sapier
48dc6b044e
Fix chat messages capturing mouse interactions for menu/formspecs
2014-08-23 00:23:14 +02:00
SmallJoker
0990680413
Use pause_fps_max also on multiplayer
2014-08-22 22:52:20 +02:00
sfan5
bf60cf56ec
Add ^[mask texture modifier
2014-08-22 22:42:04 +02:00
SmallJoker
84ae0fa3b9
Reduce time of red screen when damaged
...
10 seconds in PvP is very long and annoying.
2014-08-22 22:19:07 +02:00
Selat
10acc00a36
ban.cpp refactoring
2014-08-22 22:03:08 +02:00
sapier
28b57f8d44
Fix to to too two times
2014-08-22 21:51:20 +02:00
sapier
4dc407a486
Add player name length checks
2014-08-22 21:18:43 +02:00
sapier
c1a0391b66
Fix "ghost" blocks if block update is "on wire" while player digs nodes
2014-08-22 20:56:16 +02:00
sapier
5e579e5c62
Improve timeout calculation
...
gf
2014-08-22 20:56:16 +02:00
rubenwardy
0859915fb4
Correct spelling mistakes in documentation
2014-08-22 20:55:01 +02:00
sapier
8a575c22cf
Fix wrong Icon name in minetest.desktop
2014-08-22 14:09:39 +02:00
Casimir
5d75406606
Remove buildable_to nodes without dropping item when replaced by a falling node
2014-08-22 11:14:15 +02:00
RealBadAngel
2b4ddb217a
Pass light sources in blue channel of vertex color instead of decoded light for all special drawtypes.
...
Plus some style fixes and optimizations.
2014-08-21 23:28:01 +02:00
sapier
a50bacdc3a
Don't call a player event without having player to do a event for
2014-08-21 17:29:26 +02:00
sapier
b9ef41dd20
Fix caption of config mods button (simple menu)
2014-08-19 22:34:25 +02:00
sapier
4b2e3ceaad
Mod profiling support
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Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
sapier
e61f679750
Make scrollbar scale according to DPI and scaling factor
2014-08-16 15:30:56 +02:00
RealBadAngel
eac3364d18
Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders.
2014-08-16 14:48:52 +02:00
sapier
52e50f0691
Revert "Fix inventory items blinking on item preloading"
...
The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
2014-08-16 14:18:33 +02:00
sapier
3efc1f81d2
Fix inventory items blinking on item preloading
2014-08-16 13:00:37 +02:00
selat
2e451a4181
Remove temporary file at safeWriteToFile()
2014-08-16 12:46:48 +02:00
sapier
38c831ae8d
Makefile support for build without leveldb
2014-08-16 12:28:07 +02:00
sapier
bdf071c46b
Add sqlite3 backend hack for android
2014-08-16 12:28:07 +02:00
SmallJoker
f9ef79e40e
Fix the *CDP display
2014-08-15 21:46:04 +02:00
BlockMen
17765dfbc1
Fix mainmenu game initialisation
2014-08-14 07:18:32 +02:00
RealBadAngel
2d97d0619f
Make faces shading correct for all possible modes.
...
Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
2014-08-14 06:43:47 +02:00
Kahrl
cefcd73552
Move #includes from version.h to version.cpp
2014-08-10 01:03:52 +02:00
ShadowNinja
1f8df4548c
Formspec escape fixed seen in world creation menu
2014-08-05 15:37:53 -04:00
ShadowNinja
8619737d1e
Disable preload_item_visuals by default
...
This can delay connections by several minutes.
2014-08-05 14:54:33 -04:00
Craig Robbins
d14ee29e47
Fix issue 1527
...
https://github.com/minetest/minetest/issues/1527
2014-07-29 22:39:39 -04:00
sfan5
1131f436c1
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
2014-07-29 20:03:18 +02:00
sfan5
c1170e9791
Rework texture generating code, add texture grouping via ( ... )
2014-07-29 20:02:56 +02:00
sfan5
8e8345d403
Don't include cmake_config_githash.h into files that don't need it
2014-07-25 10:48:03 +02:00
RealBadAngel
b4a7bd68db
Dont display interior of glasslike_framed node when its not defined.
...
Fixes https://github.com/minetest/minetest/issues/1514
2014-07-24 20:58:08 +02:00
RealBadAngel
d4105c18f4
Allow full circle rotation with 2degs step for plantlike drawtype.
2014-07-24 20:02:20 +02:00
RealBadAngel
4234e15116
Add rotation for plantlike drawtype.
2014-07-22 00:32:03 +02:00
RealBadAngel
453f1bae77
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
2014-07-20 16:22:48 +02:00
ShadowNinja
6a28958b5b
Remove vector assertions
...
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
RealBadAngel
ff1e7d78c9
Speedup mapblock_mesh
2014-07-17 22:28:14 +02:00
RealBadAngel
d03f38ed73
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
2014-07-17 14:10:23 +02:00
RealBadAngel
f8d077559c
Fix texture hack in fences.
2014-07-17 13:37:18 +02:00
sapier
339c819cfa
Fix error handling on inconsistent client ready message
...
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
Zefram
2120e7d6bb
Make tooltip_show_delay=0 work
2014-07-16 18:06:31 +02:00
Zefram
912ab06484
Permit non-integer sizes for item_image[]
2014-07-16 17:37:12 +02:00
Zefram
9940c2c4cd
Fix indexing error in timer processing
2014-07-16 17:24:39 +02:00
sapier
e2bc0d1dd8
Fix flipped textures for drawtype "glasslike"
2014-07-16 16:37:41 +02:00
sapier
73907a2c7e
Add srollbar formspec element
2014-07-16 15:02:56 +02:00
sapier
f3d4c8fcda
Fix android build after removal of indev and math mapgen
2014-07-16 13:40:30 +02:00
Novatux
4098348f8b
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
2014-07-13 11:05:07 +02:00
sfan5
ba889166fd
Move MapBlock (de)serializing code out of Database class
2014-07-12 17:38:17 +02:00