BlockMen
ea1f940a8e
Fix compiling issue of MSVC
2013-09-23 11:51:14 +02:00
BlockMen
89896b73fb
Add option to scale image to percentage values
2013-09-20 20:03:58 +02:00
proller
d737e2924a
Fix null dereference in weather update functions
2013-09-18 01:37:47 +04:00
kwolekr
4a3d0d8569
Fix some warnings and other minor details
2013-09-16 23:52:42 -04:00
kwolekr
d8e65be2d3
Weather: Clean up getHeat/getHumidity somewhat
2013-09-16 23:33:53 -04:00
ShadowNinja
7bcf638de9
Fix comments about length of server step
...
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
proller
1097b3f219
Use cached "weather" setting
2013-09-17 02:57:36 +04:00
proller
602788984e
Fog depend on humidity
2013-09-17 02:43:24 +04:00
proller
d01bb79c86
Add configurable PRAGMA synchronous =
2013-09-17 02:11:30 +04:00
kwolekr
d017bf220a
Always use builtin JThread library
2013-09-15 23:00:01 -04:00
Kahrl
fb1f510c3f
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
9fd8f6091e
Fix hotbar padding at bottom
2013-09-10 23:39:38 +02:00
PilzAdam
20e1cc7140
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
sapier
645c181eca
Fix bug: texture pack not overriding default menu textures
2013-09-10 22:51:27 +02:00
PilzAdam
bfdd2d03cb
Use engine.is_yes() in mainmenu
2013-09-10 21:38:50 +02:00
PilzAdam
ee22bd0d15
Use the Settings Lua interface to read world.mt
2013-09-10 21:38:49 +02:00
PilzAdam
56f58ccf3b
Allow non-string arguments for minetest.is_yes()
2013-09-10 21:38:44 +02:00
PilzAdam
14d20ac1a4
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
Kahrl
ce8baac952
Handle --migrate even when compiled without leveldb support
2013-09-10 18:29:51 +02:00
Kahrl
04e4f11a43
Remove assert warning in leveldb wonderland
2013-09-10 18:28:26 +02:00
Kahrl
c3771a8605
Fix loading leveldb worlds
2013-09-10 18:16:36 +02:00
Kahrl
50fd513b37
Fix broken build due to missing mapsector.h include
2013-09-10 17:49:53 +02:00
Kahrl
6cdeb98fd2
Add --migrate to manpages and update manpage dates
2013-09-10 16:44:11 +02:00
Kahrl
7f7f54b581
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Sfan5
db4ee4dd84
Use system-wide LevelDB instead of bundled one
2013-09-09 22:50:51 +02:00
Sfan5
606652b7bc
Prevent ModMgr from deleting backend setting in world.mt
2013-09-09 22:50:51 +02:00
Sfan5
c57188f53d
Make --migrate update world.mt too
2013-09-09 22:50:51 +02:00
Sfan5
f9747c4519
Add note about --migrate only working with minetestserver or --server
2013-09-09 22:50:51 +02:00
Sfan5
1f727cac2b
Fix 'Unknown map backend' error when using Configure menu right after creating world
2013-09-09 22:50:51 +02:00
Sfan5
e3010b9862
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Sfan5
7f4da42c34
Add message that LevelDB is not supported on Windows
2013-09-09 22:50:51 +02:00
Sfan5
4901d1e853
Make it compile
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
30af8e75d7
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
5882442cd1
Run updatepo.sh
2013-09-08 15:16:19 +04:00
Ilya Zhuravlev
d0e6a19622
Add fallback font support for some languages.
2013-09-08 15:16:19 +04:00
Novatux
b8ccaf35f4
Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
2013-09-08 11:09:50 +02:00
Leonardo Costa
efb7640f48
Translated using Weblate (Portuguese)
2013-09-07 19:55:22 +02:00
Block Men
2323cae7c1
Translated using Weblate (German)
...
Fix typo
2013-09-07 19:55:22 +02:00
Shen Zheyu
9a96463a06
Translated using Weblate (Chinese (China))
2013-09-07 19:55:22 +02:00
0gb.us
ffafff7438
Standardized method of getting node info in dungeon mapgen.
2013-09-06 21:42:01 +02:00
sapier
0adde38216
Add sanity check to sort function
2013-09-05 01:45:39 +02:00
sapier
92d39cd013
Fix selectionbox not honoring anaglyph mode 3d distortion
2013-09-05 00:57:09 +02:00
sapier
be372cf498
Fix crash on lua exception
2013-09-05 00:45:00 +02:00
PilzAdam
49f6e00cf3
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
sapier
ac1cf4445c
Add backtrace to error function
2013-09-04 12:19:26 +02:00
Kahrl
a29d5a37a7
Fix remnants of s32 enable_shaders
2013-09-04 00:16:33 +02:00
Kahrl
5ffaa8de76
Fix enable_fog = false not having any effect when shaders are enabled
2013-09-03 13:23:30 +02:00
Ilya
bf1c9d75a6
Server::ProcessData(): call getBanName once instead of twice ( #639 )
2013-09-03 07:34:43 +02:00
Kahrl
1f772a3890
Add minetest.parse_json, engine.parse_json
2013-09-02 02:20:08 +02:00
PilzAdam
136e0697bc
Use wstring for vertlabels
2013-08-31 21:07:53 +02:00