3723 Commits

Author SHA1 Message Date
BlockMen
ea1f940a8e Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
BlockMen
89896b73fb Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
proller
d737e2924a Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr
4a3d0d8569 Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr
d8e65be2d3 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
ShadowNinja
7bcf638de9 Fix comments about length of server step
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
proller
1097b3f219 Use cached "weather" setting 2013-09-17 02:57:36 +04:00
proller
602788984e Fog depend on humidity 2013-09-17 02:43:24 +04:00
proller
d01bb79c86 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
kwolekr
d017bf220a Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl
fb1f510c3f Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
9fd8f6091e Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam
20e1cc7140 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
sapier
645c181eca Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam
bfdd2d03cb Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam
ee22bd0d15 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
PilzAdam
56f58ccf3b Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam
14d20ac1a4 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl
ce8baac952 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl
04e4f11a43 Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl
c3771a8605 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl
50fd513b37 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl
6cdeb98fd2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Kahrl
7f7f54b581 Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5
db4ee4dd84 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5
606652b7bc Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
Sfan5
c57188f53d Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5
f9747c4519 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5
1f727cac2b Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5
e3010b9862 Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5
7f4da42c34 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5
4901d1e853 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
30af8e75d7 Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
5882442cd1 Run updatepo.sh 2013-09-08 15:16:19 +04:00
Ilya Zhuravlev
d0e6a19622 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Novatux
b8ccaf35f4 Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
Leonardo Costa
efb7640f48 Translated using Weblate (Portuguese) 2013-09-07 19:55:22 +02:00
Block Men
2323cae7c1 Translated using Weblate (German)
Fix typo
2013-09-07 19:55:22 +02:00
Shen Zheyu
9a96463a06 Translated using Weblate (Chinese (China)) 2013-09-07 19:55:22 +02:00
0gb.us
ffafff7438 Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
sapier
0adde38216 Add sanity check to sort function 2013-09-05 01:45:39 +02:00
sapier
92d39cd013 Fix selectionbox not honoring anaglyph mode 3d distortion 2013-09-05 00:57:09 +02:00
sapier
be372cf498 Fix crash on lua exception 2013-09-05 00:45:00 +02:00
PilzAdam
49f6e00cf3 Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
sapier
ac1cf4445c Add backtrace to error function 2013-09-04 12:19:26 +02:00
Kahrl
a29d5a37a7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00
Kahrl
5ffaa8de76 Fix enable_fog = false not having any effect when shaders are enabled 2013-09-03 13:23:30 +02:00
Ilya
bf1c9d75a6 Server::ProcessData(): call getBanName once instead of twice (#639) 2013-09-03 07:34:43 +02:00
Kahrl
1f772a3890 Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
PilzAdam
136e0697bc Use wstring for vertlabels 2013-08-31 21:07:53 +02:00