PilzAdam
3e3bcee5be
Move rightclickable to the proper place
2013-03-23 23:15:30 +01:00
Jürgen Doser
2f65f08a9c
Include backface_culling flag in serialization format for TileDefs
...
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
623606d0a7
Set of changes to build mineTest using Visual Studio 11.0. These affect
...
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
4a390e8696
6d facedir
2013-03-23 21:31:05 +01:00
proller
7161d55ceb
Random guest name and finite liquid checkbox
2013-03-23 19:17:08 +04:00
Perttu Ahola
1fe999e3c1
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air
2013-03-22 19:16:51 +02:00
Perttu Ahola
da5aee9580
Support game-specific minetest.conf
2013-03-21 22:22:15 +02:00
Perttu Ahola
2f4aa3d197
Common mods support
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Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
kwolekr
9dfc4a35e4
Fix Map::initBlockMake to actually use chunksize setting
2013-03-18 22:19:02 -04:00
kwolekr
648867e48d
Add jungle grass to jungles
2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
4cfc200eaa
Don't erase modified_blocks
2013-03-17 21:17:13 +04:00
ShadowNinja
1ddc7d59d8
Add FPS limit to menu clouds
2013-03-17 12:13:48 -04:00
RealBadAngel
e601402427
lua methods set_look_pitch and set_look_yaw
2013-03-17 11:39:35 -04:00
PilzAdam
01173e6de6
Fix new_style_water
2013-03-17 11:28:43 -04:00
proller
f49bded2b1
build with ogles2 driver
2013-03-16 22:37:50 -04:00
kwolekr
d7c1b7a9d4
Some minor cleanups from the last commit
2013-03-16 22:34:12 -04:00
proller
8fce2af76b
initial mapgen indev version with farscale feature and huge caves
2013-03-16 21:48:32 -04:00
kwolekr
8cb3c38d28
Make saplings only grow on dirt or grass, make jungle tree trunks only replace air
2013-03-16 19:55:29 -04:00
kwolekr
01c75af672
Re-add jungles, apple trees
2013-03-16 17:06:11 -04:00
kwolekr
32dd095b44
Optimize Mapgen::updateLighting(), add setLighting()
2013-03-15 23:04:50 -04:00
proller
1f70fbcdb5
Liquid fine tuning
2013-03-14 17:06:25 -04:00
kwolekr
b9110b5ec5
Remove 'tape and glue', update Credits tab
2013-03-14 16:46:42 -04:00
ShadowNinja
8b7f46369a
Add cloud menu background by Krisi, configurable with the menu_clouds option.
...
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier
4b553a6c17
fix typo invalid for loop end
2013-03-13 19:42:05 -04:00
kwolekr
7aee7a1898
Clean up Mapgen
2013-03-11 21:32:52 -04:00
sapier
761a9f24b7
Move l_get_all_craft_recipes to scriptapi_craft
2013-03-11 19:27:13 -04:00
Ilya Zhuravlev
a12df55f29
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
kwolekr
8b67ae7c4a
Re-add dungeons in new dungeongen.cpp
2013-03-10 00:42:51 -05:00
kwolekr
e1a894675c
Fix Irrlicht includes in scriptapi_*
2013-03-06 17:04:44 -05:00
proller
41acbf115f
fix link if system json lib exists
2013-03-05 23:54:07 -05:00
RealBadAngel
7ccbd37343
Added method to get all registered recipes for item(node)
2013-03-05 23:32:33 -05:00
kwolekr
950c0e60e2
Allow any character in formspec strings with escape char
2013-03-05 23:25:02 -05:00
sapier
63ab5fb292
split scriptapi.cpp
...
Remerge some files in order to reduce number of additional files
Make necessary changes for split, rename files, reorganize some bits
2013-03-05 00:59:49 -05:00
Ilya Zhuravlev
da3625f212
Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
2013-03-03 00:02:00 +04:00
Ilya Zhuravlev
081eb42994
Fix "longjmp causes uninitialized stack frame" (serverlist.cpp)
2013-03-01 17:02:54 +04:00
kwolekr
93488370fe
Change default settings for log level, texture atlas, document new settings
2013-02-27 19:59:05 -05:00
PilzAdam
93ee0bd94b
Fix nodeplacement prediction
2013-02-27 20:23:32 +01:00
kwolekr
2de944c208
Fix most warnings, re-fix MSVC compile error
2013-02-26 01:57:59 -05:00
kwolekr
c7f9903b98
Merge pull request #482 from proller/liquid
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finite liquid
2013-02-25 20:52:24 -08:00
kwolekr
6291bf3953
Remove dead code, relocate some code
2013-02-25 23:11:12 -05:00
kwolekr
cb816057a7
Fix selection of # threads, set default to 1 thread
2013-02-25 23:11:00 -05:00
kwolekr
5e92fb1796
Fix build on Windows
2013-02-25 23:10:54 -05:00
kwolekr
b296ddb978
Fix most walled-off caves
2013-02-25 23:08:55 -05:00
kwolekr
1d61a13bb4
Tune queue limits, some other adjustments
2013-02-25 23:08:41 -05:00
kwolekr
7bd58eed32
Misc. cleanup and minor fixes
2013-02-25 23:08:33 -05:00
kwolekr
775c1f4836
Add multi-Emerge thread support
2013-02-25 23:08:26 -05:00
kwolekr
945c7e9cf1
Add emerge queue limit configuration
2013-02-25 22:59:17 -05:00
kwolekr
01a0b6647f
Fix EmergeThread hang on exit
2013-02-25 22:58:24 -05:00
kwolekr
4c634210d1
Add global and per-peer queue limits
2013-02-25 22:58:11 -05:00
kwolekr
e2466d6b69
Add emerge.cpp, initial EmergeThread changes
...
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue. Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00