef9fc98
|
Fix world selection a bit (also fixes a main menu segfault)
|
2013-05-08 20:54:03 +02:00 |
|
Zeg9
|
cd1e7ec611
|
Add progress bar and clouds to loading screen
|
2013-05-08 20:26:43 +02:00 |
|
PilzAdam
|
5a2236453d
|
Update default controls in README and pause menu
|
2013-05-07 14:48:20 +02:00 |
|
Brent Hull
|
7aae7d792f
|
Fix shader license headers to be LGPL
|
2013-05-06 19:09:08 +02:00 |
|
Kahrl
|
278aacdb57
|
Remove 'Meshbuffer ran out of indices' limitation
|
2013-05-06 19:06:18 +02:00 |
|
sapier
|
347523f1db
|
fix static data not beeing stored correctly on deactivation
|
2013-05-06 19:05:44 +02:00 |
|
PilzAdam
|
e551308b0c
|
Install menu textures of minetest_game
|
2013-05-04 12:37:02 +02:00 |
|
Perttu Ahola
|
47e625411c
|
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
|
2013-05-04 10:05:12 +03:00 |
|
Sfan5
|
bd4de83283
|
Fix favorite Server List on Windows
|
2013-05-04 07:31:22 +02:00 |
|
PilzAdam
|
ce62c6a54d
|
Fix documentation for HUD commands in protocol
|
2013-05-04 01:04:09 +02:00 |
|
Kahrl
|
56ca8c3bdf
|
Optional dependencies and properly handle mod name conflicts again
|
2013-05-03 23:58:22 +02:00 |
|
ShadowNinja
|
408b5ccffe
|
Don't predict placement of nodes if they would replace a non buildable_to node
|
2013-05-03 17:03:25 +02:00 |
|
Kahrl
|
e1e7b5837d
|
Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
|
2013-05-03 17:03:25 +02:00 |
|
Kahrl
|
5ebb6c3a1c
|
Server: force block send of pointed_pos_under after predicted node place
|
2013-05-03 17:03:25 +02:00 |
|
PilzAdam
|
c3f04412e4
|
Use DIR_DELIM instead of / in file paths
|
2013-05-02 23:08:59 +02:00 |
|
PilzAdam
|
bc83a0de82
|
Show game name instead of game ID of selected game
|
2013-05-02 20:05:07 +02:00 |
|
Perttu Ahola
|
6f7c1b72ce
|
Switch menu to game selected in world creation dialog
|
2013-05-02 20:59:52 +03:00 |
|
Perttu Ahola
|
8fb573184b
|
Pre-select current game in world creation dialog
|
2013-05-02 19:43:47 +03:00 |
|
Perttu Ahola
|
f0017fc03e
|
Filter worlds by selected game
|
2013-05-02 19:43:47 +03:00 |
|
Perttu Ahola
|
6c519ef470
|
Get menu background image from selected game
|
2013-05-02 19:43:47 +03:00 |
|
PilzAdam
|
8c8db94639
|
Fix minetest.features
|
2013-05-01 16:00:58 +02:00 |
|
PilzAdam
|
44b449adfc
|
Move sfan5 to core devs
|
2013-05-01 15:47:14 +02:00 |
|
Weblate
|
538600dfa7
|
Merge remote-tracking branch 'origin/master'
|
2013-05-01 15:40:20 +02:00 |
|
Ilya Zhuravlev
|
2e5b6fcfbc
|
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
|
2013-05-01 17:39:21 +04:00 |
|
Weblate
|
6f1a98cd40
|
Merge remote-tracking branch 'origin/master'
|
2013-05-01 15:33:15 +02:00 |
|
?????? ????????
|
b5b6ec94ef
|
Translated using Weblate (Ukrainian)
|
2013-05-01 15:33:01 +02:00 |
|
Frederico Guimarães
|
61a08f0c4e
|
Translated using Weblate (Portuguese (Brazil))
|
2013-05-01 15:33:01 +02:00 |
|
Chynggyz Jumaliev
|
ba64fea3c7
|
Translated using Weblate (Kirghiz)
|
2013-05-01 15:33:01 +02:00 |
|
Pilz Adam
|
1cee948925
|
Translated using Weblate (German)
|
2013-05-01 15:33:00 +02:00 |
|
Ilya Zhuravlev
|
709951a082
|
Add Norwegian language.
|
2013-05-01 17:32:29 +04:00 |
|
Sfan5
|
3b2ff97905
|
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
|
2013-05-01 15:06:01 +02:00 |
|
kwolekr
|
2df490067f
|
Fix itemdef drop on NULL texture
|
2013-04-28 21:07:09 -04:00 |
|
kwolekr
|
2920be01cb
|
Actually fix shader3 alpha this time
|
2013-04-27 23:04:52 -04:00 |
|
kwolekr
|
b73a72b3ee
|
Enhance caves for mgv7, add ravines
|
2013-04-27 22:40:52 -04:00 |
|
kwolekr
|
a7e732f387
|
Minor hud.cpp cleanup
|
2013-04-25 20:56:12 -04:00 |
|
Esteban I. Ruiz Moreno
|
560a1cd794
|
Ability to change the crosshair using textures
|
2013-04-25 20:07:46 -04:00 |
|
kwolekr
|
c3b246b585
|
Generalize hud_builtin_enable into hud_set_flags
|
2013-04-25 19:37:36 -04:00 |
|
proller
|
31b2ab88ce
|
Tune finite liquids, indev huge caves
|
2013-04-25 22:59:32 +04:00 |
|