3987 Commits

Author SHA1 Message Date
PilzAdam
3e3bcee5be Move rightclickable to the proper place 2013-03-23 23:15:30 +01:00
Jürgen Doser
2f65f08a9c Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.

For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
623606d0a7 Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
4a390e8696 6d facedir 2013-03-23 21:31:05 +01:00
proller
7161d55ceb Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
Perttu Ahola
1fe999e3c1 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
Perttu Ahola
da5aee9580 Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
Perttu Ahola
2f4aa3d197 Common mods support
Implement "common mods", includeable from
  {$user,$share}/games/common/$modname
by using the game.conf setting
  common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
kwolekr
9dfc4a35e4 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
kwolekr
648867e48d Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
4cfc200eaa Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
ShadowNinja
1ddc7d59d8 Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
RealBadAngel
e601402427 lua methods set_look_pitch and set_look_yaw 2013-03-17 11:39:35 -04:00
PilzAdam
01173e6de6 Fix new_style_water 2013-03-17 11:28:43 -04:00
proller
f49bded2b1 build with ogles2 driver 2013-03-16 22:37:50 -04:00
kwolekr
d7c1b7a9d4 Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
proller
8fce2af76b initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
kwolekr
8cb3c38d28 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
kwolekr
01c75af672 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr
32dd095b44 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
proller
1f70fbcdb5 Liquid fine tuning 2013-03-14 17:06:25 -04:00
kwolekr
b9110b5ec5 Remove 'tape and glue', update Credits tab 2013-03-14 16:46:42 -04:00
ShadowNinja
8b7f46369a Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier
4b553a6c17 fix typo invalid for loop end 2013-03-13 19:42:05 -04:00
kwolekr
7aee7a1898 Clean up Mapgen 2013-03-11 21:32:52 -04:00
sapier
761a9f24b7 Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
Ilya Zhuravlev
a12df55f29 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
kwolekr
8b67ae7c4a Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
kwolekr
e1a894675c Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
proller
41acbf115f fix link if system json lib exists 2013-03-05 23:54:07 -05:00
RealBadAngel
7ccbd37343 Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
kwolekr
950c0e60e2 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
sapier
63ab5fb292 split scriptapi.cpp
Remerge some files in order to reduce number of additional files

Make necessary changes for split, rename files, reorganize some bits
2013-03-05 00:59:49 -05:00
Ilya Zhuravlev
da3625f212 Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); 2013-03-03 00:02:00 +04:00
Ilya Zhuravlev
081eb42994 Fix "longjmp causes uninitialized stack frame" (serverlist.cpp) 2013-03-01 17:02:54 +04:00
kwolekr
93488370fe Change default settings for log level, texture atlas, document new settings 2013-02-27 19:59:05 -05:00
PilzAdam
93ee0bd94b Fix nodeplacement prediction 2013-02-27 20:23:32 +01:00
kwolekr
2de944c208 Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
kwolekr
c7f9903b98 Merge pull request #482 from proller/liquid
finite liquid
2013-02-25 20:52:24 -08:00
kwolekr
6291bf3953 Remove dead code, relocate some code 2013-02-25 23:11:12 -05:00
kwolekr
cb816057a7 Fix selection of # threads, set default to 1 thread 2013-02-25 23:11:00 -05:00
kwolekr
5e92fb1796 Fix build on Windows 2013-02-25 23:10:54 -05:00
kwolekr
b296ddb978 Fix most walled-off caves 2013-02-25 23:08:55 -05:00
kwolekr
1d61a13bb4 Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
kwolekr
7bd58eed32 Misc. cleanup and minor fixes 2013-02-25 23:08:33 -05:00
kwolekr
775c1f4836 Add multi-Emerge thread support 2013-02-25 23:08:26 -05:00
kwolekr
945c7e9cf1 Add emerge queue limit configuration 2013-02-25 22:59:17 -05:00
kwolekr
01a0b6647f Fix EmergeThread hang on exit 2013-02-25 22:58:24 -05:00
kwolekr
4c634210d1 Add global and per-peer queue limits 2013-02-25 22:58:11 -05:00
kwolekr
e2466d6b69 Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00