kwolekr
311ca5ad54
Make generated water a shade darker to match up with older versions
2013-06-28 22:22:44 -04:00
kwolekr
2b512c6182
Add voxelarea.lua helper to builtin
2013-06-28 11:07:45 -04:00
PilzAdam
08767822b7
Dont write player files all the time
2013-06-28 14:15:48 +00:00
kwolekr
5f60730da4
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
0e1e60e195
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
5c8a16016c
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
700c16fba1
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
kwolekr
f9c5ed3c7b
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
kwolekr
c2530fa4ed
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
2013-06-27 22:35:35 -04:00
kwolekr
669194d224
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
proller
9cf4e3961b
Fix ipv6 on windows
2013-06-24 20:13:56 +04:00
kwolekr
74182cc85b
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
2013-06-23 15:16:52 -04:00
proller
a0d79ac7a5
Math mapgen fix, ip show on connect, pathfinder segfault fix
2013-06-23 20:35:16 +04:00
proller
cc19db315c
New math mapgen with fractal based worlds
2013-06-23 18:07:10 +04:00
proller
06ddcb4b1e
Add support for IPv6
...
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
kwolekr
9f0d413e30
Decoration: Add support for zero probability, fix breakage from last commit
2013-06-22 20:49:01 -04:00
PilzAdam
8908148163
Print playername when failing to read playerfile and ignore files starting with .
2013-06-22 21:39:47 +00:00
kwolekr
9dc177e181
A handful of minor fixes to various things
2013-06-22 17:27:48 -04:00
kwolekr
4e9b7ef618
Decoration: Add Schematic decoration type
2013-06-22 01:11:52 -04:00
Ilya Zhuravlev
d87642475d
Add Hungarian language.
2013-06-21 12:26:07 +04:00
Weblate
3ce7444eef
Merge remote-tracking branch 'origin/master'
2013-06-21 10:24:16 +02:00
Chyngyz Dzhumaliev
50712edef4
Translated using Weblate (Kirghiz)
2013-06-21 10:24:06 +02:00
PilzAdam
a3a6502658
Add a setting for max loop count per step in liquid update
2013-06-20 22:31:46 +00:00
Kahrl
3a2f3f1a0c
Make minetest.debug accept multiple parameters; convert them to string
2013-06-21 00:04:18 +02:00
Kahrl
566702545e
Remove deprecated functions that don't work anymore from lua_api.txt
2013-06-20 07:52:04 +02:00
PilzAdam
884c2e793c
Play placing sound only if place prediction was successful
2013-06-19 21:42:12 +00:00
PilzAdam
5c81b777d0
Dont dig or place nodes if interact priv is missing (clientside)
2013-06-19 21:42:12 +00:00
PilzAdam
942228a796
Add drowning
2013-06-19 15:47:00 +00:00
Diego Martínez
d9235bfcbf
Restore old output format of dump()
2013-06-18 19:55:53 +00:00
David Gumberg
0a0427005b
Compress textures
2013-06-18 19:48:04 +00:00
kwolekr
f5388fd544
Decoration: Place decorations in mgv6, check if air or cignore before placement
2013-06-17 21:59:57 -04:00
Kahrl
31afa8973f
Show number of objects in client environment in profiler (F6)
2013-06-18 01:49:06 +02:00
Kahrl
e671961d03
Formspec: Don't perform black magic if selected item fits the guess
2013-06-18 01:32:11 +02:00
Kahrl
5183edb4c1
Fix calculation of selected item (for not drawing it) in formspec
...
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779 ).
2013-06-18 01:18:54 +02:00
Esteban I. Ruiz Moreno
36969d253a
Remove useless recalculation of bounding box (mapblock_mesh)
2013-06-18 01:11:46 +02:00
kwolekr
210f7364f3
Decoration, Ore: Resolve node names on Mapgen init
2013-06-17 18:51:29 -04:00
kwolekr
631e7fc919
Decoration: Change divlen to sidelen
2013-06-17 18:23:31 -04:00
kwolekr
1a8f453958
Add initial Decoration support, many misc. improvements & modifications
2013-06-17 03:21:36 -04:00
Kahrl
ffac1bef30
Extend a delay in TestConnection from 50 to 100 milliseconds.
...
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
Kahrl
aa4efe46cf
Tweak IDropAction restriction handling in server.cpp
2013-06-16 17:01:21 +02:00
Kahrl
6dea339e54
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
2013-06-16 14:07:12 +02:00
sweetbomber
0b258a3646
Removed a redundant step which degraded performance
2013-06-15 21:41:30 +04:00
Esteban I. Ruiz Moreno
74b03af3d2
Add basic unicode support to the console (linux workaround)
2013-06-15 15:09:11 +00:00
khonkhortisan
4f50de8db2
Fix crash in dump() when index is a table
2013-06-15 00:10:16 +00:00
MetaDucky
06901cf790
Fixes cmake-gui causing RUN_IN_PLACE to be always off
2013-06-13 16:45:52 +02:00
PilzAdam
dc7d90dc1a
Reset dig_time when switching to a tool that cant dig the current node
2013-06-13 13:34:48 +00:00
Kahrl
84631f9494
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
2013-06-13 14:32:53 +02:00
PilzAdam
a5b33187c3
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
2013-06-12 20:27:06 +00:00
Kahrl
cda0df5feb
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
PilzAdam
9b8f075818
Bump version to 0.4.7
2013-06-06 17:14:26 +00:00