sapier
6a9c6e9d6b
Add playernumber to favorites list
2013-07-22 18:09:59 +02:00
sapier
a4c3ec743e
filterlist api cleanup
2013-07-22 18:09:59 +02:00
sapier
5f8013ae39
Add port to favorites if not 30000
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Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
sapier
124989cb52
Replace worldlist by generic filterlist implementation
2013-07-22 18:09:59 +02:00
sapier
3447aa0cdc
Add support for modstore screenshots
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Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
sapier
a09d127188
Swap name/password <-> server description
2013-07-22 18:09:59 +02:00
sapier
3c535e46a2
Revert "Fix serverdescription and name not beeing saved to local serverlist"
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This reverts commit 7dbbbfc665e285cc9eb9d750c3a449d7da178d4f.
(was added twice)
2013-07-22 18:09:59 +02:00
sapier
aba65b441b
Remove unused required by list in worldconfig
2013-07-22 18:09:59 +02:00
PilzAdam
617d8cba5d
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
sapier
73d2dbc705
Don't show flags in local favorites
2013-07-12 22:55:34 +02:00
sapier
7602e70bf6
Fix bug server name set to address field when using up/down keys
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Show server description above connect button instead of in favorites list
2013-07-12 22:46:28 +02:00
sapier
888ff6a073
Add missing server flags in public serverlist
2013-07-12 22:46:27 +02:00
sapier
4ca213127f
Remove lots of debug output from modmgr
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Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
sapier
1515337b6a
Fix serverdescription and name not beeing saved to local serverlist
2013-07-12 22:46:27 +02:00
Kahrl
6712aaec9d
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2013-07-11 22:57:26 +02:00
sapier
5977eaff86
Worldlist fixes
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Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
sapier
0d365fa327
Fix serverlist
2013-07-09 22:55:39 +02:00
proller
ad430048cb
Public server checkbox
2013-07-10 00:17:47 +04:00
kwolekr
a7099f4f68
Revert "Fix serverlist not beeing escaped correctly"
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This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2013-07-08 20:21:09 -04:00
sapier
70dc1c1109
Fix header not beeing shown except on singleplayer tab
2013-07-08 19:58:28 -04:00
sapier
2c345afd1d
Fix serverlist not beeing escaped correctly
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Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
d9c5cbfa86
fix crash on play/start with empty world list
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make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
PilzAdam
0070180dc4
Make sure that coordinates passed to /teleport are actual numbers
2013-07-08 13:33:14 +02:00
ShadowNinja
75cf0f1140
Move math.hypot() to misc_helpers.lua and fix zero-division error
2013-07-07 21:47:38 -04:00
kwolekr
93cebc4de0
Lua main menu: Fix world creation dialog
2013-07-07 20:37:00 -04:00
PilzAdam
ad2aa33f90
Set numeric locale in Lua in main menu
2013-07-08 02:28:36 +02:00
sapier
4f7abcbafa
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Sfan5
66c8125f40
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2013-07-07 19:59:18 +02:00
ShadowNinja
7c0685a6bd
Handle 0 vectors in vector.normalize()
2013-07-07 02:29:09 -04:00
ShadowNinja
de5f1f9b42
Add vector helpers
2013-07-07 01:49:11 -04:00
Sfan5
67b58fa494
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
kwolekr
9b0a30f4ea
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2013-07-03 01:25:26 -04:00
sapier
62794622d6
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
PilzAdam
327d6e8c4f
Remove unnecessary debug output in node_dig()
2013-07-02 00:34:59 +00:00
Lord89James
3a1bbbb873
Infinite tools in creative mode
2013-07-02 00:33:31 +00:00
kwolekr
e72ffb15a2
Add Lua VoxelArea methods: contains, containsp, containsi
2013-06-28 22:52:13 -04:00
kwolekr
2b512c6182
Add voxelarea.lua helper to builtin
2013-06-28 11:07:45 -04:00
kwolekr
5c8a16016c
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
Diego Martínez
d9235bfcbf
Restore old output format of dump()
2013-06-18 19:55:53 +00:00
khonkhortisan
4f50de8db2
Fix crash in dump() when index is a table
2013-06-15 00:10:16 +00:00
sapier
2dceda8890
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam
8c8db94639
Fix minetest.features
2013-05-01 16:00:58 +02:00
Sfan5
3b2ff97905
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
2013-05-01 15:06:01 +02:00
ShadowNinja
e88d39e0bb
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
2013-04-23 09:47:08 +03:00
RealBadAngel
c2dcff27f6
Use system wide LuaJIT if aviable.
2013-04-08 22:10:00 +02:00
PilzAdam
740ddfe2be
Only enqueue falling nodes if they really want to fall
2013-04-05 22:33:11 +02:00
khonkhortisan
0b676b0163
unkn own block -> unkn own node
2013-04-05 15:57:39 +02:00
ShadowNinja
bfa620c497
Add private messaging with /msg
2013-04-05 15:25:59 +02:00
Diego Martínez
df31e72bb0
Use the nodebox as selection box if it's not set manually
2013-04-05 15:14:37 +02:00
PilzAdam
af40139523
Add a delay to nodeupdate()
2013-04-05 02:24:39 +02:00