PilzAdam
617d8cba5d
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
PilzAdam
6f29410895
Add liquid_range to nodedef
2013-07-20 20:41:17 +02:00
PilzAdam
9cc15d669e
Make range of tools configureable
2013-07-20 20:37:59 +02:00
RealBadAngel
b737eaa357
Add set_breath and get_breath to lua API.
2013-07-20 20:34:11 +02:00
PilzAdam
653220ee0f
Randomly choose singleplayer port
2013-07-16 02:02:56 +02:00
PilzAdam
88924c31c4
Fix lighting bug caused by disappearing lava
2013-07-16 01:51:04 +02:00
PilzAdam
0a5077da0f
Remove support for common mods
2013-07-16 01:46:59 +02:00
Kahrl
03631ae5f7
Change ContentFeatures array to a vector
2013-07-14 23:06:31 +02:00
proller
0d55518108
Leveled nodebox
2013-07-13 22:13:24 +04:00
proller
3ce09f147d
Masterserver mods fix
2013-07-13 04:11:26 +04:00
proller
47c9b4b0b2
Better masterserver html
2013-07-13 01:41:49 +04:00
sapier
73d2dbc705
Don't show flags in local favorites
2013-07-12 22:55:34 +02:00
sapier
7602e70bf6
Fix bug server name set to address field when using up/down keys
...
Show server description above connect button instead of in favorites list
2013-07-12 22:46:28 +02:00
sapier
888ff6a073
Add missing server flags in public serverlist
2013-07-12 22:46:27 +02:00
sapier
4ca213127f
Remove lots of debug output from modmgr
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Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
sapier
1515337b6a
Fix serverdescription and name not beeing saved to local serverlist
2013-07-12 22:46:27 +02:00
proller
cb3e7ca3b7
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
kwolekr
f862a37e19
Clean up bumpmap code a bit
2013-07-12 00:11:46 -04:00
PilzAdam
8ddb332d3a
Disallow the name 'singleplayer' in a multiplayer server
2013-07-12 02:15:09 +02:00
Kahrl
6712aaec9d
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2013-07-11 22:57:26 +02:00
sapier
5977eaff86
Worldlist fixes
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Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
stujones11
b084d19831
Fix multiple texture support for animated meshnodes
2013-07-10 00:22:21 +02:00
sapier
0d365fa327
Fix serverlist
2013-07-09 22:55:39 +02:00
proller
ad430048cb
Public server checkbox
2013-07-10 00:17:47 +04:00
PilzAdam
407a1d4a91
Dont play digging sound if not digging
2013-07-09 02:42:05 +02:00
kwolekr
a7099f4f68
Revert "Fix serverlist not beeing escaped correctly"
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This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2013-07-08 20:21:09 -04:00
sapier
70dc1c1109
Fix header not beeing shown except on singleplayer tab
2013-07-08 19:58:28 -04:00
sapier
2c345afd1d
Fix serverlist not beeing escaped correctly
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Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
d9c5cbfa86
fix crash on play/start with empty world list
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make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr
3e46d35d91
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
2013-07-08 18:50:29 -04:00
kwolekr
9ea1c3b994
Decoration: Handle facedir and wallmounted param2types with schematic rotation
2013-07-08 15:19:48 -04:00
PilzAdam
456624b450
Remove note in lua-api.txt that there are no vector helper functions
2013-07-08 13:41:46 +02:00
PilzAdam
0070180dc4
Make sure that coordinates passed to /teleport are actual numbers
2013-07-08 13:33:14 +02:00
ShadowNinja
75cf0f1140
Move math.hypot() to misc_helpers.lua and fix zero-division error
2013-07-07 21:47:38 -04:00
kwolekr
93cebc4de0
Lua main menu: Fix world creation dialog
2013-07-07 20:37:00 -04:00
PilzAdam
ad2aa33f90
Set numeric locale in Lua in main menu
2013-07-08 02:28:36 +02:00
PilzAdam
aa0b76636f
Settings: everything != 0 equals true; remove .asm shaders
2013-07-08 01:58:49 +02:00
sapier
4f7abcbafa
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Sfan5
66c8125f40
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2013-07-07 19:59:18 +02:00
Kahrl
36fbef747c
When server sends late media, log to errorstream instead of crashing.
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Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
ShadowNinja
7c0685a6bd
Handle 0 vectors in vector.normalize()
2013-07-07 02:29:09 -04:00
Vincent Heuken
38e88400fa
include mathconstants.h in numerics.cpp
2013-07-07 01:52:43 -04:00
ShadowNinja
de5f1f9b42
Add vector helpers
2013-07-07 01:49:11 -04:00
kwolekr
b34aabe870
BiomeDefManager: Fully initialize default biome
2013-07-06 15:28:59 -04:00
kwolekr
29b415ac04
Mapgen V7: Fix out-of-bounds array access
2013-07-06 15:22:51 -04:00
kwolekr
fe13fd78c3
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
2013-07-06 15:12:40 -04:00
kwolekr
e4f236cb52
Decoration: Remove usage of multi-character constants
2013-07-06 15:03:54 -04:00
Sfan5
67b58fa494
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
kwolekr
4b906fa7ef
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
Kahrl
2f4f4f71cf
Fix possible NULL dereference in createExtrudedMesh
2013-07-06 06:16:51 +02:00