3987 Commits

Author SHA1 Message Date
Kahrl
e1e7b5837d Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
2013-05-03 17:03:25 +02:00
Kahrl
5ebb6c3a1c Server: force block send of pointed_pos_under after predicted node place 2013-05-03 17:03:25 +02:00
PilzAdam
c3f04412e4 Use DIR_DELIM instead of / in file paths 2013-05-02 23:08:59 +02:00
PilzAdam
bc83a0de82 Show game name instead of game ID of selected game 2013-05-02 20:05:07 +02:00
Perttu Ahola
6f7c1b72ce Switch menu to game selected in world creation dialog 2013-05-02 20:59:52 +03:00
Perttu Ahola
8fb573184b Pre-select current game in world creation dialog 2013-05-02 19:43:47 +03:00
Perttu Ahola
f0017fc03e Filter worlds by selected game 2013-05-02 19:43:47 +03:00
Perttu Ahola
6c519ef470 Get menu background image from selected game 2013-05-02 19:43:47 +03:00
PilzAdam
44b449adfc Move sfan5 to core devs 2013-05-01 15:47:14 +02:00
kwolekr
2df490067f Fix itemdef drop on NULL texture 2013-04-28 21:07:09 -04:00
kwolekr
b73a72b3ee Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
kwolekr
a7e732f387 Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
Esteban I. Ruiz Moreno
560a1cd794 Ability to change the crosshair using textures 2013-04-25 20:07:46 -04:00
kwolekr
c3b246b585 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
proller
31b2ab88ce Tune finite liquids, indev huge caves 2013-04-25 22:59:32 +04:00
Zeg9
3871a6b395 Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share) 2013-04-25 19:49:28 +02:00
sapier
04225e53ec Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
PilzAdam
3d72ef2f39 kahrl is back 2013-04-25 18:32:49 +02:00
Perttu Ahola
24cbfc191b Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED 2013-04-25 11:51:28 +03:00
sapier
2dbb357512 Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly 2013-04-24 21:59:09 -04:00
RealBadAngel
1fcf9cc367 Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
Diego Martínez
b02e6b1403 Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
Diego Martínez
e53e686cc5 Fixes possible crash when using hud_change with "align" or "offset" 2013-04-23 23:18:05 -04:00
RealBadAngel
5525f6f88b Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
2013-04-23 22:30:09 -04:00
kwolekr
c94faffbf8 Add option to use texture alpha channel 2013-04-23 22:15:51 -04:00
Perttu Ahola
ccb39de028 Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 2013-04-23 23:19:36 +03:00
PilzAdam
c1d813cefd Grow dirt_with_snow instead of dirt_with_grass if snow is above it 2013-04-23 19:02:41 +02:00
ShadowNinja
60377ad4a6 Add minetest.get_player_ip() 2013-04-23 09:57:45 +03:00
ShadowNinja
e88d39e0bb Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
Diego Martínez
f2e5d4ebe2 Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez
cf39a2950a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr
0dc7f97587 mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() 2013-04-21 15:47:13 -04:00
kwolekr
baaea19d1b Fix findSpawnPos() 2013-04-21 15:39:34 -04:00
kwolekr
285fe65fcd Fix hud_change stat argument retrieval 2013-04-21 12:55:46 -04:00
kwolekr
767f979585 Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
kwolekr
b1ab2a5c35 Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr
45409b509b Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00
Jonathon Anderson
2cb3f5eb6b Lua HUD 2013-04-18 02:14:33 -04:00
kwolekr
e527cd84e6 Fix double free, null texture drop 2013-04-12 17:20:05 -04:00
MirceaKitsune
2a821f6880 Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. 2013-04-11 19:42:47 -04:00
RealBadAngel
53e51f45d7 Bugfixes to get_craft_recipe and get_all_craft_recipes.
Improvements to get_all_craft_recipes (see api doc)
2013-04-10 22:33:59 -04:00
sapier
ef82493bc8 fix bug in scriptapi line_of_sight
fix warnings for pathfinder debug traces
2013-04-10 16:50:24 -04:00
sapier
2ae6230bda fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
sapier
70baa66262 fix emergemanager memory leaks 2013-04-09 02:34:11 -04:00
sapier
5a10a4657a fix various memory leaks 2013-04-09 02:23:07 -04:00
sapier
fafad98056 fix extruded items texture leak 2013-04-09 02:14:52 -04:00
RealBadAngel
c2dcff27f6 Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
sapier
311815d3f6 fix memory leak on sound shutdown 2013-04-07 23:43:34 -04:00
sapier
66872b7884 fix memory leak in loadMedia 2013-04-07 23:40:33 -04:00
sapier
6d92b54aad addon extended resource accounting 2013-04-07 23:38:22 -04:00